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Project64

4 bytes removed, 15:45, 12 September 2018
grammar
==History==
It first came out purely as an experiment for developers zilmar and Jabo. It quickly revolutionized the N64 emulation landscape. For many years afterwardsafterward, it was considered to be the best N64 emulator, with only Mupen64 and 1964 posing any real competition. By version 1.6, it was touted as being not only highly compatible, but also the most stable of the lot.
However, upon announcing the development of version 1.7, the project became closed off to most of the public. The only way to keep up with the latest developments was to donate $20 to obtain beta testing privileges. However, there were several development version leaks, most of which turned out to be unstable, prone to crashes, and full of performance and compatibility regressions, which cast doubt upon the competency of the developers. Upon Jabo's departure from the project in 2011, most people came to regard Projec64 as being stuck in development limbo, if not completely dead.
In 2013, however, zilmar, now the lone developer of Project64, released version 2.0, including its source code. Quickly afterwardsafterward, version 2.1 was released. However, these versions proved to be a mixed bag in comparison to the older, long-standing 1.6 release, and even the leaked 1.7 betas in some respects. Several compatibility issues were fixed, and the interface was cleaned up, but the default plugins were largely inferior to earlier iterations, and even the core itself saw compatibility regressions in some games. And though the source had been made public, there was no public repository for developers to contribute fixes or pull requests, leading the project to become dormant again.
In 2015, zilmar created a public Project64 repository on GitHub, officially opening the gates for contributions. Development picked up at break-neck speed and has yet to cease. Many of the issues with earlier versions of Project64 have now been fixed. It has been mostly ported to 64-bit, and there is even an effort underway to make it more portable and eventually work on non-Windows platforms.
* It sometimes fails to properly initialize Glide64 video plugins, giving them a black screen
* It also seems to hate certain older video plugins, causing massive FPS drops
* It's sometimes troublesome to get it to properly sync during the first few minutes, but works flawlessly after you get it working
* Randomly freezes the emulator with no warning
* Very rarely produces a BSOD
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