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POS (Pong Consoles) CPUs and Other Chips

2,142 bytes added, 20:43, 10 January 2023
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{{WIP}}
 
Emulation of common chips is a big part of emulating consoles and computers, this page covers all these well known parts
 
= Pong Consoles (Pong In A Chip) =
Popular for a few years during the 70s, they came in many kinds of cases, controls , and under many brands but all used a POC (Pong In A Chip) which are chips that contain all and only essential components to run the game of Pong and their variations. And because of this, we emulate the these chips, not are emulated rather than individual systems.
<div style== Atari =="max-width:100%; overflow:auto;">
{|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;"
|+ style="background: #ECECEC;"|
! scope="col"|ModalModel
! scope="col"|Year
! scope="col"|Manufacturer
! scope="col"|Games/Modes
! scope="col"|[[MAME]] support
! scope="col"|Other support
! scope="col"|Latest version
! scope="col"|ROMs
! scope="col"|Description
|3659-1C/C2566
|1975
|Atari
|Pong (Two Player)
|style="background:gainsboro;"|None
|style="background: LightGreen;"|Pong Consoles Simulation
|[https://github.com/ThomasVisvader/Pong git]
|
|
|3659-3
|1975
|Atari
|Pong (Four Player)
|style="background:gainsboro;"|None
|
|
|-
|C010073-3
|1976
|Pong (Four Modes)
|style="background:gainsboro;"|None
|
|
|-
|C010073-01/C2607
|1976
|Pong (Ten Modes)
|style="background:gainsboro;"|None
|
|
|-
|C010765
|1977
|Pong (Thirty-Two Modes)
|style="background:gainsboro;"|None
|
|
|-
|C011500-11 / C011512-05
|1977
|Pinball/Breakout (Seven Modes)
|style="background:gainsboro;"|None
|
|
|}
 
== General Instruments ==
 
{|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;"
|+ style="background: #ECECEC;"|
! scope="col"|Modal
! scope="col"|Year
! scope="col"|Games/Modes
! scope="col"|[[MAME]] support
! scope="col"|ROMs
! scope="col"|Description
|-
|AY-3-8500
|1976
|General Instruments
|Pong (Four Modes) <br /> Light Gun (Two Modes)
|style="background:gainsboro;"|None
|style="background: LightGreen;"|WinArcadia / AmiArcadia and Pong Consoles Simulation
|[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}] [https://github.com/ThomasVisvader/Pong git]
|
|This is was the most successful POC ever made, the exact number of consoles using the AY-3-8500<br />series is unknown but there is an estimated 2 to 6 hundred systems made using these chips.
|-
|AY-3-8510
|1978
|General Instruments
|NA
|style="background:gainsboro;"|None
|style="background: LightGreen;"|WinArcadia / AmiArcadia
|[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}]
|
|Improved version of the AY-3-8500, games are now in colour
|-
|AY-3-8512
|1978
|General Instruments
|NA
|style="background:gainsboro;"|None
|style="background: LightGreen;"|WinArcadia / AmiArcadia
|[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}]
|
|Improved version of the AY-3-8510.
|AY-3-8550
|1976
|General Instruments
|NA
|style="background:gainsboro;"|None
|style="background: LightGreen;"|WinArcadia / AmiArcadia
|[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}]
|
|Improved AY-3-8500 with horizontal player motion
|AY-3-8600
|1977
|General Instruments
|Pong (Eight Modes)
|style="background:gainsboro;"|None
|style="background: LightGreen;"|WinArcadia / AmiArcadia
|[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}]
|
|
|AY-3-8601 (Square Off)
|1976
|General Instruments||Combat Squares <br /> Racing Squares <br /> Shooting Squares <br /> Jungle Games (Two Modes)
|style="background:gainsboro;"|None
|
|
|
|There is a possibly that this chip was never released
|AY-3-8602 (Volleyball Plus)
|1976
|General Instruments
|Volleyball <br /> Protection <br /> Hazard
|style="background:gainsboro;"|None
|
|
|
|There is a possibly that this chip was never released
|AY-3-8603 (Roadrace)
|1976
|General Instruments
|Racing (Two Modes)
|style="background:gainsboro;"|None
|
|
|
|AY-3-8604 (Barricade)
|NA
|General Instruments
|Snakes
|style="background:gainsboro;"|None
|
|||This game is made for two players
|-
|AY-3-8605
|1977
|General Instruments
|Submarine (Three Modes)
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8606
|1977
|General Instruments
|Breakout (Ten Modes)
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8607
|1977
|General Instruments|Light Gun
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8610
|1977
|General Instruments|Pong (Eight Modes) <br /> Light Gun
|style="background:gainsboro;"|None
|
|||Improved version of the AY-3-8600
|-
|AY-3-8700
|1976
|General Instruments
|Tank Battle
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8710
|1976
|General Instruments
|Tank Battle
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8760
|1976
|General Instruments
|Motor Cycle (Four Modes)
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8765
|1976
|General Instruments
|Motor Cycle (Four Modes)
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8800
|1976
|General Instruments
|Black Jack<br />Draw Poker<br />Acey/Ducey<br />War
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8888 (Vegas)
|1976
|General Instruments
|Black Jack<br />Slot Machine
|style="background:gainsboro;"|None
|
|
|
|
|AY-3-8889
|1976
|General Instruments
|Tic-Tac-Toe<br />LEM (Lunar Landing Module)
|style="background:gainsboro;"|None
|
|
|}||-== Miscellaneous Chips ==|C010073-01/C2607|1976|Atari{|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;"Pong (Ten Modes)|+ style="background: #ECECECgainsboro;"|None! scope="col"|Modal! scope="col"|Year! scope="col"|Games/Modes! scope="col"|[[MAME]] support! scope="col"|ROMs! scope="col"|Description
|-
|Angstrem К145ИК17C010073-3|19801976|Unknown Atari|Pong (Four Modes)
|style="background:gainsboro;"|None
|style="background: LightGreen;"|Pong Consoles Simulation
|[https://github.com/ThomasVisvader/Pong git]
|
|
|A Russian POC, its likely a clone of the AY-3-8500 series. a lot of the IC's made in during the Soviet Union were clones.
|-
|Mitsubishi M58816PC010765
|1977
|Atari
|Pong (Thirty-Two Modes)
|style="background:gainsboro;"|None
|
|
|
|
|-
|C011500-11 / C011512-05
|1977
|Atari
|Pinball/Breakout (Seven Modes)
|style="background:gainsboro;"|None
|
|M58816P is a custom chip made by Mitsubishi Electronics for Nintendo, it was used in there Color TV-Game line of console.<br />this console line was launched in 1977 with the release of the Color TV-Game 6, Nintendo's first console
|-
|Motorola M-588135
|1982
|
|style="background:gainsboro;"|None
|
|A clone of the Mitsubishi M-588135
|-
|Signetics CR861 (MUGS)
|1977
|Signetics
|Pong<br />Tank<br />Helicopter
|style="background:gainsboro;"|None
|
|
|
|There is a possibly that this chip was never released
|-
|URL F4301
|1976
|Universal <br />Research Labs
|Pong (Two Modes)<br />Racing (Two Modes)
|style="background:gainsboro;"|None
|
|
|}||-|K145ИК17== Mostek ==|1980|Angstrem{|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;"Unknown|+ style="background: #ECECECgainsboro;"|None! scope="col"|Modal! scope="col"|Year! scope="col"|Games/Modes! scope="col"|[[MAME]] support! scope="col"|ROMs! scope="col"|DescriptionA Russian POC, its likely a clone of the AY-3-8500 series. a lot of the IC's made in during the Soviet Union were clones.
|-
|MPS 7600M-001588135|19771982|Motorola|Pong (Four Modes)
|style="background:gainsboro;"|None
|
|This is the NTSC version ||A clone of the chip. the games are made for two or four players.Mitsubishi M-588135
|-
|MPS 7601-001M58816P
|1977
|Pong (Four Modes)Mitsubishi / Nintendo|
|style="background:gainsboro;"|None
|style="background: LightGreen;"|Pong Consoles Simulation
|[https://github.com/ThomasVisvader/Pong git]
|
|This M58816P is the PAL version of the a custom chip. the games are made by Mitsubishi Electronics for two or four playersNintendo, it was used in there Color TV-Game line of console.|} == National Semiconductor == {|class="wikitable sortable mw-collapsible mw-collapsed" style="text<br />this console line was launched in 1977 with the release of the Color TV-align:Left;"|+ style="background: #ECECEC;"|! scope="col"|Modal! scope="col"|Year! scope="col"|Games/Modes! scope="col"|[[MAME]] support! scope="col"|ROMs! scope="col"|DescriptionGame 6, Nintendo's first console
|-
|MM-57100N
|1976
|National Semiconductor
|Pong (Three Modes)
|style="background:gainsboro;"|None
|
|
|
|This is the NTSC version of the chip.
|MM-57105N
|1976
|National Semiconductor
|Pong (Three Modes)
|style="background:gainsboro;"|None
|
|
|
|This is the PAL version of the chip.
|MM-57106N
|1977
|National Semiconductor
|Unknown
|style="background:gainsboro;"|None
|
|||This is the NTSC version of the chip. There is a possibly that this chip was never released .
|-
|MM-57186N
|1978
|National Semiconductor
|Unknown
|style="background:gainsboro;"|None
|
|||This is the PAL version of the chip. There is a possibly that this chip was never released .|}-|MPS 7600-001== Texas Instruments ==|1977|Mostek{|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;"Pong (Four Modes)|+ style="background: #ECECECgainsboro;"|None! scope="col"|Modal! scope="col"|Year! scope="col"|Games/Modes! scope="col"|[[MAME]] support! scope="col"|ROMs! scope="col"|DescriptionThis is the NTSC version of the chip. the games are made for two or four players.
|-
|TMSMPS 7601-1955001|19761977|Mostek
|Pong (Four Modes)
|style="background:gainsboro;"|None
|
|
|
|This is the PAL version of the chip. the games are made for two or four players.
|-
|TMSSN-196576410N
|1976
|Texas Instruments
|Pong (Six Modes)
|style="background:gainsboro;"|None
|
|
|
|
|-
|TMS-1955
|1976
|Texas Instruments
|Pong (Four Modes)
|style="background:gainsboro;"|None
|
|
|
|
|-
|SNTMS-76410N1965
|1976
|Texas Instruments
|Pong (Six Modes)
|style="background:gainsboro;"|None
|
|
|
|
|}
</div>
= CPU's & MP's (Microprocessors) =
 
== Intel ==
{|class="wikitable sortable mw-collapsible mw-collapsed
|+ style="background: #ECECEC;"|
! Model
! Manufacturer!Year
! [[MAME]] support
! Description / Emulators / [[wikipedia:Virtual machine|VM]]Description
|-
|4004
|Intel
|1971
|style="background:gainsboro;"|None
|The first commercially produced microprocessor.
|-
|4040
|Intel
|1974
|style="background:gainsboro;"|None
|
|-
|8008 6800|1972Motorola|1974
|style="background:gainsboro;"|None
|
|-
|808068008|1974Motorola|1979
|style="background:gainsboro;"|None
|
|-
|808868010|1979Motorola|1982|style="background:gainsboro;"|None|Pin-compatible with the 68000, but not 100% software compatible.|-|68012|Motorola|1985
|style="background:gainsboro;"|None
|
|-
|808568020|1977Motorola|1984|style="background:gainsboro;"|None|32-bit internal and external data and address buses, and natively 32-bit ALU.|-|68030|Motorola|1987|style="background:gainsboro;"|None|68020 with a memory management unit (MMU) and instruction and data caches of 256 bytes each.|-|68040|Motorola|1990|style="background:gainsboro;"|None|First 680x0 family member with an on-chip Floating-Point Unit (FPU).|-|68060|Motorola|1994
|style="background:gainsboro;"|None
|Last product in 680x0 family.
|-
|80868008|1978Intel|1972
|style="background:gainsboro;"|None
|
|-
|80186
|Intel
|1982
|style="background:gainsboro;"|None
|-
|80188
|Intel
|1982
|style="background:gainsboro;"|None
|-
|80286
|Intel
|1982
|style="background:gainsboro;"|None
|First x86 processor with memory management and wide protection abilities.
|-
|80376
|Intel
|1989
|style="background:gainsboro;"|None
|-
|80386
|Intel
|1985
|style="background:gainsboro;"|None
|First 32-bit x86 processor.
|-
|80386DX
|Intel
|1988
|style="background:gainsboro;"|None
|The same as original 80386, just renamed.
|-
|80386EX
|Intel
|1994
|style="background:gainsboro;"|None
|
|-
|80386SL |Intel
|1990
|style="background:gainsboro;"|None
|Power efficient version of 80386 for laptops.
|-
|80386SX
|Intel
|1988
|style="background:gainsboro;"|None
|Cut down version of 80386 with 16-bit data bus.
|-
|8080
|Intel
|1974
|style="background:gainsboro;"|None
|
|-
|8085
|Intel
|1977
|style="background:gainsboro;"|None
|
|-
|8086
|Intel
|1978
|style="background:gainsboro;"|None
|Beginning of the x86 architecture.
|-
|AM2900
|AMD
|1975
|style="background:gainsboro;"|None
|
|-
|AM29000
|AMD
|1975
|style="background:gainsboro;"|None
|
|-
|COP400
|National Semiconductor
|1975
|style="background:gainsboro;"|None
|
|-
|i486
|Intel|1989
|style="background:gainsboro;"|None
|First x86 chip to include more than one million transistors.
|-
|i486DX
|Intel
|1989
|style="background:gainsboro;"|None
|The original i486 without clock multiplier.
|-
|i486GX
|Intel
|1994
|style="background:gainsboro;"|None
|Embedded ultra-low-power CPU with all features of the i486SX and 16-bit external data bus.
|-
|i486SL
|Intel
|1992
|style="background:gainsboro;"|None
|Low-power version of the i486DX, for laptops.
|-
|i486SX
|Intel
|1991
|style="background:gainsboro;"|None
||} == Motorola == {|class="wikitable sortable mw-collapsible mw-collapsed|+ style="background: #ECECEC;"|! Model!Year! [[MAME]] support! Description / Emulators / [[wikipedia:Virtual machine|VM]]i486 without FPU.
|-
|6800Itanium|1974Intel/HP|2001
|style="background:gainsboro;"|None
|IA-64 instruction set simulator [http://ski.sourceforge.net/] [https://github.com/trofi/ski]
|-
|68008MC14500B|1979Motorola|1977
|style="background:gainsboro;"|None
|
|-
|68010MC88100|1982Motorola|1988
|style="background:gainsboro;"|None
|
|-
|68012[[PIC]]|1985General Instrument \ Microchip |style="background:gainsboro;"1975|NoneNA
|
|-
|68020[[PowerPC]]|1984AIM Alliance|style="background:gainsboro;"1993|NoneNA
|
|-
|68030[[RISC]]|1987IBM|style="background:gainsboro;"1975|NoneNA
|
|-
|68040TMS1000|1990Texas Instruments|1974
|style="background:gainsboro;"|None
|
|-
|68060Z80|1994Zilog|1976
|style="background:gainsboro;"|None
|
|-
|MC14500BZ8000|1977Zilog|1979
|style="background:gainsboro;"|None
|
|-
|MC88100Z80000|1988Zilog|1986
|style="background:gainsboro;"|None
|
= SOC (System On A Chip) =
 
{|class="wikitable sortable mw-collapsible mw-collapsed
|+ style="background: #ECECEC;"|
! Manufacturer
! [[MAME]] support
! Emulators / Description
|-
|[https://bootleggames.fandom.com/wiki/Elan Elan]
|-
|VT01
|V.R. Technology |style="background:gainsboro;"|None||-|VT01|V.R. Technology |style="background:gainsboro;"|None||-|VT01|V.R. Technology |style="background:gainsboro;"|None||-|VT01|V.R. Technology |style="background:gainsboro;"|None||-|VT01|V.R. Technology |style="background:gainsboro;"|None||-|VT01|V.R. Technology
|style="background:gainsboro;"|None
|NOAC (NES-On-A-Chip) with the ability to drive an STN display directly using a modified palette.
|-
|VT02
|V.R. Technology
|style="background:gainsboro;"|None
|NOAC (NES-On-A-Chip) with major enhancements compared to regular NES. [https://www.nesdev.org/wiki/VTxx#VT02 What's new]
|-
|VT09
|V.R. Technology
|style="background:gainsboro;"|None
|NOAC (NES-On-A-Chip), a low-cost replacement for VT03.
|-
|VT168
|V.R. Technology
|style="background:gainsboro;"|None
|A MOS6502-based SoC inspired by the NES but unlike NOACs, major differences made it no longer fully backward compatible with NES.
|-
|VT268
|V.R. Technology
|style="background:gainsboro;"|None
|Enhanced VT168.
|-
|VT368
|V.R. Technology
|style="background:gainsboro;"|None
|
|}
[[Category:Consoles]]
[[Category:Handheld consoles]]
[[Category:Home consoles]]
[[Category:Computers]]

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