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Recording video

683 bytes added, 00:40, 11 February 2014
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==3rd Party Recording/Capture Software==A lot of the time it's best, and easiest, just to use programs like FRAPS to record gameplay.*Insert list of recording software. ==RetroArch===
RetroArch records in lossless RGB x264 with FLAC audio and can take up a lot of disc space/processing power for high resolution video. Recording options aren't currently implemented in RGUI, so you either need to use Phoenix or CLI. It's recommended you record to MKV format. For command line:
retroarch.exe -r "C:\Path_to_Recordings\recording_name.mkv" --menu
{{#ev:youtube|zbXVf63rX-0|300|center|Example of default settings}}
By default RA will record at native resolution, to record at a higher resolution, use ''--size'' then specify ''WIDTHxHEIGHT''. You can also set ''--recordconfig'' to use a specific config file when recording. No shaders will show up in recordings, only filters<!-- is this still true? -->.
 
==Dolphin==
It's not recommended to record through Dolphin, but it is possible. You'll need specific builds that are edited for A/V sync, can't use Dual Core or Idle Skipping (causes desyncs) and Dolphin will crash after your video hits 2GB without setup.
*[https://github.com/nattthebear/dolphin-avsync A/V Sync Branch]
*[http://tasvideos.org/EncodingGuide/VideoDumping.html#Dolphin Dumping setup]
*[http://tasvideos.org/forum/viewtopic.php?p=365686&sid=85792bd71fd91949d497bde618d2686c#365686 Prevent Crashes]

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