Changes

Jump to navigation Jump to search

Resolution

50 bytes added, 16 April
no edit summary
320×448i, 320×512i, 320×480i, 352×448i, 320×480i, 352×512i, 640×448i, 640×480i, 640×512i, 704×448i, 704×480i, 704×512i
|15-bit/24-bit, RGB
|224p, 240p, 480i, 480p (NTSC), 576i (PAL)
|60 (NTSC), 50 (PAL)<ref group=N name=five></ref>
|-
256x448i, 256x480i, 320x448i, 320x480i, 370x448i, 370x480i, 512x448i, 512x480i, 640x448i, 640×480i
|16-bit/24-bit, RGB<ref group=N name=psx>The PSX can use a 16-bit or 24-bit framebuffer, however most of the GPU's commands can only render onto a 16-bit framebuffer</ref>
|224p, 240p, 480i, 480p (NTSC), 576i (PAL)
|59.940060138702 (NTSC), 50.00028192997 (PAL)
|-
Anonymous user

Navigation menu