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Resolution

926 bytes added, 16:12, 29 July 2021
From latest Wayback Machine snapshot
! scope="col"|System
! scope="col"|Native Resolution
! scope="col"|Native Refresh Rate (Hz)
|-
|[[Atari 2600 emulators|Atari 2600]]
|160×192*
|59.922751013551 (NTSC), 49.860759671615 (PAL)
|-
|[[Nintendo Entertainment System emulators|NES]]
|256×224 (NTSC), 256×240 (PAL)
|60.098813897441 (NTSC), 50.006978908189 (PAL)
|-
|[[Master System emulators|Sega Master System]]
|256×192, 256×224, 256x240 (some PAL games)
|59.922751013551 (NTSC), 49.701460119948 (PAL)
|-
|[[Super Nintendo emulators|SNES]]
|256×224, 512×448 (NTSC), 256×240, 512×480 (PAL)
|60.098813897441 (NTSC), 50.006978908189 (PAL)
|-
|[[Virtual Boy emulators|Virtual Boy]]
|384×224 (per screen)
|50.273487773488
|-
|[[Sega Genesis emulators|Sega Genesis]]
|320×224, 256×224, 320x240 (some PAL games)
|59.922751013551 (NTSC), 49.701460119948 (PAL)
|-
|[[Game Boy/Game Boy Color emulators|Game Boy/Color]], [[Master System emulators|Sega Game Gear]]
|160×144
|59.727500569606
|-
|[[Master System emulators|Sega Game Gear]]
|160x144
|59.922751013551
|-
|[[Nintendo 64 emulators|Nintendo 64]]
|640×240, 640×480**
|60 (NTSC), 50 (PAL)*****
|-
|[[Sega Saturn emulators|Sega Saturn]]
|320×224p, 320×240p, 320×256p, 352×224p, 352×240p, 352×256p, 640×224p, 640×240p, 640×256p, 704×240p
320×448i, 320×512i, 320×480i, 352×448i, 320×480i, 352×512i, 640×448i, 640×480i, 640×512i, 704×448i, 704×480i, 704×512i
|60 (NTSC), 50 (PAL)*****
|-
|[[PlayStation emulators|PlayStation]]
|256×224p, 256x240p, 320x224p, 320×240p, 512x224p, 512×240p, 640x224p, 640x240p
320x448i, 320x480i, 370x448i, 370x480i, 512x448i, 512x480i, 640x448i, 640×480i
|59.940060138702 (NTSC), 50.00028192997 (PAL)
|-
|[[WonderSwan emulators|WonderSwan]]
|224×144
|75.471698113207
|-
|[[Game Boy Advance emulators|Game Boy Advance]]
|240×160
|59.727500569606
|-
|[[Pokémon mini emulators|Pokémon Mini]]
|96×64
|N/A
|-
|[[PlayStation 2 emulators|PlayStation 2]]
640x448?
640×480
|60 (NTSC), 50 (PAL)*****
|-
|[[Sega Dreamcast emulators|Sega Dreamcast]]
|640×480
|60 (NTSC), 50 (PAL)*****
|-
|[[GameCube emulators|GameCube]] and [[Wii emulators|Wii]]
640×480<nowiki>***</nowiki>
etc
|60 (NTSC), 50 (PAL)*****
|-
|[[Nintendo DS emulators|Nintendo DS]]
|256×192
|59.826098288081
|-
|[[PlayStation Portable emulators|PlayStation Portable]]
|480×272
|60*****
|-
|[[Nintendo 3DS emulators|Nintendo 3DS]]
|800x240 top screen****
320x240 bottom screen
|60*****
|}
<nowiki>****</nowiki>This is the "true" resolution of the top screen and what games will be rendered at in full 3d mode, however, due to said 3d effect the horizontal resolution is effectively halved. Each eye will only see 400x240 and games run in 2d mode will (normally) be rendered at 400x240 [https://en.wikipedia.org/wiki/Nintendo_3DS#Hardware]
 
<nowiki>*****</nowiki>Preliminary or approximate value
==Integer Scaling==
2,527
edits

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