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Recommended PS1 plugins

285 bytes removed, 07:58, 28 April 2013
Replace big picture and big description with thumbnailed picture.
==Emulator==
<span style="color:#FF0000"><u>'''Firstly, stop using ePSXe and use'''</u></span>''' [http://www.emucr.com/search/label/PCSX-Reloaded/ PCSX-R].'''
==GPU[[File:Ps1settings.png|thumb|220px|Having problems? Try these settings.]]==
*3D: PEOPS OpenGL 1.78 - Comes with [http://www.emucr.com/search/label/PCSX-Reloaded/ PCSX-R]. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.
*[http://www.pbernert.com/gpupeteogl209.zip OpenGL 2.9] - Use if you run into problems with 1.78, or want to use shaders. It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolution.[[File:Ps1_settings.jpg|frame|If you're having problems with your game, try these basic settings, and then set internal resolution as you see fit. Texture filtering can be buggy and some games don't play nice with it. Some games may require stretching to the full window to get a correct aspect ratio. Special game fixes may also be needed with some games.]]
*2D: [http://down.emucr.com/v2/s6g52b2xud1p65g gpuBladeSoft 1.41] - Very accurate and has a lot of options for enhancements and shaders, but renders everything on CPU so can be very demanding at high resolutions. Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot.

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