Difference between revisions of "Project64 Netplay"
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Ilyagredasov (talk | contribs) (Oops, the previously linked site is dead, this one i accidentally linked to the main project page, not fork) |
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|orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team] | |orig-developer = zilmar, Jabo, and [https://github.com/project64/project64/graphs/contributors the Project64 Team] | ||
|developer = Cranky Supertoon | |developer = Cranky Supertoon | ||
− | |website = | + | |website = |
|license = GNU GPLv2 | |license = GNU GPLv2 | ||
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub] | |source = [https://github.com/Project64Netplay/Project64-Netplay GitHub] | ||
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|- | |- | ||
|align=center|{{Icon|Win-big}} | |align=center|{{Icon|Win-big}} | ||
− | |'''[https:// | + | |'''[https://github.com/Project64Netplay/Project64-Netplay-3x git]''' |
+ | |- | ||
+ | |align=center|{{Icon|Win-big}} | ||
+ | |'''[https://github.com/Project64Netplay/Project64-Netplay-2x/releases old builds]''' | ||
|} | |} | ||
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[[Category:Netplay]] | [[Category:Netplay]] | ||
[[Category:Custom Assets]] | [[Category:Custom Assets]] | ||
+ | [[Category:Forks]] |
Latest revision as of 12:52, 6 September 2023
Original developer(s) | zilmar, Jabo, and the Project64 Team |
---|---|
Current developer(s) | Cranky Supertoon |
Latest version | 10/15/21 |
Active | Yes |
Platform(s) | Windows |
Architecture(s) | x86 |
Emulates | Nintendo 64 |
License | GNU GPLv2 |
Source code | GitHub |
Project64 Netplay is an open-source fork of Project64 for Windows based on Project64 2.3.2. It is designed to facilitate netplay in emulated Nintendo 64 games.
Downloads[edit]
git | |
old builds |
Features[edit]
- Allows for 4 connections
- Unusually low bandwidth usage
- Can change latency on the fly to smooth out netplay experience at the expense of input lag
- Works very well with 2 to 3 players, even with +200ms
- Optional Dedicated New York based server
- Built in cheat list for select games to improve gameplay
- Built in scripts to keep 100% saves the same to help limit desyncs
- Discord Rich Presence
- AQZ Netplay Based