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Recommended N64 plugins

179 bytes added, 03:16, 5 November 2021
Updated information on Azimer's and Shunyuan's plugins
*Project64 Audio - The default audio plugin for Project64, apparently loosely based off of code from Mupen64Plus's HLE RSP. Very barebones, with no options to speak off.
*Jabo's DirectSound - Comes with Project64. It works fine for the most part, but some games may not play nice with it. It is a low-level plugin, so it needs an accompanying LLE RSP plugin. Will probably never be updated again.
*[http://www.emutalk.net/threads/27610-Audio-v0-56-WIP2-Download-Feedback Azimer's HLE Audio] - This popular HLE audio plugin boasts high compatibility. Version 0.56WIP2 is old as hell, but it is the tried and true standard to which audio plugins are compared against. Recently, [https://github.com/Azimer/AziAudio Azimer open sourced his plugin], and there are were plans to integrate it into Project64 and eventually replace Jabo's as its official audio plugin, though this has yet to happen. The While the latest development versions have a few issues, howeverit now works in LLE, and has integrated code from Mupen64Plus's HLE RSP plugin, allowing it to work with the Factor 5 and BOSS games even in HLE.*[http://forum.pj64-emu.com/showthread.php?t=3644 Shunyuan's HLE Audio] - An audio plugin, apparently based on 1964Audio and HatCat's RSP plugin. Can run in both LLE and HLE modes despite the name, though the HLE mode just makes it run a an outdated, baked-in version of HatCat's RSP, which makes it not a true HLE plugin. Has been abandoned after charges of just taking others' code without revealing a source. If games run at a weird speed using this plugin, go to the ROM's Game Settings, and disable Fixed Audio Timing and Sync using Audio. Despite Though it worked surprisingly well despite its Frankenstein nature, it actually works surprisingly well, although modern development versions of Project64 no longer work with it, apparently due to it depending on a bug that has now been fixed. As such, it is probably better to use Azimer's plugin instead.
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