Changes

Jump to navigation Jump to search

PlayStation emulators

1,296 bytes added, 01:48, 28 August 2014
Not irrelevant citations, let users know why something is not, or is recommend.
| style="text-align: center;"|High
| style="text-align: center;"|✓
|-
| style="text-align: center;"|[[ePSXe]]
| style="text-align: center;"|Windows, Linux
| style="text-align: center;"|[http://www.epsxe.com/download.php 1.9.0 ]
| style="text-align: center;"|✓
| style="text-align: center;"|✗
| style="text-align: center;"|Plugin dependent
| style="text-align: center;"|✓<!-- Around the same accuracy and everything as PCSXR, but has less features (GTE, widescreen, native controller plugin support). No reason to say use this over that when it's the same, but with less things.(08/19/14)PCSXR has had major regressions on Windows for awhile now with no signs of it improving, widescreen hacks don't mean much to people not using a widescreen monitor or who don't want to evoke even more buggy emulation, all in all ePSXe is far more stable currently at the cost of a few minor features, hard to recommend PCSX-R over ePSXe at this point.-->
|-
| style="text-align: center;"|[[PCSX-R]]
* [[RetroArch]] uses Mednafen's PSX emulation core and includes some bonuses, such as superior synch, strong shader support and an in-game GUI/menu OSD. Much easier to use than the standalone, so it's recommended.
* [[EPSXe|ePSXe]] is a fairly standard plugin based emulator, and since it's closed source it only gets updates from the main developers, and only a few minor updates once every few years (the latest version was released in December of 2013). Though 1.8.0's biggest addition was the Android version's advertisement. Closed source, focused on profit, and out dated. Although the basic program is near identical to PCSX-R PCSXR there are subtle differences, and ePSXe does have less features. Recent development of PCSX-R has all but eradicated its position as a Windows-friendly program, making ePSXe a more stable choice. The decision between the two now relies on your OS.
* [[PCSX-R]] is actively developed (though mostly OSX and Linux versions), and is open source. Also a plugin based emulator similar to ePSXe, but is active and has more features. It has a widescreen hack, rewind save feature, fewer glitches, proper [[Cue_sheet_(.cue)#Multi-track_game|multitrack CUE]] support, and support for superior [[Recommended_PSX_Plugins|plugins]], such as LilyPad. Though please do note if you actually find an issue, as whatever it is could likely be looked into through their [http://pcsxr.codeplex.com/workitem/list/ issue tracker]. The However, the Windows version is currently unmaintained and doesn't have newer features that OSX/Linux have.<ref>https://pcsxr.codeplex.com/discussions/542531</ref><ref>https://pcsxr.codeplex.com/discussions/542581</ref><ref>https://pcsxr.codeplex.com/discussions/542614</ref><ref>https://pcsxr.codeplex.com/discussions/540312</ref>
* [[XEBRA]] has very high compatibility. Games that require subchannel data are not supported, but most other games run flawlessly. Obtuse user interface as the developer is Japanese, so be prepared. ARBEX is an alternate build of XEBRA that doesn't require a PSX bios.
304
edits

Navigation menu