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Pioneer LaserActive

7,207 bytes added, 18 March
Enhancements
|logo = laser.png
|developer = Pioneer Corporation
|type = [[:Category:ConsolesHome consoles|Home video game console]]
|generation = [[:Category:Fourth-generation video game consoles|Fourth generation]]
|release = 1993
|discontinued = 1996
|emulated = {{~}} 
}}The '''[[gametech:Pioneer LaserActive|Pioneer LaserActive]]''' is a converged, fourth-generation device capable of playing [[LaserDisc]]s, compact discs, console games, and LD-G karaoke discs. It was released by [[wikipedia:Pioneer_Corporation|Pioneer Corporation]] in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept [[Sega Genesis emulators|Mega Drive]] and [[PC Engine (TurboGrafx-16) emulators|PC Engine]] ROM cartridges and CD-ROMs.
Pioneer released the LaserActive model '''CLD-A100''' in Japan on August 20, 1993, at a cost of ¥89,800 and in the United States on September 13, 1993, at a cost of ${{Inflation|USD|970 USD|1993}}. NEC later released a cloned version of the system, the NEC PDE-LD1, which also accepted Pioneer's PAC modules. The LaserActive was a commercial failure.
==Emulators==
{{No playable emulators}}
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|[[#Hardware_features_and_accessories|Hardware features<br/>and accessories]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Emulation AccuracyRecommended emulators|AccuracyRecommended]]! scope="col"|[[libretro|Libretro Core]]-! scopecolspan="col8"|[[Recommended Emulators|Recommended]]PC / x86
|-
|[[MAME]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|<abbr title="Latest development version">git artifacts</abbr><ref group=N>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html {{MAMEVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N>As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)</ref>|{{~}} ||{{N}} ||{{✓}} ||{{✓}} ||{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco_ld.cpp *]|}</div> <references group=N/> ==Enhancements=={| class="wikitable" style="text-align:center; vertical-align:middle;"|- style="font-weight:bold;"! colspan=2 | Name! MAME|-| rowspan=3 | Graphics| [[Resolution|Resizable Internal Resolution]]| For emulation of 2D systems, the resolution can only be upscaled, making the pixels more apparent.|-| [[Widescreen_hacks|Widescreen hack]]| {{? }}|-| [[Texture_packs#Texture_Replacement_.283D.29|Sprite Replacement]]|{{?}}|-| rowspan=3 | Performance| [[Overclocking|Overclock]]| {{?}}|-| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]| {{?}}|-| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>Useful enhancement feature for users with slow mechanical HDD seeking performance.<br/>However you need reasonable amount of RAM capacity.</small>| {{?}}|-| rowspan=6 | Post-Processing| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>| {{?}}|-| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>| {{Y}}|-| [[Shaders_and_filters|Filters]]| {{Y}}|-|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>| {{?}}|-| [[Shader_Presets|Shader Chain]]| {{Y}}|-|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]| {{?}}|-| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]| {{?}}|-| Rewind| {{Y}}|-| Fast-Forward/Turbo Speed| {{?}}|-| Savestates| {{?}}|-| [https://tasvideos.org/Movies Movie recording/playback]| {{?}}|-| rowspan=1 | Controls| [[Input_lag|Input lag-mitigating technique]]| {{?}}|-| rowspan=7 | Quality of life| Per-Game Profiles| {{Y}}|-| Command Line Options| {{Y}}|-| [[Save_disk_space_for_ISOs|Streamable compression format]]| {{Y}}|-| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]| {{?}}|-| Built-in [[Cheats_and_patches|Cheat Manager]]| {{?}}|-| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]| {{Y}}|-| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>| colspan=2 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.|-| rowspan=4 | Misc| [[Netplay|Netplay]]| {{?}}|-| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=5 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.|-| RetroAchievements| {{N}} |-| [[Wikipedia:Category:Debugging|Debug Features]]| {{?}}
|}
<references group=N2/>
 
==Hardware features and accessories==
{|class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
! colspan=2 | Name
! MAME
|-
|colspan=2 | DTS and [https://segaretro.org/RSS RSS]<br/><small>[https://segaretro.org/LaserActive#LaserDisc (it lacks the popular Dolby AC-3 surround)]</small>
|{{N}}
|-
|colspan=2 | LD Player
|rowspan=2 | Unlike most optical-disc standards, LaserDisc is not fully digital, and instead requires the use of analog video signals.<br/>Use [https://anarchivism.org/w/How_to_Rip_Laserdisc this guide] for LD media.
|-
|rowspan=4 | [[#PACs|PACs]]
|Karaoke PAC
|-
|Sega PAC
|{{N}}[https://github.com/mamedev/mame/blob/master/src/mame/sega/mdconsole.cpp#L1039 *]
|-
|NEC PAC
|{{N}}[https://github.com/mamedev/mame/blob/master/src/mame/sega/mdconsole.cpp#L1042 *]
|-
|Computer Interface PAC
|{{N}}
|}
===PACs===
:[https://segaretro.org/LaserActive#PACs SegaRetro - LaserActive PACs]
;Sega PAC (PAC-S10/PAC-S1)
:[https://segaretro.org/Category:Mega_LD_games Mega LD games for the Pioneer LaserActive's Sega PAC expansion module]
The Sega PAC allows the system to play [[Sega_Genesis_emulators|Sega Mega Drive, Sega Mega-CD]], and also Sega Mega LD games, in addition to [[Wikipedia:CD%2BG|CD-G media]]. Like it's counterpart, the NEC PAC, it also expands the LaserDisc functionality of the system by adding advanced playback features like frame-by-frame view and multi-speed jogging.
 
;NEC PAC (PAC-N10/PAC-N1)
:[https://consolemods.org/wiki/LaserActive:List_of_NEC_LD-ROM%C2%B2_Games consolemods: NEC LD-ROM² games for the Pioneer LaserActive's NEC PAC expansion module]
The NEC PAC allows the system to play [[PC_Engine_(TurboGrafx-16)_emulators|NEC PC Engine, NEC PC Engine CD-ROM²]], and also NEC LD-ROM² games, in addition to CD-G media. Like it's counterpart, the Sega PAC, it also expands the LaserDisc functionality of the system by adding advanced playback features like frame-by-frame view and multi-speed jogging.
 
;Karaoke PAC (PAC-K10/PAC-K1)
The Karaoke PAC allows the system to play [https://obsoletemedia.org/laserkaraoke/ LD-G media], and features karaoke-oriented inputs and controls.
 
;Computer Interface PAC (PAC-PC1)
The Computer Interface PAC allows the system to be controlled by an [[NEC_PC-9800_series|NEC PC-98]], [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|IBM PC DOS]], or [[Macintosh_line|Apple Macintosh]] personal computer, by way of a custom program authored to communicate via the PAC's 25-pin serial port.
 
:See [[Home_Media_Player#Emulators|this dedicated page]] for more information about home media playback support for emulation softwares.
===Emulation issues===
The LaserActive Project wishes to document all LaserActive media. On their FAQ page, they have this to say about the possibility of creating a LaserActive emulator:
<blockquote>Emulation of the LaserActive, if attempted at all, would be an incredibly difficult task – due to the hybrid nature of the system's hardware (utilizing Sega/NEC hardware in synchronization with the unique LD player hardware) and the analog-digital composite image (analog video background, digital in-game graphics generated by said Sega/NEC hardware).<ref>https://laseractive.wordpress.com/faq/</ref></blockquote>
Emulator developer Nemesis has made an effort to dump [https://segaretro.org/LaserActive#List_of_games the games for the system ] (except for porn games).<ref name="Nemesis">https://gendev.spritesmind.net/forum/viewtopic.php?t=1647&postdays=0&postorder=asc&start=0</ref> Copies of the games sent to him will be dumped and then returned.<ref name="Nemesis"/>
==References==
* [https://www.youtube.com/user/LAPProject LAPP YouTube page]
[[Category:Consoles|!LaserActive]][[Category:Home consoles|!LaserActive]][[Category:Fourth-generation video game consoles|!LaserActive]][[Category:Very early emulation|!LaserActive]]
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