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PC Engine (TurboGrafx-16) emulators

563 bytes added, 15:30, 30 October 2019
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{{Infobox console
|title = PC Engine/(TurboGrafx-16)
|image = PC-Engine-Console-Set.png
|image2 = SuperGrafx-Console-Set.jpg
|imagecaption = '''Above''': The PC Engine.<br/>'''Below''': The TurboGrafx-16SuperGrafx.
|developer = [[:Category:NEC consoles|NEC Home Electronics, Hudson Soft]]
|type = [[:Category:Consoles|Home video game console]]
|emulated = {{✓}}
}}
The '''[[gametech:TurboGrafx-16/PC Engine|PC Engine]]''' ('''PCE''') was a 16-bit system released jointly by [[wikipedia:Nec|NEC]] and [[wikipedia:Hudson Soft|Hudson Soft]] in Japan on October 30, 1987 and in 1987the US on August 29, 1989. It was retailed for $399.99 ($809.09 in 2018 money). It had a Hudson Soft HuC6280 8-bit CPU at 7.16 MHz and 1.79 MHz with 8KB of RAM and 64KB of VRAM. The CPU was teamed up with a 16-bit graphics processor and 16-bit video color encoder chip, both built by Hudson Soft. When it came time to seek other potential markets, the two companies eventually caved to a limited American release in 1989 under a completely different model and name: the '''TurboGrafx-16'''. The European versions varied throughout the countries, being the western version in Spain and United Kingdom and Japanese models in Benelux regions.
The joint venture, formed in North America as TTI, made an add-on called the '''PC Engine CD''' ('''PCE-CD''') / '''TurboGrafx-CD''' ('''TG-CD''') that loaded games from discs instead, much like the Sega CD but better supported. The '''PC Engine Duo''' / '''Turbo-Duo''' combined the add-on into the unit with more RAM as yet another failed attempt to relaunch the failing console in the West.
When it first launched in North America, the TurboGrafx-16 was largely seen as a failure blamed on poor marketing by the manufacturers. The PC Engine, on the other hand, was a whole different story, beating out the [[Nintendo Entertainment System emulators|Famicom]] when it first came out long enough to compete against [[Super Nintendo emulators|its rival's own successor]] and gave little focus for the [[Sega Genesis emulators|Mega Drive]] who was instead posing more of a threat to Nintendo in North America.
NEC planned to enhance the system further, announcing the "PC Engine 2" that would later become the '''PC Engine SuperGrafx'''. However, it was rushed to a 1989 market in Japan lacking much of its promised features with only seven titles exclusively made for it, ending up a commercial failure to be binned and discontinued not long after. The '''PC Engine GT''' / '''Turbo-Express''' was a very rare handheld model of the original hardware, in the same vein as the Sega Nomad (a portable [[Sega Genesis emulators|Sega Genesis / Mega Drive]]). It did include some exclusive features like the TurboLink multiplayer feature (used in a games such as the flight sim called ''Falcon'' and ''Bomberman 93'') but wasn't widely supported.
==Emulators==
|Multi-platform
|[{{MednafenURL|releases/}} {{MednafenVer}}]
|{{✓}} ||{{✓}} ||{{}} ||High ||{{✓}} ||{{✓}}
|-
|[[MAME]]
|[https://github.com/TASVideos/pcejin Git]
|{{✓}} ||{{✓}} ||{{✗}} ||Mid ||{{✗}} ||{{✗}}
|-
|[https://web.archive.org/web/20071206014650/http://www.dridus.com:80/~nyef/darcnes/ DarcNES]
|Multi-platform
|[https://segaretro.org/DarcNES 9b0401/9b0313]
|{{~}} ||{{✗}} ||{{✗}} ||Low ||{{✗}} ||{{✗}}
|-
|Neco
|{{✓}} ||{{✓}} ||{{✗}} ||? ||{{✓}} ||{{✗}}
|-
|[[Final Burn FinalBurn Alpha]]
|Windows
|[http://www.fbalpha.com/downloads/ 0.2.97.43]
|{{✓}} ||{{✓}} ||{{}} ||? ||{{✓}} ||{{✗}}
|-
|[[higan]]
|Windows, Linux, macOS
|[http://byuu.org/emulation/higan/ {{higanVer}}]
|{{}} ||{{✓}} ||{{}} ||? ||{{✓}} ||{{✗}}
|-
|[http://zeograd.com/ Hu-Go!]
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