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Resolution

84 bytes added, 24 April
The PS1 has 480p, so I added a citation.
256x448p, 256x480p, 320x448p, 320x480p, 352x448p, 352x480p, 512x448p, 512x480p, 640x448p, 640×480p, 720x448p, 720x480p
|16-bit/24-bit, RGB<ref group=N name=psx>The PSX can use a 16-bit or 24-bit framebuffer, however most of the GPU's commands can only render onto a 16-bit framebuffer</ref>
|240p, 480i (NTSC), 480p, <ref group=N name=psx>https://www.psxdev.net/forum/viewtopic.php?t=1352</ref> 576i (PAL)
|59.940060138702 (NTSC), 50.00028192997 (PAL)
|-
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