Changes

Jump to navigation Jump to search

PlayStation 5 emulators

458 bytes added, 20:08, 20 December 2023
Enhancements
! Emulator name<br/><small>(N/A)</small>
|-
| colspanrowspan=2 6 | Graphics| [[Resolution|Resizable Internal Resolution]]
|
|-
| colspan=2 | [[Texture_packs#Texture_Replacement_.283D.29|Texture Replacement]]
|
|-
| colspan=2 [[Widescreen_hacks|Ultrawide hack]]<br/><small>Widescreen already supported on PlayStation 5 system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>||-| Ray-tracing<br/><small>Ray-tracing already supported on PlayStation 5 system.<br/>But there are ways to improve path-tracing implementation even further like increasing ray length or more rays per light source etc.</small>|| Built-in | [[ModsWikipedia:Category:Anti-aliasing_algorithms|Pre-rendering AA]]<br/><small>(MSAA,_hacks_and_fanSSAA)</small>||-translations#Built| Super-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editorresolution and frame generation techniques<br/><small>(DLSS, XeSS and FSR 3)</manager]]small>
|
|-
| colspanrowspan=2 | Performance| [[30/60_FPS_cheat_codesOverclocking|Internal Framerate HackOverclock]]
|
|-
| colspan=2 | [[Widescreen_hacks30/60_FPS_cheat_codes|Ultrawide hackInternal Framerate Hack]]<br/><small>Widescreen already supported on PlayStation 5 system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>
|
|-
| colspan=2 | RetroAchievementsBuilt-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
|
|-
| colspan=2 | [[Overclocking|Overclock]]RetroAchievements
|
|-
|-
| rowspan=4 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|<abbr title="Shouldn't be confused with 'PrePost-rendering AA' such as 'MSAA' which is NOT considered post-processing."]]<br/><small>Post-rendering AA(FXAA, TXAA and MLAA/SMAA)</abbrsmall>]]
|
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>|<small>FSR 2 is already supported on PlayStation 5.</small>
|-
| [[Shaders_and_filters|Filters]]
10,977
edits

Navigation menu