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Recommended N64 plugins

136 bytes added, 19:32, 3 March 2018
Video: problems with Jabo's Direct3D8 more descriptive, with a image on the right.
==Video==
[[File:SuperMario64-Comparison.png|thumb|right|Problems of Jabo's Direct3D8 (left), compared with angrylion's RDP with OpenGL (right).]]
*Jabo's Direct3D - Comes with Project64. Very speedy, has built-in AA and AF options, and is one of the only plugins with a widescreen hack. The most recent version included with Project64 2.x (1.7.0.57-ver5) is somewhat buggy and has regressions, however, so the version included in [http://www.jabosoft.com/articles/114 Jabo's 1.6.1 patch] is recommended instead for most cases, though the former can run in LLE mode, which can help with a few games. Sadly, it will likely never see another update again, and there is talk of replacing it with either Glide64 or GLideN64 as Project64's default video plugin, or even removing it outright.
*Glide64 - Also comes with Project64 as of version 2.1. Often much more accurate and compatible than Jabo's plugin, and has a wealth of options, though it can be slower on lower end machines, and may not work on integrated graphics. Still, it is overall the best and most compatible plugin for general use, though it is by no means issue-free, and it is very likely little to no further improvements will be made to it. The version bundled with Project64 2.x is only really meant to work with those versions of Project64, however, so if you're using another emulator, try [https://code.google.com/p/glidehqplusglitch64/ Glide64 Final] instead.
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