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Resolution

14 bytes added, 23 April
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320×448i, 320×512i, 320×480i, 352×448i, 320×480i, 352×512i, 640×448i, 640×480i, 640×512i, 704×448i, 704×480i, 704×512i
|15-bit/24-bit, RGB
|240p, 480i(NTSC), 480p, 576i (PAL)
|60 (NTSC), 50 (PAL)<ref group=N name=five></ref>
|-
256x448p, 256x480p, 320x448p, 320x480p, 352x448p, 352x480p, 512x448p, 512x480p, 640x448p, 640×480p, 720x448p, 720x480p
|16-bit/24-bit, RGB<ref group=N name=psx>The PSX can use a 16-bit or 24-bit framebuffer, however most of the GPU's commands can only render onto a 16-bit framebuffer</ref>
|240p, 480i(NTSC), 480p, 576i (PAL)
|59.940060138702 (NTSC), 50.00028192997 (PAL)
|-
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