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PlayStation emulators

No change in size, 12:48, 17 July 2013
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The '''PlayStation''' (known shorthand as PS1 or PSX) is a video games 5th generation console produced by Sony Computer Entertainment Inc in 1994. It used CD media. It was a commercial success in part to being relatively easy to program for compared to others at the time.
==Emulators==
===Chart===
==Emulation issues==
[[Image:Cheryl compared.png|right|350px|thumb|Left: native resolution with [[dithering]]. Right: High internal resolution without dithering.]]
Several problems occur when running PS1 games. And , and they become more noticeable at resolutions higher than the internal native resolution when using HLE, hardware-accelerated plugins such as Pete's OpenGL. Though they're still apparent at native, the low resolution's aliasing kills much visibility, hiding the issues.
Jittering polygons are caused by low-precision fixed-point (to the native res, essentially) math. And more accurate math where relevant helps, i.e. [http://emulation-general.wikia.com/wiki/Recommended_PSX_Plugins#Video GTE Accuracy]. Though it can often create holes in the seams.
The PS1 hardware didn't have a [https://en.wikipedia.org/wiki/Z-buffering z-buffer]. The lack of a z-buffer causes things like polygons popping over others. Tekken character limbs is are a good example to see that.
No texture perspective correction causes distortion to texture angles at certain viewing angles. Notably at the bottom near the camera.
[[Category:Consoles]]
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