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Recommended N64 plugins

9 bytes added, 16:53, 23 July 2014
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*[http://www.emutalk.net/threads/40640-Z64-a-LLE-graphics-plugin z64gl] - A low-level plugin developed by ziggy. It has the capability to render at the N64's native resolution in case you don't like super sharp polygons with low-res textures. Requirements may be heavier than Jabo's and Glide64, and configuration requires editing the config file directly. Needs an accompanying RSP plugin. Overall, it tends to be a little glitchy, but it is one of the only plugins capable of properly displaying difficult games such as Rogue Squadron.
*[http://forum.pj64-emu.com/showthread.php?t=3739 Shunyuan's SoftGraphic] - A software rendering plugin based on Angrylion's plugin (FPTR branch). While it advertises itself as an HLE plugin, the actual code it uses is low-level in nature, and as such it is capable of playing several difficult games only LLE plugins can normally boot up. Its most current version has D3D and some shader support, and runs faster than Angrylion's plugin, though at the expense of some accuracy.
*[http://forum.pj64-emu.com/showthread.php?t=4422 Angrylion's Pixel-Accurate N64 PlguinPlugin] - Hands down the most accurate N64 renderer in existence, as well as the slowest. It has no features to speak of, and is only capable of rendering in its native resolution. Because of its sheer intensiveness, it is currently little more than a curiosity. Try it out if you have a tricked-out rig and want to test your CPU's mettle.
==Audio==
**Make sure you configure the graphics plugin to show texture enhancement options. Then you'll have an extra tab to change more options. Goto the texture enhancement tab and click on the button that gives best performance and it should improve framerate once you saved the settings. There's also another button for best texture quality. There's no need to touch the other plugins. Recommended for most emulators.
*'''Accuracy'''
**Angrylion's My Little Pixel-Accurate N64 Plugin or Shunyuan's SoftGraphic
**Shunyuan's HLE Audio
**BatCat's RSP
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