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RetroArch

209 bytes added, 21:23, 2 May 2018
Features: New first feature for desktop-style UI (Is this the right place?)!
*[[GGPO]]-like netplay (latency hiding rollback). It should be lag-free if everyone involved emulates at full speed, doesn't live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback it requires a fair amount of CPU power to run, and the core must support serialization.
*Options for decreasing input latency related to vsync by eliminating buffering by the video driver, as well as using frame delay to delay polling of inputs until right before a vsync occurs on the display.
*A first for RetroArch - new QT-based 'WIMP' native, desktop-style user interface for all PCs, preemptively announced then eventually introduced in version [https://www.youtube.com/watch?v=hfuioGjCItw 1.7.3]!
==Using RetroArch==
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