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PlayStation Portable emulators

No change in size, 29 April
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Emulators
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|[https://report.ppsspp.org/games 84%<br/><small>3189 3198 out of 3784 3785 reported titles</small>]
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|[https://report.ppsspp.org/games 84%<br/><small>3189 3198 out of 3784 3785 reported titles</small>]
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|[https://report.ppsspp.org/games 84%<br/><small>3189 3198 out of 3784 3785 reported titles</small>]
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|{{~}}<ref group=N>Libretro core is still active.</ref>
===Comparisons===
;[[PPSSPP]]:An [[High/Low_level_emulation|HLE approach]] PSP emulator and released in November 2012. Compatibility is higher than [[JPCSP]] and games runs significantly faster. Despite limitations in its [[#Hardware features|PSP hardware feature support]], PPSSPP shines as an emulator with [[#Enhancements|impressive enhancement capabilities]]. The emulator is currently capable of playing the vast majority of the PSP library, while [https://report.ppsspp.org/games?compat=unknown remaining 3680 3675 titles are still unreported].
;[[JPCSP]]:An [[High/Low_level_emulation|LLE approach]] PSP emulator, and it requires the Java Runtime Environment to be installed. It is also slower compared to [[PPSSPP]], and it was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. Thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other.
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