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Recommended PS1 plugins

3,425 bytes added, 23:48, 23 October 2019
typo it's texture replacement feature => its texture replacement feature
The PSEmu Pro plugin spec is used for dozens of emulators and many plugins were written for them. While the point of the spec is to allow a plugin to work in all emulators, various extensions or hacks have been added to some plugins and emulators causing incompatibilities.
 
The following are the recommended plugins to use and comparisons between them. For a more complete list of plugins, see [[PS1 Plugins]].
 
==Emulator==
'''Firstly, stop using [[ePSXe]] and use'''''' [[PCSX-Reloaded|PCSX-R]].'''
The two recommended plugin emulators are [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]]. Since ePSXe added support for most PCSX-R exclusive plugins with 2.0, the main difference between them now is that PCSX-R supports CPU overclocking ([https://github.com/SonofUgly/PCSX-Reloaded SonofUgly's fork] only) though ePSXe introduced it in later versions. ==BIOS=='''Don't use simulated BIOS''', download and use a [[Emulator Files#PlayStation|real BIOS]]. ==GPUVideo==*[http://www.ngemu.com/threads/160319 PeteOpenGL2Tweak]: A mod for [Filehttp:Ps1settings//www.pbernert.com/html/gpu.png|thumb|238px|Having problems? Try these settingshtm Pete's OpenGL2 2.9]]3D: plugin. Uses dll injection due to Pete's OpenGL2 2.9 being closed source. While Pete's OpenGL2 2.9 is the most accurate GPU plugin, it is missing many features and those are what PeteOpenGL2Tweak adds; most notably the ability to render at resolutions higher than 1280x960, but it also adds GTE accuracy, proper aspect correction, true vsync, and xBRZ texture scaling. * PEOPS OpenGL 1.78 - Comes with [[PCSX-Reloaded|PCSX-R]]. Has Fork of the source release of an anti-jitter function labeled "older version of Pete Bernert's GPU plugin. While it was the first plugin to add GTE accuracy"and has many modern features, like arbitrary rendering resolutions, the core emulation doesn't seem to have improved over the years, at least not to the level of Pete's OpenGL2 2.9. Some time ago it was broken so that most games crash on Windows and was never fixed, though still works alright on Linux and allows driver-forced AAmacOS. Still, there's not much reason to use this over PeteOpenGL2Tweak, except for the fact that getting PeteOpenGL2Tweak to work on Linux or macOS is a major hassle, as it involves setting up 32bit support and compiling everything as 32bit so it can work with the closed source 2.9 plugin that only provides 32bit x86 binaries. *[http://emu-russia.net/en/files/plugins/psx/ Edgbla's gpuBladeSoft] <sup>[http://forum.emu-russia.net/viewtopic.php?f=29&t=1188 homepage]</sup> - Latest with HD resolution support: [http://www.pbernertemutalk.comnet/threads/gpupeteogl20954527-edgbla-s-gpuBladeSoft-v1-42a 1.zip OpenGL 2.942a] - Use if you run into problems with Mostly interesting for its texture replacement feature, added in 1.7844. [https://youtu.be/zGnLRR9kyvc A video] from the dev shows texture perspective correction working, but this has never been released. Other than texture replacement, or want there's not much reason to use shadersthis over [[Mednafen|mednafen-libretro]] (emulator) since it added increased IR, as they are both software renderers(slow) and Mednafen is more accurate. It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolutionThe configuration tool requires GTK3 runtime DLLs found [http://www.sendspace.com/file/aje17z here (link is dead)] ==Audio==*2D: [http://downwww.emucrmediafire.com/v2/s6g52b2xud1p65g gpuBladeSoft ?0ewt3ip40h9ir3r P.E.Op.S 1.4110 beta] - Very accurate and has a lot of options Recommended for enhancements most games and shaderssetups (in order to use turbo, but renders everything on CPU so can the mode needs to be very demanding at high resolutionsset to 2: Async Simple; it will not work with 3 or 4).*[http://www.mediafire.com/?2pj51p250zmp2pr Eternal SPU 1. Fairly buggy past native rendering resolution as well, 5] - Useful for the few games/PCs that have issues with texture misalignment issues and whatnotP.EOp.S.
== SPU==*[http://www.mediafire.com/?0ewt3ip40h9ir3r P.E.Op.S 1.10 beta]*[http://forums.ngemu.com/downloads.php?do=file&id=36 Eternal SPU 1.5]== InputInput==*LilyPad [http://buildbot.orphis.net/pcsx2/ latest SVN] - The plugin comes with [http://forums[PCSX2]] (go into the plugin folder and pull out the file that says lilypad.dll and put it in the folder of the emulator you plan on using).pcsx2Set keyboard input to raw also, otherwise you won't be able to use hotkeys.net/Thread-LilyPad-0-10-0 Old shit](under Input APIs set Keyboard API Also ensure that a folder titled "inis" is created in the folder of your emulator if you want to Raw Input)save your preferences.:Use the following if you're using a PS3 controller::*[[XInput Wrapper SCPDriver Package|LilyPad-SCP]] (Comes with the SCP driver, which is a very nice alternative to [[MotioninJoy|MalwareinJoinMalwareohJoin]])*Pokopom Xinput Pad Plugin 2.0:*[http://www.motioninjoy.com/wiki/en/game/guide/pcsx2 LilyPad-MotioninJoyMalwareohJoy] (if you've have a DS3 and are using MiJMoJ)*[http://forums.pcsx2.net/Thread-Pokopom-KrossX-s-Pad-Plugin Pokopom XInput Pad Plugin] XInput plugin for PS1, PS2, and DC emulators. It's a light-weight plugin with a lot of options, such as the ability to switch the bindings of the cross and circle buttons around for Japanese imports. It doesn't have any button binding options, but since it's meant for mapping an emulated DualShock controller to an actual DualShock controller, you don't really need to rebind anything. You can also edit the analog stick deadzones.*[http://forums.pcsx2.net/Thread-Nuvee-PS1-PS2-input-plugin-supporting-lightguns-by-Shalma Nuvee] is a plugin for emulating PS1 mouse and Guncon. Lilypad doesn't support PS1 mouse and Epsxe has an internal plugin for mouse support. In order to emulate the mouse peripheral in PCSX-R, you need this plugin.
==Bios=='''Don't use simulated BIOS''', download and use a [http://www.mediafire.com/download.php?acpnmpajhq4jykl real BIOS7rtn99pw7a5v2hv This pack]. Pretty much any BIOS file in that package will workhas preconfigured versions of both the regular and SCP versions of LilyPad.
==No pluginsPlugin-less Alternatives==These PS1 emulators do not use plugins, in case you want something that ''just works'' and is more accurate.*[[RetroArch]] (Mednafen PSX)*[[Mednafen]] PSX*[[XEBRA]]
Also if you don't want to use plugins, and want something that just works, then use [[XEBRA]], or [[Mednafen]] (either using [[RetroArch]] or standalone).
[[Category:Recommendations]]
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