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| style="text-align: center;"|[[ePSXe]]
| style="text-align: center;"|Windows, Linux
| style="text-align: center;"|[http://www.epsxe.com/download.php 1.9.0 ]
| style="text-align: center;"|✓
| style="text-align: center;"|✗
| style="text-align: center;"|Plugin dependent
| style="text-align: center;"|✗<!-- Around the same accuracy and everything as PCSXR, but has less features (GTE, widescreen, native controller plugin support). No reason to say use this over that when it's the same, but with less things. -->
PCSXR is unmaintained on Windows; let's just recommend both it and ePSXe for now.
| style="text-align: center;"|Plugin dependent
| style="text-align: center;"|✓
|-
| style="text-align: center;"|[[ePSXe]]
| style="text-align: center;"|Windows, Linux
| style="text-align: center;"|[http://www.epsxe.com/download.php 1.9.0 ]
| style="text-align: center;"|✓
| style="text-align: center;"|✗
| style="text-align: center;"|Plugin dependent
| style="text-align: center;"|✓<!-- Around the same accuracy and everything as PCSXR, but has less features (GTE, widescreen, native controller plugin support). No reason to say use this over that when it's the same, but with less things. Has more Windows support than PCSXR though, unfortunately. -->
|-
| style="text-align: center;"|[[XEBRA]]
| style="text-align: center;"|High
| style="text-align: center;"|✗<!-- Still highly accurate, but A/V out is weaker than Mednafen, closed source and it's Windows only. -->
|-
| style="text-align: center;"|[[pSX]]