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PlayStation emulators

217 bytes added, 18:31, 16 July 2013
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[[PCSX-R]] is actively developed and open source. Also a plugin based emulator similar to ePSXe, but is active and has more features. It has a widescreen hack, fewer glitches, proper [[Cue_sheet_(.cue)#Multi-track_game|multitrack CUE]] support, and support for superior [[Recommended_PSX_Plugins|plugins]], such as LilyPad. No known reason to not use it over ePSXe. Though please do note if you actually find one, as whatever it is could likely be implemented into PCSX-R anyways through their [http://pcsxr.codeplex.com/workitem/list/ issue tracker].
[[XEBRA]] has very high compatibility. But a shitty UI and graphical outputGames that require subchannel data are not supported, but most other games run flawlessly. Last release was in mid-2011. Dead development, closed source, no hopeUser interface is often complained about by people who can't work technology.
[[Mednafen|Mednafen psx]] ([[RetroArch]]) is an emulator focused on [[accuracy]]. It seems fully compatible since 0.9.28WIP. Do note if that's not the case though. Supposedly requires a minimum of a Core2Duo at 2Ghz clock.
PSXfin is simple and has a "standard" interface, which is easy to get into. It would be the best{{Cite}} if it was actively developed. It has a lot of compatibility issues. Dead development, closed source, no hope. Despite this, it has many hangers-on that continue to praise it as the best Playstation emulator.
[[EPSXe|ePSXe]] is a fairly standard plugin based emulator, and since it's closed source it gets only updates from the main developers. And only a few minor updates once every few years. Though 1.8.0's biggest addition was the Android version's advertisement. Jew development, closed source, no hope.
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