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Reicast

142 bytes added, 19:36, 23 July 2018
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Libretro cores: xBRZ upscaling.
*[https://www.libretro.com/index.php/reicast-libretro-updates-shenmue-12-now-runs-plus-reicast-hackathon-event-july-6-8-switzerland/ 64-bit dynarec] (Fixes ''Shenmue 1/2, Marvel vs. Capcom 2'' and ''Heavy Metal Geomatrix'')
*[https://www.youtube.com/watch?v=YWqxydgUe-U Flat shading] and [https://www.youtube.com/watch?v=_4TU7juoiNs bump-mapping]
*[[Texture_filtering|Trilinear filtering]] ([https://www.youtube.com/watch?v=SShXk8l1NOs Trilinear filteringVideo])
*[https://www.youtube.com/watch?v=cH53fynF-N0 Improved palette/YUV texture quality] (Converts to 32-bit colors instead of RGB565; i.e. lossless quality of background textures in ''Alone in the Dark: The New Nightmare'' and is equal to DEmul and redream.)
*[https://www.youtube.com/watch?v=FNTXZ5AmfiQ Floating point maths accuracy improvements] (Fixed broken enemy AI in ''Soldier of Fortune'')
*[https://www.libretro.com/index.php/reicast-libretro-updates/ EEPROM saving/loading implemented] (NAOMI)
*[[Shaders_and_Filters#Smoothing_shaders|xBRZ]] [https://www.youtube.com/watch?v=utM62UMvqpM texture upscaling]
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