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Ripping games

1,278 bytes added, 23:21, 27 April 2020
moved GBA/NDS/3DS to after Cartridge section (sense they are cartridge based), added methods for DS and GBA, added disclaimer
While many companies discourage making "backups" or "archival" copies, if you want to <i>legally</i> play your games on an emulator you're going to need to dump them yourself. This guide covers the basics and more well-known methods, so there may be other methods not mentioned here.
==Cartridge-based (Up to 4th Gen)==
Games on Nintendo's NES, SNES, GB and N64, Sega's Master System and Mega Drive (aka Genesis), NEC's PC-Engine (aka TG-16), and other systems from the same era were stored on special cartridges to be read with a very particular pin layout only found on their intended hardware.
* Retrode: for the SNES and Sega Mega Drive. Third-party physical plug-ins add more systems, including the GB, GBA, N64, VB; Sega's Master System, Pico; NEC's PC-Engine; Atari 2600 and more. An NES add-on was said to be under development.
Bear in mind that when trying to dump cartridge games, there's a significant risk of having corrupt sectors in the resulting dump. If you're using your DIY adapters but don't know what you are doing, there's a risk of damaging the original cartridgedue to out-of-spec voltages.
Newer systems using game cards such as the DS and 3DS have other solutions relying either on recent dedicated hardware, or homebrew under a compromised system.
====Virtual Console (Wii, Wii U, 3DS)====
The Wii VC releases are most of the time ready to work in emulators. In fact, Nintendo was so kind they even included the iNES headers in NES roms ROMs (16 bytes at the beginning of the ROM that are not part of the original cart data yet the emulator needs them to know which mapper it is and run the game at all). You can even replace the ROM with one from the same system from your choice, and get it to run if Nintendo's emulators are compatible. The discovery of iNES headers in VC releases led to a rumour wherein Nintendo, or at least those whom Nintendo subcontracted for the re-releases, merely downloaded their own games off a ROM site, though while both the VC release of ''Super Mario Bros.'' and pirated copies of it do share the same checksum (and are thus identical), it might be just a coincidence, and knowing Nintendo they will certainly deny any such accusations of pirating their own games.
Some Virtual Console versions have been enhanced or modified compared to the original release.
* Konami Twinbee Collection - SNES - ROM divided
* Rare Replay
 
==Nintendo Game Boy Advance==
===With a Flashcart (On DS)===
* [https://github.com/RocketRobz/GodMode9i GodMode9i]
===GBA Link Cable (GCN and Wii)===
* [https://github.com/FIX94/gba-link-cable-dumper/releases GBA Link Cable Dumper] - Slow transfer speeds, can dump BIOS also. Cannot be used to dump GB(C) sadly.
 
==Nintendo DS / 3DS==
===With Custom Firmware (On DSi)===
* [https://github.com/RocketRobz/GodMode9i GodMode9i] - Only works if run off of SD card, not on flashcart.
===With Custom Firmware (On 3DS)===
To hack your 3DS, refer to [https://3ds.hacks.guide 3ds.hacks.guide].
 
DS and 3DS cartridges can be dumped using [https://github.com/d0k3/GodMode9/releases/ GodMode9]. This works for both the old and new models, as well as variations like the 2DS.
==Sony PlayStation 1/2==
==Wii U==
Wii U discs have rounded edges making it impossible to read on Blu-Ray drives for PC the same way, though early dumping groups made a non-public physical modification to the Wii U to dump the data directly from its optical drive. If your console can run homebrew, however, you can dump your Wii U discs with [https://gbatemp.net/threads/dumpiine-v1-0-dump-your-rpx-and-rpl.398790/ Dumpiine], [https://gbatemp.net/threads/451736/ Wudump] or [https://wiiu.guide/disc2app disc2app]. Only Wudump produces a lossless dump, the others extract the bare code and data for the game in either RPX/RPL (Dumpiine) or WUPInstaller (disc2app) format.
 
==Nintendo Game Boy Advance / DS / 3DS==
===With a Flashcart (On DS)===
<!-- To-do: add flashcarts and/or tools that can dump GBA games -->
===With Custom Firmware (On 3DS)===
To hack your 3DS, refer to [https://3ds.hacks.guide 3ds.hacks.guide].
 
DS and 3DS cartridges can be dumped using [https://github.com/d0k3/GodMode9/releases/ GodMode9]. This works for both the old and new models, as well as variations like the 2DS.
==Sony Playstation Portable / Playstation Vita==
To extract the ISO game image from a physical PSP UMD disc, you simply need a 6.60 CFW PSP, its USB connection cable, and a PC.
On the main menu, press the Select button to bring the PRO VHS VSH menu with the neat overclocking options. You'll need to change UMD ISO MODE from "Memory Stick" to "UMD Disk" (don't forget to revert this after you're done).
Now, if you "Initialize USB Connection" with your computer, what will appear under the freshly mounted drive in Windows isn't your memory stick, but a drive with a neat ISO file ripe for copying to your computer, which you can emulate or load in a CFW enabled PSP.
==See Also==
*[[File_Hashes#Hash_Lists|Sites for Determining Good Dumps (CRC's, MD5's, etc.)]]
*[https://wiki.no-intro.org/index.php?title=Dumping_Guides no-intro Dumping Guides] (not maintained very well so some systems may have multiple methods not mentioned)
===Converting PS1 ISOs to PSP Eboots===
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