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==3rd Party Recording/Capture Software== | ==3rd Party Recording/Capture Software== | ||
A lot of the time it's best, and easiest, just to use programs like these to record gameplay: | A lot of the time it's best, and easiest, just to use programs like these to record gameplay: | ||
− | * | + | *FRAPS ($37 or regional equivalent) |
*DxTory (¥3600 or regional equivalent) | *DxTory (¥3600 or regional equivalent) | ||
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*MSI Afterburner (freeware) | *MSI Afterburner (freeware) | ||
*Open Broadcaster Software (Local Recording mode) (free software) | *Open Broadcaster Software (Local Recording mode) (free software) | ||
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*ShadowPlay (Nvidia exclusive) (freeware) | *ShadowPlay (Nvidia exclusive) (freeware) | ||
− | * | + | *Camstudio (Open Source) |
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==General Recording== | ==General Recording== | ||
− | Some emulators like [[Snes9x]] and [[Nestopia]] utilize the Video for Windows ( | + | Some emulators like [[Snes9x]] and [[Nestopia]] utilize the Video for Windows (VfW) framework to give the option of choosing a specific video codec to record the footage in. Options include recording with lossless codecs like [http://lags.leetcode.net/codec.html Lagarith], which can greatly reduce the filesize than if it were uncompressed. These emulators record the audio in uncompressed PCM and mux both streams into AVI files when finished recording. |
==RetroArch== | ==RetroArch== | ||
− | RetroArch records in lossless RGB x264 with FLAC audio and can take up a lot of disc space/processing power for high | + | RetroArch records in lossless RGB x264 with FLAC audio and can take up a lot of disc space/processing power for high resolution video. Recording options aren't currently implemented in RGUI, so you either need to use Phoenix or CLI. It's recommended you record to MKV format. For command line: |
retroarch.exe -r "C:\Path_to_Recordings\recording_name.mkv" --menu | retroarch.exe -r "C:\Path_to_Recordings\recording_name.mkv" --menu | ||
{{#ev:youtube|zbXVf63rX-0|300|center|Example of default settings}} | {{#ev:youtube|zbXVf63rX-0|300|center|Example of default settings}} | ||
− | By default RA will record at native resolution, to record at a higher resolution, use ''--size'' then specify ''WIDTHxHEIGHT''. You can also set ''--recordconfig'' to use a specific config file when recording. By default | + | By default RA will record at native resolution, to record at a higher resolution, use ''--size'' then specify ''WIDTHxHEIGHT''. You can also set ''--recordconfig'' to use a specific config file when recording. By default it will only record filters. |
To record with shaders, add: ''video_gpu_record = true'' to your config file. Depending on resolution/shaders your performance can take a massive hit. [http://youtu.be/jflrB0UIcFE Example video.] | To record with shaders, add: ''video_gpu_record = true'' to your config file. Depending on resolution/shaders your performance can take a massive hit. [http://youtu.be/jflrB0UIcFE Example video.] | ||
==PCSX2== | ==PCSX2== | ||
− | To record video with PCSX2 | + | To record video with PCSX2 just press F12 during gameplay while using the GSdx video plugin - a window will popup with configurable settings. For audio check Enable Debug Options in SPU2-X's settings, then check Dump Memory Contents in the Debugging options <!-- When I tried this the audio was corrupted, then it wouldn't dump anymore, so not exactly sure -->{{cite}}. |
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==Dolphin== | ==Dolphin== | ||
− | It | + | It's not recommended to record through Dolphin, but it is possible. You'll need specific builds that are edited for A/V sync, can't use Dual Core or Idle Skipping (causes desyncs) and Dolphin will crash after your video hits 2GB without setup. |
− | [[ | + | *[https://github.com/nattthebear/dolphin-avsync A/V Sync Branch] |
+ | *[http://tasvideos.org/EncodingGuide/VideoDumping.html#Dolphin Dumping setup] | ||
+ | *[http://tasvideos.org/forum/viewtopic.php?p=365686&sid=85792bd71fd91949d497bde618d2686c#365686 Prevent Crashes] |