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Recommended PS1 plugins

3,254 bytes added, 22:18, 31 December 2022
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The PSEmu Pro plugin spec is used for dozens of emulators and many plugins were written for them. While the point of the spec is to allow a plugin to work in all emulators, various extensions or hacks have been added to some plugins and emulators causing incompatibilities.
 
The following are the recommended plugins to use and comparisons between them. For a more complete list of plugins, see [[PS1 Plugins]]. Also note that ''none of the plugin-based emulators are recommended'' for general use due to the availability of newer, plugin-free emulators (see below).
 
==Emulator==
<span style="colorThe two recommended plugin emulators are [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]]. Since ePSXe added support for most PCSX-R exclusive plugins with 2.0, the main difference between them now is that PCSX-R supports CPU overclocking ([https:#FF0000"><u>//github.com/SonofUgly/PCSX-Reloaded SonofUgly's fork] only) though ePSXe introduced it in later versions. ==BIOS==''Firstly, stop using ePSXe and use'Don''</u></span>t use simulated BIOS''' , download and use a [[Emulator Files#PlayStation|real BIOS]]. ==Video==*[http://www.emucrngemu.com/searchthreads/160319 PeteOpenGL2Tweak]: A mod for [http://labelwww.pbernert.com/PCSX-Reloadedhtml/ PCSX-Rgpu.htm Pete's OpenGL2 2.9]plugin.Uses dll injection due to Pete's OpenGL2 2.9 being closed source. While Pete''s OpenGL2 2.9 is the most accurate GPU plugin, it is missing many features and those are what PeteOpenGL2Tweak adds; most notably the ability to render at resolutions higher than 1280x960, but it also adds GTE accuracy, proper aspect correction, true vsync, and xBRZ texture scaling.==GPU==*3D: PEOPS OpenGL 1.78 - Comes with [http://www.emucr.com/search/label/[PCSX-Reloaded/ |PCSX-R]]. Has Fork of the source release of an anti-jitter function labeled "older version of Pete Bernert's GPU plugin. While it was the first plugin to add GTE accuracy"and has many modern features, like arbitrary rendering resolutions, the core emulation doesn't seem to have improved over the years, at least not to the level of Pete's OpenGL2 2.9. Some time ago it was broken so that most games crash on Windows and allows driver-forced AAwas never fixed, though still works alright on Linux and macOS. Still, there's not much reason to use this over PeteOpenGL2Tweak, except for the fact that getting PeteOpenGL2Tweak to work on Linux or macOS is a major hassle, as it involves setting up 32bit support and compiling everything as 32bit so it can work with the closed source 2.9 plugin that only provides 32bit x86 binaries. *[http://wwwemu-russia.net/en/files/plugins/psx/ Edgbla's gpuBladeSoft] <sup>[http://forum.pbernertemu-russia.comnet/gpupeteogl209viewtopic.zip OpenGL 2.9php?f=29&t=1188 homepage] </sup> - Use if you run into problems Latest with HD resolution support: [http://www.emutalk.net/threads/54527-edgbla-s-gpuBladeSoft-v1-42a 1.7842a] - Mostly interesting for its texture replacement feature, or want to use shadersadded in 1.44. [https://youtu. It allows you to set a custom rendering resolution for within be/zGnLRR9kyvc A video] from the fullscreen boxdev shows texture perspective correction working, aka window resolutionbut this has never been released.Other than texture replacement, there's not much reason to use this over [[File:Ps1_settings.jpgMednafen|frame|If you're having problems with your game, try these basic settingsmednafen-libretro]] (emulator) since it added increased IR, as they are both software renderers(slow) and then increase internal resolution as you see fitMednafen is more accurate. Texture filtering can be buggy and some games don't play nice with itThe configuration tool requires GTK3 runtime DLLs found [http://www. Some games may require stretching to the full window to get a correct aspect ratiosendspace.com/file/aje17z here (link is dead)]] ==Audio==*2D: [http://downwww.emucrmediafire.com/v2/s6g52b2xud1p65g gpuBladeSoft ?0ewt3ip40h9ir3r P.E.Op.S 1.4110 beta] - Very accurate and has a lot of options Recommended for enhancements most games and shaderssetups (in order to use turbo, but renders everything on CPU so can the mode needs to be very demanding at high resolutionsset to 2: Async Simple; it will not work with 3 or 4).*[http://www.mediafire.com/?2pj51p250zmp2pr Eternal SPU 1. Fairly buggy past native rendering resolution as well, 5] - Useful for the few games/PCs that have issues with texture misalignment issues and whatnotP.EOp.S.
== SPUInput==*LilyPad [http://wwwbuildbot.mediafireorphis.comnet/?0ewt3ip40h9ir3r Ppcsx2/ latest SVN] - The plugin formerly came with [[PCSX2]] (go into the plugin folder and pull out the file that says lilypad.Edll and put it in the folder of the emulator you plan on using). Set keyboard input to raw also, otherwise you won't be able to use hotkeys.OpAlso ensure that a folder titled "inis" is created in the folder of your emulator if you want to save your preferences.S 1It is no longer possible to obtain LilyPad from current PCSX2 builds, as PCSX2 has integrated all plugins and dropped PSX support from LilyPad prior to this.10 beta:Use [[SCP Driver Package|LilyPad-SCP]*] if you're using a PS3 controller (which is based on the [[http://forums.ngemu.com/downloads.php?do=file&id=36 Eternal SPU 1.5SCP Driver Package]]== Input==)*[http://forums.pcsx2.net/Thread-LilyPadPokopom-KrossX-0s-10Pad-0 LilyPadPlugin Pokopom XInput Pad Plugin] [http://buildbotXInput plugin for PS1, PS2, and DC emulators.orphisIt's a light-weight plugin with a lot of options, such as the ability to switch the bindings of the cross and circle buttons around for Japanese imports.net/pcsx2/ latest SVN] (under Input APIs set Keyboard API It doesn't have any button binding options, but since it's meant for mapping an emulated DualShock controller to an actual DualShock controller, you don't really need to Raw Input)rebind anything. You can also edit the analog stick deadzones.*[http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3Nuvee-andPS1-PlayPS2-cominput-USBplugin-Dualsupporting-DS2lightguns-Controller LilyPadby-SCPShalma Nuvee] (Comes with the driver, which is a very nice alternative to MalwareinJoy)*Pokopom Xinput Pad Plugin 2plugin for emulating PS1 mouse and Guncon.0*[http://wwwLilypad doesn't support PS1 mouse and Epsxe has an internal plugin for mouse support.motioninjoy.com/wiki/en/game/guide/pcsx2 LilyPadIn order to emulate the mouse peripheral in PCSX-MotioninJoy] (if R, you've a DS3 and are using MiJ)need this plugin.
==Bios=='''Don't use simulated BIOS''', download and use a [http://www.mediafire.com/download.php?acpnmpajhq4jykl real BIOS7rtn99pw7a5v2hv This pack]has preconfigured versions of both the regular and SCP versions of LilyPad.
==No pluginsPlugin-less Alternatives==These PS1 emulators do not use plugins, in case you want something that ''just works'' and is more accurate.*[[RetroArch]] (Mednafen PSX)*[[Mednafen]] PSX*[[XEBRA]]*[[DuckStation]]
Also if you don't want to use plugins, and want something that just werks, then use [http://www.mediafire.com/?v7bdse4b30gxtv3 XEBRA], or [[RetroArch]].
[[Category:Recommendations]]
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