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**Video: ParaLLEl-RDP
**RSP: ParaLLEl-RSP
**By default ParaLLEl-RDP will output at native resolution with all the VI filters on, making it look exactly like Angrylion and the real N64 console. Upscaling must therefore be enabled in the core options. You can also alternatively render at a high resolution and downsample to a lower one if you want to improve 3D without making it stick out from 2D elements too much.
*'''General Use (HLE)'''
**Core: Mupen64Plus-Next