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RPCS3

929 bytes added, 13 January
Enhancements
{{Infobox emulator
|logo = RPCS3-Logo.png
|version = 0.0.6 Alpha{{Version|RPCS3}}<ref group=N name=version>The developers are currently treating version increments as milestones, not as stable builds.</ref>
|active = Yes
|platform = [[Emulators on Windows, |Windows]]<br/>[[Emulators on Linux|Linux, ]]<br/>[[Emulators on BSD|FreeBSD]]<br/>[[Emulators on macOS|macOS]]
|target = [[PlayStation 3 emulators|PlayStation 3]], [[PlayStation emulators|PlayStation Classics]] <small>(PSN versions)</small>
|architecture = x86_64
|prog-lang = C++
|website = [https://rpcs3.net/ RPCS3.net]
|support = [https://www.patreon.com/Nekotekina Patreon]<br/>[https://rpcs3.net/alipay Alipay]
|source = [https://github.com/rpcs3/rpcs3 GitHub]
|license = GNU GPLv2
|compatibility = [https://rpcs3.net/compatibility Compatibility list]
|bios = [[Emulator_Files#PlayStation_3|Required]]
}}
 '''RPCS3''' is a very promising an open-source, multi-platform [[PlayStation 3 emulators|PlayStation 3 (PS3)]] emulator/debugger written in C++for Windows, Linux, macOS and FreeBSD. RPCS3 It is the only emulator that can run commercial games, with over 12,000 commercial titles without major glitches (see the [https://rpcs3.net/compatibility compatibility list])considered playable. It also emulates the PSN versions of supports the PS3's internal [[PlayStation emulators|PlayStation Classics1 emulator]]. The emulator is making huge progress, improving every month. (See through the [https://rpcs3PlayStation Classics digital re-releases.net/blog/ progress reports])
==Download==
{| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac|BSD}}|'''[https://rpcs3.net/download Latest builds]'''<br/><small>[https://www.playstation.com/en-us/support/hardware/ps3/system-software/ Official Firmware] needed.|}
Originally, you needed ==Overview==RPCS3's end-goal is for its developers to extract the firmware from a modded PS3experiment, but since these files are also distributed with updatesresearch, and educate on the developers added the ability to extract them from there insteadtopic of PlayStation 3 emulation that can be performed on compatible devices and operating systems. <ref>[https://wwwrpcs3.playstation.comnet/en-usabout RPCS3: About Us page]</support/system-updates/ps3/ This ref> As it is where you would get them.] Then install under active development, it by going to File -> Install Firmwaredoes not have a stable release.
Fonts can be found ===History===RPCS3 began on May 23, 2011 as an experimental project by DH and Hykem (who beta-tested and coded for [[JPCSP]] in 2008). They initially hosted the project on [https://code.google.com/archive/p/rpcs3/source/default/source Google Code], and eventually moved it to GitHub later in its development, making the repository publicly available in June of 2012. AlexAltea joined in late summer 2013 and worked on several components of the emulator, maintaining the codebase up until early 2015. DH left the project in mid-2016, turning his attention to the PlayStation 4 with the similarly named [https://github.com/RPCSX/rpcsx RPCSX] (formerly named RPCS4). Hykem was pushed out of the scene in mid-2016 due to drama behind the scenes.<ref>[http://www.emunewz.net/forum/showthread.php?tid=174735 <nowiki>[Emulator Files#PlayStation 3|Emulator FilesIMPORTANT]</nowiki> Hykem says goodbye] page.August 18, 2016.</ref>
==Overview==RPCS3 was started by programmers 'DH' and 'Hykem' (Who began beta-testing and coding for [[JPCSP]] in 2008) in May 23After getting small homebrew apps working, 2011. The developers initially hosted the project on Google Code and eventually moved it emulator could load the intros to GitHub later in its developmentsome games with sound,<ref>[https://www. The emulator was first able to successfully boot and run simple homebrew projects and was then later publicly released in June of 2012youtube. Thencom/watch?v=oOcUcD9y51w Rpcs3 Update Quality Sound - Intro Video -[[OrbitalThe Guided Fate Paradox]] founder(Mar 26, Alex Altea, even joined these two developers in the late summer 2014)</ref> as well as play some portions of 2013Disgaea 3 and The Guided Fate Paradox, but with heavy graphical glitches and worked on a number of aspects and maintained the project up till early 2015no sprites. DH left the project in mid 2016 and started doing <ref name="Disgaea3 video">[https://githubwww.youtube.com/RPCS4 PlayStation 4 related researchwatch?v=IQEv6B6fIgA RPCS3 WIP - Disgaea 3 - Ingame!]. Hykem was forced (Mar 22, 2014)</ref> Successive improvements brought with it the ability to leave the emulation scene in mid 2016 for a number of legitimate reasonsplay lightweight titles like After Burner Climax with almost no glitches.<ref>John GodGames. (February 1, 2016) [httphttps://www.emunewzyoutube.net/forumcom/showthread.phpwatch?tidv=174735 MsuKQfsu-zk RPCS3 PS3 Emulator - After Burner Climax Ingame #2! DX12]. YouTube.</ref> After getting Persona 5 working, Atlus infamously sent the developers and Patreon an DMCA takedown notice to help enforce a timed-exclusivity agreement with Sony,<ref>[IMPORTANThttps://atlus.com/atlus-and-emulation/ Atlus and Emulation] Hykem says goodbye] (August 18, 2016).</ref>creating a [[wikipedia:Streisand effect|Streisand effect]] of spotlighting RPCS3 as a viable PS3 emulator.
Three years into its developmentFor a long time, it was commonly thought that the original firmware files could load only be extracted from a modded PS3, which would have greatly increased the intros barrier to some games entry. However, one of the developers discovered all the libraries were actually bundled with soundeach system update,<ref>and that the emulator could include the ability to extract the files. Nekotekina opened [https://www.youtubepatreon.com/watch?v=oOcUcD9y51w Rpcs3 Update Quality Sound Nekotekina a Patreon campaign] in 2017, with kd- Intro Video - The Guided Fate Paradox] (Mar 2611 joining not long after. In June 2018, 2014)</ref> as well as play some portions of Disgaea 3 after a few improvements and The Guided Fate Paradoxfixes, but with heavy graphical glitches and no spritesmost PlayStation 1 Classic titles became playable.<ref name="Disgaea3 video">[https://wwwrpcs3.youtube.comnet/blog/2018/07/15/watch?v=IQEv6B6fIgA RPCS3 WIP progress-report- Disgaea 3 june- Ingame!2018/#major Progress Report: June 2018] (Mar 22, 2014). § PlayStation 1 Classics.</ref> Today RPCS3 is dubbed one of Only the most complex video game console emulators of all time with an endless goal to effectively emulate PSN re-releases work; no discs can be loaded into the Sony PlayStation 3 and all of its aspectsPS1 emulator yet. The goal of this project is for its programmers to experimentIn January 2022, research, and educate on RPCS3 announced that the topic of PlayStation 3 emulation that can XMB could be performed ran on compatible devices and operating systemsfirmwares as low as 2.<ref>[https://rpcs380.net/about RPCS3: About Us page]</ref>
Developer Nekotekina opened [https://www.patreonToday, RPCS3 is able to play almost two thirds of the PS3's commercial library from start to finish.com/Nekotekina a Patreon campaign] in 2017Emulating most games is demanding on hardware, with kd-11 joining not long afterthough work has been done to reduce the requirements.
As of August 2018On May 5, RPCS3 has been able 2022, RSXAudio was implemented, adding audio to play more than 33% of the PS3 library from start to finishXMB. The emulator is capable of running over 1Also on that month,000 games at RPCS3 uploaded a playable speed with no major glitches<ref name="Compatibility Page">https://rpcs3.net/compatibility</ref>, though it requires very demanding hardware video on most games. On June 2018 after a few YouTube showing the SPU performance improvements and fixes, made at least most [https://rpcs3.net/blog/2018/07/15/progress-report-june-2018/ PlayStation 1 Classic titles] became playable. Currently, only the PSN versions work (No PS1 discs are able to be loaded in-game yet)time.
Since ===Enhancements===RPCS3 has (or works with) some [[PlayStation_3_emulators#Enhancements|enhancements]] for gameplay, such as:;[https://rpcs3.net/blog/2018/08/08/eliminating-stutter-with-asynchronous-shader-implementation/ Asynchronous Shader Recompilation]:Compiles shaders as the game runs, allowing for [https://www.youtube.com/watch?v=eu-HwEEU5K0 virtually stutter free performance] at the cost of objects and textures [https://www.youtube.com/watch?v=59q7wbeJLOo popping into existence] as you play. It only gives a [https://www.youtube.com/watch?v=OGWk1p7pCVk tiny performance boost] - a powerful computer and further optimizations from the emulator started getting funded on Patreon, development has been progressing quickly, so will be needed to get the more demanding titles to run at full speeds like 30 FPS or 60 FPS. Many demanding games are expected to may utilize multiple secondary cores plus the primary core of the PS3's CPU so parallelization techniques will be playable in the near futureneeded, perhaps running on a user's GPU or 8-core and better CPU.
* ;[https://codewww.googleyoutube.com/archivewatch?v=Sag4SF7dDrw ReShade]:A third-party suite that hooks into the renderer. Makes many games appear [https:/p/rpcs3/source/defaultwww.youtube.com/source Source codewatch?v=kPcHjnTZC_o more vibrant or saturated] for original RPCS3 code from 2011, particularly more pronounced in those with dull textures like the Tales of series, Naruto series, and other anime-2013based titles.
==Special Features==;[https://www.rewasd.com/releases/release-6.3.0 reWASD]:A third-party application which can emulate any controlling device (gamepad/keyboard/mouse) as a PS3 controller. After installing [https://www.pcgamingwiki.com/wiki/Controller:DualShock_3#Wired_connection_-_official_drivers Official Sony Drivers], Virtual DualShock 3 is visible in RPCS3 as native device and allows to map theirs pressure-sensitive buttons with modifiers eg. pressing left back button+× is decreasing pressure-sensitivity of × to 50%, but right back button+× is decreasing pressure-sensitivity of × to 20%. Exclusively software allows to use Official Sony Driver wirelessly. ReWASD works with Xbox, PlayStation, Nintendo, Steam, Nvidia, Logitech controllers and [https://help.rewasd.com/how-to-remap/supported-devices.html others]. Pressure-sensitive buttons option is helpful in games like "Metal Gear Solid 4: Guns of the Patriots" or "Gran Turismo 5". See the [https://www.pcgamingwiki.com/wiki/List_of_games_that_support_Pressure-Sensitive_Face_Buttons#PlayStation_3_Emulation list of games that support Pressure-Sensitive Face Buttons on PlayStation 3].
;See [[PlayStation_3_emulators#Enhancements]] section for more information about RPCS3 enhancements capabilities.
===EnhancementsSystem requirements===;See [https://rpcs3.net/blog/2018/08/08/eliminating-stutter-with-asynchronous-shader-implementation/ Asynchronous Shader Recompilation]:Makes games run [https://www.youtube.com/watch?v=eu-HwEEU5K0 virtually stutter freeComputer_specifications#RPCS3] at the cost of some [https://www.youtube.com/watch?v=59q7wbeJLOo new shaders/textures popping into existence]. Note: It only gives a [https://www.youtube.com/watch?v=OGWk1p7pCVk tiny performance boost] - a powerful computer and further optimizations from the emulator will be needed to get the more demanding titles to run at full frame rate speeds, i.e. 30 FPS or 60 FPS. Many demanding games may utilize multiple secondary cores plus the primary core of the PS3's CPU so parallelization techniques will be needed, perhaps running on a user's GPU or 8-core and better CPU. This recompilation mode only simulates the shaders coming through the RSX graphics processor.
;[https://www.youtube.com/watch?v=Sag4SF7dDrw ReShade]:Third-party suite. Makes many games appear [https://www.youtube.com/watch?v=kPcHjnTZC_o more vibrant or saturated], particularly more pronounced in those Setting up=====Installing the firmware===RPCS3 uses the original system firmware libraries to interface with dull textures like the Tales of seriesgames, such as Bluetooth, Naruto seriesPlayStation Eye, and other anime-based titlesso on.
==Setting up=====Installing the Firmware===RPCS3 does not work without firmware. This firmware contains libraries used to interface with the games in different ways, like Bluetooth, PlayStation Eye, and so on. For a long time, it was commonly thought that these libraries could only be extracted from a modded PS3, which would have greatly increased the barrier to entry, however one of the developers discovered all the libraries were actually bundled with each system update, and that [https://www.playstation.com/en-us/support/hardware/ps3/system-updates/ps3software/ You can extract them from the official update files that Sony also supplies these updates distributes through their website.]. This is the preferred method of installing Download the firmware; download the latest update from Sonyfile, then in RPCS3 go to File -> Install Firmware, and select the downloaded update file.
===Installing Games games and Updatesupdates===
The game's serial should be present in the folder or archive name, the download page, and/or the PARAM.SFO file. If it's a retail game, it has the ID on the bottom side edge of the game's case. An internet search for <code>InsertGameNameHere + Region ID</code> should turn it out. It's also important that each game's files and folders are all placed under a single folder named as the correct region ID.
====Windows====
Newer versions of RPCS3 is compiled to 7z files using AppVeyor. To feature an automatic update RPCS3, [[{{PAGENAME}}#Download|download the latest build]], and replace the necessary filescheckerFor most minor The emulator will automatically check for updateswhen loaded, you only need to extract and replace the <code>RPCS3.exe</code> executable for them to take effect, but it's recommended that will prompt you backup old builds so that you can revert to the older ones update if a new problems crop up, or you can extract the whole 7z archive file and replace files to their respective foldersversion is detected.
====Linux====
RPCS3 is compiled to AppImages using TravisAzure. To update RPCS3, [[{{PAGENAME}}#Download|download the latest build]], and replace your previous AppImage with the new one. Reenable executable permissions if they were disabled during the update. Most file managers can let you change it from their properties window. ==Basic troubleshooting==Issues are to be expected since the emulator is still early (even though the project was started in 2011). ===Audio Stutter===Cannot be completely eliminated in most cases, but you can at least try to mitigate it by playing around with the "Preferred SPU Thread" setting as well as the "lower SPU thread priority" and "Bind SPU thread" to secondary core settings.  In addition, manually adjusting the priority and affinity of the RPCS3 process can affect it independently of the other internal settings. On Windows, this is done via the Task Manager. On Linux, CLI and GUI tools exist like System Monitor and Task Manager that can change the priority. It varies by distribution. This can influence audio stutter and performance in general but especially for Ryzen users.
==Netplay=Unavailable Setting(s)=[https://wiki.rpcs3.net/index.php?title==If you can't find a specific setting in Help:Netplay RPCS3uses RPCN for netplay, you could be using an old build] which emulates some P2P matchmaking servers for PS3 games. Only a few titles are supported, and should probably update itbut more are expected. See [https://docs.google.com/spreadsheets/d/1Xp-662d12W13CZSzSiaBfB4BHwU2PyOFMdp_W4sA5Bo/edit#gid=0 this compatibility list].
<!--==Netplay==
* RPCS3 uses Kaillera clients.
-->
==Notes==
<references group=N />
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:PlayStation emulators]]
[[Category:PlayStation 3 emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:BSD emulation software]]
<!--[[Category:Netplay]]-->
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