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PlayStation Portable emulators

6,139 bytes added, 03:10, 30 April 2023
Emulators
|title = PlayStation Portable
|logo = PSP-1000.png
|developer = [[:Category:Sony consoles|Sony]]|type = [[:Category:ConsolesHandheld consoles|Handheld game console]]
|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]
|release = 2004
|emulated = {{✓}}
}}
 {{for|other emulators that run on PSP hardware|Emulators on PSP}}  The '''[[wikipedia:PlayStation Portable|PlayStation Portable]]''' (PSP) is a handheld game console made by [[wikipedia:Sony|Sony]]. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the [[wikipedia:PAL_region|PAL region]] on September 1, 2005. It was retailed for {{Inflation|USD|249|2005}}. It had a MIPS R4000 CPU at 333 MHz with 32 MBs of RAM. Later revisions of the PSP came with 64 MBs of RAM, allowing for faster load times.
==Emulators==
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|[https://old.reddit.com/r/ps2/comments/atwi34/list_of_ps2_games_with_psp_connectivity/ PSP<br/>to<br/>PS2]! scope="col"|<abbr title="remote play (via the PS3 system's wireless LAN), copying games to play on a PSP system that can be played on either PS3 or PSP systems etc.">PSP<br/>to<br/>PS3</abbr><ref>[https://manuals.playstation.net/document/en/psp/current/network/remoteplay/remote.html Using remote play (via the PS3 system's wireless LAN)], [https://manuals.playstation.net/document/en/ps3/current/game/copypsp.html Copying games to play on a PSP system that can be played on either PS3 or PSP systems]</ref>! scope="col"|[Libretrohttps://emulation.gametechwiki.com/index.php/Netplay#PSP Ad-Hoc]! scope="col"|Libretro Core[https://emulation.gametechwiki.com/index.php/Texture_Packs#Playstation_Portable <small>Texture<br/>enhancement</small>]! scope="col"|<small>[https://retroachievements.org/gameList.php?c=41 Retro<br/>Achievements]</small>! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended emulatorsEmulators|Recommended]]|-!colspan="14"|PC / x86
|-
|[[PPSSPP]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://buildbot.orphis.net/ppsspp/index.php?m=fulllist Dev Builds]<br/>[https://nightly.link/hrydgard/ppsspp/workflows/build/master Dev Builds (Artifacts)]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N name=lrPPSSPP>This build [https://old.reddit.com/r/RetroArch/comments/smujbb/ppsspp_outdated_and_broken/hvyonyq/ using upstream repo for libretro] from now on.</ref><br/>[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}]|{{✗}}[https://github.com/hrydgard/ppsspp/issues/13098 *]|{{✗}}[https://github.com/hrydgard/ppsspp/issues/13098 *]|{{✓}} <ref group=N name=AdHocPPSSPP>Supports [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_on_the_same_network multiplayer on the same network] and [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_over_the_internet multiplayer over the internet] but [https://github.com/hrydgard/ppsspp/issues/14395 no support for XLink Kai at the moment].</ref>|{{✓}}<ref group=N name=TE>[https://forums.ppsspp.org/forumdisplay.php?fid=36 <abbr title="HD texture packs for the PPSSPP emulator, since there's no centralized location for them right now.">PPSSPP Texture Packs</abbr>]</ref>|{{~}}<ref group=N name=lrRA>[https://docs.libretro.com/guides/retroachievements/#playstation-portable Only libretro core supports RetroAchievements] at the moment. [https://github.com/hrydgard/ppsspp/issues/16169 RA feature request for PPSSPP standalone version].</ref>|{{✓}} |{{✓}} |{{✓}}
|-
|[[JPCSP]]
|Windows, Linux, OS Xalign=left|{{Icon|Java}}
|[http://www.emunewz.net/forum/forumdisplay.php?fid=204 SVN]
|{{✗}} [https://github.com/jpcsp/jpcsp/issues/451 *]|{{✗}}[https://github.com/jpcsp/jpcsp/issues/451 *]|{{✓}} <ref group=N>[https://www.teamxlink.co.uk/wiki/JPCSP_PSP_Tutorial XLink Kai: JPCSP PSP Tutorial]</ref>|{{✗}}|{{✗}}|{{✓}}|{{✓}}|{{~}}<ref group=N name=JPCSP>Unlike PPSSPP, [[JPCSP]] does support XLink Kai and partially running the [https://github.com/jpcsp/jpcsp/issues?q=is%3Aissue+is%3Aopen%2Bclosed+xmb PSP menu (XrossMediaBar & XMB)] and [https://github.com/jpcsp/jpcsp/issues?q=is%3Aissue+is%3Aopen%2Bclosed+umd+video+ UMD movie/video decoding].</ref>
|-
|cspspemu
|align=left|{{Icon|Windows, OS X|macOS}}|[https://github.com/cspspemu/cspspemu Gitgit]|{{✗}} |{{✗}}|{{✗}} |{{✗}}|{{✗}}|{{✓}} |{{✗}}|{{✗}}
|-
|[httphttps://jspspemu.soywiz.com/ jspspemu]|Windowsalign=left|{{Icon|Web}}|[https://github.com/jspspemu/jspspemu Gitgit]|{{✗}} |{{✗}}|{{✗}}|{{✗}}|{{✗}} |{{✓}}|{{✗}}|{{✗}}
|-
|PCSP
|align=left|{{Icon|Windows}}|[https://appnee.com/pcsp/ 0.5.5]|{{✗}}|{{✗}}|{{✗}}|{{✗}}|{{✗}}
|{{✗}} ||{{✗}} ||{{✗}}
|-
|Potemkin
|align=left|{{Icon|Windows}}
|[http://www.emulator-zone.com/doc.php/psp/potemkin.html 1.00 Alpha]
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✓}} ||{{✗}} ||{{✗}}
|-
|PSPE
|align=left|{{Icon|Windows}}
|[https://www.zophar.net/psp/pspe.html 0.9b]
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="14"|Mobile / ARM
|-
|[[PPSSPP]]
|align=left|{{Icon|Android|iOS|Pandora|Pyra}}<br>{{Icon|BB|MeeGo}}<br>{{Icon|Symbian}}
|[https://buildbot.orphis.net/ppsspp/index.php?m=fulllist Dev Builds]<br/>[https://nightly.link/hrydgard/ppsspp/workflows/build/master Dev Builds (Artifacts)]<br/>[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}]</br>[https://pyra-handheld.com/repo/apps/31 0.1 Pyra]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N name=lrPPSSPP></ref>
|{{✗}}
|{{✗}}
|{{✓}}<ref group=N name=AdHocPPSSPP></ref>
|{{✓}}<ref group=N name=TE></ref>
|{{~}}<ref group=N name=lrRA></ref>
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[https://github.com/kobol123/PSPe-3.0 PSPe+] <small>(PPSSPP fork)</small>
|align=left|{{Icon|Android}}
|[http://rnextstudios.fastportatil.com/?page_id=246 3.2.1]
|{{✗}}
|{{✗}}
|{{✗}}
|?
|{{✗}}
|{{✓}}
|{{✗}}
|{{✗}}
|-
!colspan="14"|Console
|-
|Adrenaline
|align=left|{{Icon|Vita}}
|[https://github.com/TheOfficialFloW/Adrenaline 6.61]
|?
|{{✗}}
|{{✓}}
|{{✓}}
|{{✗}}
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[PPSSPP]]
|align=left|{{Icon|Switch|Xbox360|WiiU|XboxOne|SXS}}
|[http://www.ppsspp.org/downloads.html Switch]<br/>[https://digiex.net/threads/ppsspp-xbox-360-psp-playstation-portable-emulator.12942 Xbox 360]<br/>[https://www.resetera.com/threads/homebrew-ppsspp-reaches-wii-u.45383 Wii U]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N name=lrPPSSPP></ref>
|{{✗}}
|{{✗}}
|{{✓}}<ref group=N name=AdHocPPSSPP></ref>
|{{✓}}<ref group=N name=TE></ref>
|{{~}}<ref group=N name=lrRA></ref>
|{{✗}}
|{{~}}<ref group=N>Libretro core is still active.</ref>
|{{✓}}
|-
|PSP<br/>PlayStation®Portable</br>REMASTER Launcher
|align=left|{{Icon|PS3}}
|[http://daxhordes.org/forum/viewtopic.php?t=9803 v2.0]
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}
|{{✗}}
|{{~}}
|}
</div>
<references group=N />
===Comparisons===
;[[PPSSPP]] <small class="plainlinks" style="font-weight:normal;">([https://report.ppsspp.org/games compatibility], [https://forums.ppsspp.org/showthread.php?tid=9037 AdHoc compatibility], [https://forums.ppsspp.org/showthread.php?tid=14763 AdHoc compatibility#2])</small>:Released in November of 2012. Compatibility is now higher than [[JPCSP ]] and games runs significantly faster due to its programming in C++. The emulator is currently capable of playing the vast majority of the PSP library, with more than 1000 games that can be played from start to finish.<ref>[httphttps://forumsreport.ppsspp.org/showthread.php?tid=1473]</ref>;[[JPCSP]]:Requires the Java Runtime Environment to be installed, which has a history games 2938 (83%) out of security issues. Because it uses Java, it is also much slower than [[PPSSPP]]. JPCSP was built around debugging and was never really meant to 3547 '''reported''' titles can be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks played from start to the JPCSP team, and other PSP homebrew teams, PPSSPP is developing at breakneck speeds. Both teams communicate a lot and contribute with each other. It is only recommended to use JPCSP if the game does not work in PPSSPPfinish].
==See ;[[JPCSP]]:Requires the Java Runtime Environment to be installed. It is also==* much slower than [[Emulators on PSPPPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other.
==References==
<references />
* [https://docs.google.com/spreadsheets/u/0/d/1IypWVRXtDQ73KdrxXhshF4wnaOpGpHxjjzIV6Ck1zJ4/htmlview PPSSPP Wii-U Compatibility]
* [https://pandorawiki.org/PPSSPP_Compatibility_List PPSSPP Pandora Compatibility]
* [https://www.cheapassgamer.com/topic/281768-complete-list-of-pspminispsone-games-playable-on-vita/page-1 PSP Minis List]
[[Category:Consoles]]
[[Category:Handheld consoles]]
[[Category:Sony consoles]]
[[Category:Seventh-generation video game consoles]]
[[Category:PlayStation Portable emulators|*]]
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