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PlayStation Portable emulators

809 bytes added, 12:52, 14 September 2022
"JPSCP does support running the PSP menu (VSH) and UMD video decoding, unlike PPSSPP." + debugging features
|logo = PSP-1000.png
|developer = [[:Sony]]
|type = [[:Category:ConsolesHandheld consoles|Handheld game console]]
|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]
|release = 2004
|emulated = {{✓}}
}}
 
{{for|other emulators that run on PSP hardware|Emulators on PSP}}
 
 
The '''[[wikipedia:PlayStation Portable|PlayStation Portable]]''' (PSP) is a handheld game console made by [[wikipedia:Sony|Sony]]. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the [[wikipedia:PAL_region|PAL region]] on September 1, 2005. It was retailed for {{Inflation|USD|249|2005}}. It had a MIPS R4000 CPU at 333MHz with 32MB of RAM. Later revisions of the PSP came with 64MB of RAM, allowing for faster load times.
==Emulators==
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|[[Libretro|Libretro Corelibretro]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="910"|PC / x86
|-
|[[PPSSPP]]
|{{✓}}
|{{✓}}
|{{✓}}
|{{✓}}
|-
|{{✗}}
|{{✓}}
|{{✓}}|{{~}}
|-
|cspspemu
|align=left|{{Icon|Windows|macOS}}
|[https://github.com/cspspemu/cspspemu Gitgit]|{{✗}}|{{✓}}
|{{✗}}
|{{✓}}
|{{✗}}
|-
|[httphttps://jspspemu.soywiz.com/ jspspemu]|align=left|{{Icon|WindowsWeb}}|[https://github.com/jspspemu/jspspemu Gitgit]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✗}}
|-
|PCSP
|align=left|{{Icon|Windows}}
|[https://appnee.com/pcsp/ 0.5.5]|{{✗}}
|{{✗}} ||{{✗}} ||{{✗}}
|-
|Potemkin
|align=left|{{Icon|Windows}}
|[http://www.emulator-zone.com/doc.php/psp/potemkin.html 1.00 alphaAlpha]|{{✗}} |{{✓}} ||{{✗}} ||{{✗}}
|-
|PSPE
|[https://www.zophar.net/psp/pspe.html 0.9b]
|{{✗}}
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="910"|Mobile / ARM
|-
|[[PPSSPP]]
|align=left|{{Icon|Android|iOS|Pandora|Pyra}}<br>{{Icon|BB|MeeGo}}<br>{{Icon|Symbian}}|[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}]</br>[https://pyra-handheld.com/repo/apps/31 0.1 Pyra]|{{✓}}
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[https://github.com/kobol123/pspePSPe- 3.0 PSPe+] <small>(PPSSPP fork)</small>
|align=left|{{Icon|Android}}
|[http://rnextstudios.fastportatil.com/?page_id=246 3.0 v3.2.01]
|{{✗}}
|{{✓}}
|{{~✗}}|{{✗}}
|-
!colspan="910"|Console
|-
|[[PPSSPP]]
|align=left|{{Icon|Switch|Xbox360|WiiU|XB1}}|[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}Switch]<br/>[https://digiex.net/threads/ppsspp-xbox-360-psp-playstation-portable-emulator.12942 Xbox 360]<br/>[https://digiex.net/threads/ppsspp-psp-emulator-for-xbox-one-download.15124 Xbox One]<br/>|{{✓}}[https://www.resetera.com/threads/homebrew-ppsspp-reaches-wii-u.45383 Wii U]
|{{✓}}
|{{✗}}
|{{✗}}
|{{✓}}
|}
</div>
===Comparisons===
;[[PPSSPP]] <small class="plainlinks" style="font-weight:normal;">([https://report.ppsspp.org/games compatibility])</small>:Released in November of 2012. Compatibility is now higher than [[JPCSP]] and games runs significantly faster due to its programming in C++. The emulator is currently capable of playing the vast majority of the PSP library, with more than 1000 games that 2694/3315 reported titles can be played from start to finish.<ref>[httphttps://forumsreport.ppsspp.org/showthread.php?tid=1473 PPSSPP compat thread] (First posted 03-10-2013. Last updated 02-22-2018.games]</ref> PPSSPP has a Retroarch core that hasn't been updated for a while; using the standalone emulator might be preferred.;[[JPCSP]]:Requires the Java Runtime Environment to be installed, which has a history of security issues. Because it uses Java, it is also much slower than [[PPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP is developing at breakneck speeds. Both teams communicate a lot and contribute with each other. It is only recommended to use JPCSP if the game does not work in PPSSPP. ;Mobile emulators:See [https://thedroidguy.com/2018/06/5-best-psp-emulators-for-android-in-2018-1084958 these] [https://www.androidauthority.com/5-best-psp-emulators-android-748160/ round-ups] for the top PSP emulators on Android.
==See ;[[JPCSP]]:Requires the Java Runtime Environment to be installed, which has a history of security issues. Because it uses Java, it is also==* much slower than [[Emulators on PSPPPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP is developing at breakneck speeds. Both teams communicate a lot and contribute with each other. JPSCP does support running the PSP menu (VSH) and UMD video decoding, unlike PPSSPP.
==References==
<references />
* [https://docs.google.com/spreadsheets/u/0/d/1IypWVRXtDQ73KdrxXhshF4wnaOpGpHxjjzIV6Ck1zJ4/htmlview PPSSPP Wii-U Compatibility]
* [https://pandorawiki.org/PPSSPP_Compatibility_List PPSSPP Pandora Compatibility]
* [https://www.cheapassgamer.com/topic/281768-complete-list-of-pspminispsone-games-playable-on-vita/page-1 PSP Minis List]
[[Category:Consoles]]
[[Category:Handheld consoles]]
[[Category:Sony consoles]]
[[Category:Seventh-generation video game consoles]]
[[Category:PlayStation Portable emulators|*]]
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