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PC Emulator Comparisons

5,115 bytes added, 8 May
m
x86 CPU's
This page compares [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|emulators of PC hardware]] against each other and shows what they can and can't do
''{{for|software that can run hardware features designed for PC-9800 system|NEC PC-9800 series#Hardware features and peripherals}}''
==Enhancements& Features==
''Side note: Please don't bump/spam GitHub threads/issues and feature request pages.''
{|class="wikitable" style="text-align:center; vertical-align:middle;"
| {{N}}
|-
| rowspan=4 6 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{Unknown}}
| {{Unknown}}
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
|-
| [[Shaders_and_filters|Filters]]<br/><small>[[Shaders_and_filters#NTSC_Filters|NTSC filters]], [[Shaders_and_filters#Tonemapping|HDR tonemapping]] etc.</small>
| {{Y}}
| {{Y}}
| {{Unknown}}
| {{Y}}
|-
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
|-
| [[Shader_Presets|Shader Chain]]
| {{N}}
| {{Y}}
|-
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
|-
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
|}
==Hardware support, features and peripherals==
''Side note: Please don't bump/spam GitHub threads/issues and feature request pages. '''This list only includes parts and accessories that can be possible to emulated through software or will be possible in the near future.''' Including everything would result in an endless list.''
==Operating systems=={{for|emulator software that can run on legacy operating systems|Emulators on Legacy systems}}:''See [[Windows_2000/XP/Vista_emulators|Windows XP/Vista]] and [[Windows_95/98/ME_emulators|Windows 9x]] pages for virtualization of these legacy operating systems.''{|class="wikitable" style="text-align:left; vertical-align:middle;"|- style="font-weight:bold;"! Name! 86Box! PCem! PCBox! DOSBox Pure! DOSBox-X! DOSBox Staging! MartyPC! UniPCemu! MAME|-! colspan=11 | NT-based|-| [[Windows_2000/XP/Vista_emulators|Windows XP]]| {{Y}}<ref group=N name=86BoxandPCemNT>86Box, PCem and PCBox supports these OS'es but even these emulators have limited [[#x86 CPU's]], [[#Graphics_Cards_.26_GPU.27s]] and [[#Mainboards]] support for more demanding NT-based operating systems, performance will be unbearable anyway. Recommended to use hypervisor solution for these OS'es (See [[Windows_2000/XP/Vista_emulators|Windows XP/Vista]] and [[Windows_95/98/ME_emulators|Windows 9x]] pages).</ref>| {{~}}<ref group=N name=86BoxandPCemNT></ref>| {{~}}<ref group=N name=86BoxandPCemNT></ref>| {{N}}<ref group=N name=DOSBoxandForksNT>[https://github.com/joncampbell123/dosbox-x/issues/3538 NT-Based OSes unsupported by DOSBox forks at the moment]. It is likely possible to implement specific techniques to [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|software emulators]] for achieving and improving Windows NT-based operating system emulation experience. See DOSBox-X: [https://github.com/joncampbell123/dosbox-x/issues/1089 KVM and Hyper-V] issue page. See also DOSBox-X: virtual GPU adapters such as [https://github.com/joncampbell123/dosbox-x/issues/3405 VMware SVGA/SVGA II, VBoxVGA] issue page. There are issue pages for adding softgpu driver compatibility with Windows XP, see: [https://github.com/JHRobotics/softgpu/issues/22][https://github.com/JHRobotics/softgpu/issues/12] issue pages. So in summary, [https://github.com/JHRobotics/softgpu/issues/12#issuecomment-2008143305 lots of elements already available] for this job.</ref>| {{N}}<ref group=N name=DOSBoxandForksNT></ref>| {{N}}<ref group=N name=DOSBoxandForksNT></ref>| {{N}}| {{N}}| {{N}}|-| [[Windows_2000/XP/Vista_emulators|Windows Vista]]| {{Y}}<ref group=N name=86BoxandPCemNT></ref>| {{N}}<ref group=N name=86BoxandPCemNT></ref>| {{~}}<ref group=N name=86BoxandPCemNT></ref>| {{N}}<ref group=N name=DOSBoxandForksNT></ref>| {{N}}<ref group=N name=DOSBoxandForksNT></ref>| {{N}}<ref group=N name=DOSBoxandForksNT></ref>| {{N}}| {{N}}| {{N}}|-! colspan=11 | DOS-based|-| [[Windows_95/98/ME_emulators|Windows 9x series]]| {{Y}}| {{Y}}| {{Y}}| {{Y}}| {{Y}}| {{Y}}| {{N}}| {{?}}| {{Y}}|-| MS-DOS and Windows 1.0x/2x/3x series| {{Y}}| {{Y}}| {{Y}}| {{Y}}| {{Y}}| {{Y}}| {{?}}| {{?}}| {{Y}}|} ==x86 CPU's==
{|class="wikitable" style="text-align:left; vertical-align:middle;"
|- style="font-weight:bold;"
|-
| Am486
| {{UnknownY}}| {{UnknownY}}
| {{Unknown}}
| {{Unknown}}
|-
| [[Wikipedia:Athlon#Athlon_Classic_(1999)|Athlon Classic]]
| {{N}}<ref group=N3 N name=PentiumIIIandAthlon>Pentium III emulation only available with [https://github.com/PCBox/PCBox/ PCBox fork], but do not expect miracles. Currently there is no processor available on the market that would be able to handle Pentium III or Athlon Classic emulation, considering that even the latest top-tier processors struggle with emulating fastest Pentium II/Celeron P6 processors. For more information about Pentium III emulation; [https://86box.net/2022/03/21/why-not-p3.html 86Box - Why Not Pentium III?].</ref>| {{N}}<ref group=N3 N name=PentiumIIIandAthlon></ref>
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>
| {{N}}
| {{N}}
| {{Unknown}}
|-
! colspan=11 | Auctor
|-
| Maple
| {{N}}
| {{N}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
|-
! colspan=11 | Advantech
|-
| EVA-X4150
| {{N}}
| {{N}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
|-
| EVA-X4300
| {{N}}
| {{N}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
|-
|-
| Winchip C6
| {{UnknownN}}
| {{Y}}
| {{Unknown}}
|-
| Winchip 3
| {{N}}
| {{N}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
|-
! colspan=11 |Chips and Technologies
|-
| Super386
| {{N}}
| {{N}}
| [[Wikipedia:Cyrix Cx486SLC|Cx486SLC]]
| {{Y}}
| {{UnknownN}}
| {{Unknown}}
| {{Unknown}}
| [[Wikipedia:Cyrix_Cx486SLC#Cx486SRx2|Cx486SRx2]]
| {{Y}}
| {{UnknownN}}
| {{Unknown}}
| {{Unknown}}
| [[Wikipedia:Cyrix Cx486DLC|Cx486DLC]]
| {{Y}}
| {{UnknownN}}
| {{Unknown}}
| {{Unknown}}
| [[Wikipedia:Cyrix_Cx486DLC#Cx486DRx2|Cx486DRx2]]
| {{Y}}
| {{UnknownN}}
| {{Unknown}}
| {{Unknown}}
| [[Wikipedia:Cyrix Cx486|Cx486]]
| {{Y}}
| {{UnknownY}}
| {{Unknown}}
| {{Unknown}}
| {{N}}
|-
! colspan=11 | DM&P Electronics|-|M6117D| {{N}}| {{N}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}|-|Vortex86| {{N}}| {{N}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}|-! colspan=11 | Intel
|-
| [[Wikipedia:8086|8086]]
| {{Y}}
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU><br/>Unlike emulators like 86Box or PCem which aim for accurate execution, DOSBox forks prioritize performance by [https://github.com/joncampbell123/dosbox-x/wiki/Guide:CPU-settings-in-DOSBox%E2%80%90X/d4205d856c3da5787fc39f845452d184fbcb8ec4#is-dosbox-x-cycle-accurate emulating one instruction per emulated-cycle]. This approach simplifies internal CPU mechanics and ignores real clock frequency or FLOPs of the emulated system. While this sacrifices perfect accuracy, it leads to significantly faster emulation and still has broader software compatibility compared to other emulators like QEMU or Bochs. However, some niche software may still encounter compatibility limitations. Therefore, DOSBox forks remain a powerful option for casual users and performance-intensive tasks, offering a balance between compatibility and speed. See DOSBox Pure: [https://github.com/schellingb/dosbox-pure/issues/301 MMX Instruction Set Support] issue page and [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#Descriptions]] section for more information.</ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>
| {{Y}}
| {{Y}}
| {{Y}}[<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i86/i86.cpp *]</ref>
|-
| [[Wikipedia:Intel_80286|80286]]
| {{Y}}
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{N}}<ref group=N3 N name=MartyPCCPU>Future goal, for more information see [[#Comparisons|comparisons]] section.</ref>
| {{Y}}
| {{Y}}[<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i86/i286.cpp *]</ref>
|-
| [[Wikipedia:I386|386]]
| {{Y}}
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{N}}<ref group=N3 N name=MartyPCCPU></ref>
| {{Y}}
| {{Y}}[<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp *]</ref>
|-
| [[Wikipedia:RapidCAD|RapidCAD]]
| {{Y}}
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{N}}<ref group=N3 N name=MartyPCCPU></ref>
| {{Y}}
| {{Y}}[<ref>https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp *]</ref>
|-
| [[Wikipedia:Pentium_(original)|Pentium<br/>Pentium MMX]]
| {{Y}}
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>
| {{N}}
| {{Y}}
| {{~}}<ref group=N3 N name=MAMEPentium>Only the 286/386/486 emulation is acceptable at the moment. See [[#Comparisons|comparisons]] section. [https://github.com/mamedev/mame/blob/master/src/devices/cpu/i386/i386.cpp (i386.cpp)]</ref>
|-
| [[Wikipedia:Pentium_Pro|Pentium Pro]]
| {{Y}}
| {{Unknown}}
| {{N}}[<ref>https://github.com/schellingb/dosbox-pure/issues/300 *]</ref>
| {{N}}
| {{N}}
| {{N}}
| {{Y}}
| {{~}}<ref group=N3 N name=MAMEPentium></ref>
|-
| [[Wikipedia:Pentium_II|Pentium II]]
| {{Y}}
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>
| {{N}}
| {{Y}}
| {{~}}<ref group=N3 N name=MAMEPentium></ref>
|-
| [[Wikipedia:Celeron#P6-based_Celerons|Celeron (P6)]]
|-
| [[Wikipedia:Pentium_III|Pentium III]]
| {{N}}<ref group=N3 N name=PentiumIIIandAthlon></ref>| {{N}}<ref group=N3 N name=PentiumIIIandAthlon></ref>
| {{Unknown}}
| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{~}}<ref group=N3 N name=DOSBoxForksCPU></ref>| {{N}}
| {{N}}
| {{N}}
| {{~}}<ref group=N name=MAMEPentium></ref>
|-
! colspan=11 | Kombinat Mikroelektronik Erfurt
|-
| [[Wikipedia:U80601|U80601]]
| {{N}}
| {{~N}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}| {{Unknown}}<ref group=N3 name=MAMEPentium></ref>
|-
! colspan=11 | NEC
| {{Unknown}}
|-
! colspan=11 | TransmetaNexGen
|-
| [[Wikipediahttps:Transmeta Crusoe|Crusoe]//cpumuseum.jimdofree.com/museum/nexgen/nx586/ Nx586]
| {{N}}
| {{N}}
| {{Unknown}}
|-
! colspan=11 | Rise Technology|-| [[Wikipedia:Transmeta EfficeonmP6|EfficeonmP6]]
| {{N}}
| {{N}}
| {{Unknown}}
|-
! colspan=11 | VIA TechnologiesTransmeta
|-
| [[Wikipedia:VIA C3Transmeta Crusoe|VIA C3Crusoe]]
| {{N}}
| {{N}}
| {{Unknown}}
|-
| [[Wikipedia:VIA C7Transmeta Efficeon|VIA C7Efficeon]]
| {{N}}
| {{N}}
| {{Unknown}}
|-
! colspan=11 | UMC|-| [[Wikipedia:VIA CoreFusionUMC Green CPU|VIA CoreFusionGreen CPU]]
| {{N}}
| {{N}}
| {{Unknown}}
|-
! colspan=11 | Unknown|-| [[Wikipedia:VIA EdenK1810VM86|VIA EdenK1810VM86]]
| {{N}}
| {{N}}
| {{Unknown}}
| {{Unknown}}
|}
 
 
====Miscellaneous x86 CPU's====
{|class="wikitable" style="text-align:left; vertical-align:middle;"
|- style="font-weight:bold;"
! Name
! Manufacturer
! 86Box
! PCem
! PCBox
! DOSBox Pure
! DOSBox-X
! DOSBox Staging
! MartyPC
! UniPCemu
! MAME
|-
! colspan=12 11 |VIA Technologies
|-
| [[Wikipedia:UMC Green CPUVIA C3|Green CPUVIA C3]]| UMC
| {{N}}
| {{N}}
| {{Unknown}}
|-
| [[Wikipedia:K1810VM86VIA C7|K1810VM86VIA C7]]| {{Unknown}}
| {{N}}
| {{N}}
| {{Unknown}}
|-
| [[Wikipedia:mP6VIA CoreFusion|mP6VIA CoreFusion]]| Rise Technology
| {{N}}
| {{N}}
| {{Unknown}}
|-
| Nx586[[Wikipedia:VIA Eden| NexGenVIA Eden]]
| {{N}}
| {{N}}
| {{Unknown}}
| {{Unknown}}
 
|-
! colspan=11 | Super386ZF Micro| [[Wikipedia:Chips and Technologies-|C&T]]ZFx86
| {{N}}
| {{N}}
|}
===Graphics Cards & GPU's==={|class="wikitable" style="text-align:centerleft; vertical-align:middle;"
|- style="font-weight:bold;"
! Name
! colspan=11 |
|-
| [[Wikipedia:PC-FX#PC-FX_GA|PC-FX GA]]<br/><small>Unlike [[NEC_PC-9800_series#Hardware_features_and_peripherals|PC-9800 variant]], DOS/V variant uses a single ISA card and integrate an additional 3D chipset (Kubota/Hudson HuC6273) over the regular [[PC-FX]].
| {{Unknown}}
| {{Unknown}}
| {{Unknown}}
|-
| Matrox Impression Plus<br/><small>Impression emulation is crucial for RenderWare 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817] compatibility and [[Preservation projects|preservation]].</small>
| {{Unknown}}
| {{Unknown}}
| {{N}}
|-
| Matrox Millennium and Millennium II<br/><small>Millennium emulation is crucial for supported 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817] with enhanced visuals and [[Preservation projects|preservation]].</small>| {{Y}}[https://86box.net/2024/02/21/86box-v4-1.html *]
| {{Unknown}}
| {{Unknown}}
| {{N}}
|-
| Matrox Mystique<br/><small>Mystique emulation is crucial for supported MSI API 3D accelerated games[https://www.vogons.org/viewtopic.php?p=279817] compatibility and [[Preservation projects|preservation]].</small>Millennium II| {{Y}}[https://86box.net/2024/02/21/86box-v4-1.html *]
| {{Unknown}}
| {{Unknown}}
| {{N}}
|-
| Matrox Mystique| {{Y}}| {{Unknown}}| {{Unknown}}| {{N}}| {{N}}| {{N}}| {{N}}| {{N}}| {{N}}|-| 3Dfx Voodoo<br/><small>Voodoo emulation is crucial for [https://www.vogons.org/viewtopic.php?t=534 Windows Glide] and [https://www.vogons.org/viewtopic.php?t=886 DOS Glide] games compatibility and [[Preservation projects|preservation]].</small>
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}
| {{Y}}[<ref>https://github.com/dosbox-staging/dosbox-staging/issues/339 *]</ref>
| {{N}}
| {{N}}
| {{Unknown}}
|-
| 3Dfx Voodoo 2/3/Banshee
| {{Y}}
| {{Y}}
| {{N}}
| {{N}}
| {{N}}[<ref>https://github.com/dosbox-staging/dosbox-staging/issues/3115 *]</ref>
| {{N}}
| {{N}}
| {{Unknown}}
|-
| 3Dfx Voodoo 4/5<br/><small>It's quite possible to run early [[Windows_2000/XP/Vista_emulators|XP]] 3D games thanks to it's performance and also compatibility with D3D7[https://www.pcgamingwiki.com/wiki/List_of_Direct3D_2-7_games][https://en.wikipedia.org/wiki/Direct3D#Direct3D_7.0] (pushing T&L to CPU via driver).[https://www.vogons.org/viewtopic.php?t=61580][https://youtu.be/uu8uE2KRDGM]</small>3| {{NY}}[https://github.com/86Box/86Box/discussions/2909 *]| {{NY}}[https://pcem-emulator.co.uk/phpBB3/viewtopic.php?t=3496 *]
| {{Unknown}}
| {{N}}[https://github.com/joncampbell123/dosbox-x/issues/3959#issuecomment-1400282345 *]
| {{N}}
| {{N}}[https://github.com/dosbox-staging/dosbox-staging/issues/3115 *]| {{N}}
| {{N}}
| {{N}}
| {{Unknown}}
|-
| Diamond Edge 3D3Dfx Voodoo 4| {{N}}<ref name=86boxVoodoo45>https://github.com/86Box/86Box/discussions/nVidia NV12909<br/ref>| {{N}}| {{N}}| {{N}}<smallref>NV1 emulation is crucial for NV1 3D accelerated games[https://wwwgithub.vogonscom/joncampbell123/dosbox-x/issues/3959#issuecomment-1400282345</ref>| {{N}}| {{N}}<ref>https://github.orgcom/dosbox-staging/dosbox-staging/issues/viewtopic.php?p3115</ref>| {{N}}| {{N}}| {{N}}|-| 3Dfx Voodoo 5| {{N}}<ref name=279817][86boxVoodoo45></ref>| {{N}}<ref>https://wwwpcem-emulator.vogonsco.orguk/phpBB3/viewtopic.php?f=46&t=30017] compatibility and [[Preservation projects|preservation]].3496</smallref>| {{N}}[| {{N}}| {{N}}| {{N}}| {{N}}| {{N}}| {{N}}|-| 3Dfx Voodoo Banshee| {{Y}}| {{Y}}| {{Unknown}}| {{N}}| {{N}}| {{N}}| {{N}}| {{N}}| {{Unknown}}|-| Diamond Edge 3D/nVidia NV1| {{N}}<ref>https://github.com/86Box/86Box/issues/2431 *]</ref>| {{N}}[<ref>https://github.com/sarah-walker-pcem/pcem/issues/205 *]</ref>
| {{Unknown}}
| {{N}}
|}
====Notes===={| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"! scope="col"||-! colspan=1 |PC-FX GA|-|Unlike [[NEC_PC-9800_series#Hardware_features_and_peripherals|PC-9800 variant]], this DOS/V variant[https://youtu.be/JM04vH2et5A] uses a single ISA card and both variants integrate an additional 3D chipset <br> (Kubota/Hudson HuC6273) over the regular [[PC-FX]]|-! colspan=1 |Matrox Impression Plus|-|Impression emulation is crucial for RenderWare 3D accelerated games <ref>https://www.vogons.org/viewtopic.php?p=279817</ref> compatibility and [[Preservation projects|preservation]].|-! colspan=1 |Matrox Mystique, Millennium and Millennium II <ref>https://86box.net/2024/02/21/86box-v4-1.html</ref>|-|The emulation of these three cards is crucial for supported 3D accelerated games enhanced visuals and [[Preservation projects|preservation]]|-! colspan=1 |3Dfx Voodoo|-|Voodoo emulation is crucial for Windows Glide<ref>https://www.vogons.org/viewtopic.php?t=534</ref> and DOS Glide<ref>https://www.vogons.org/viewtopic.php?t=886</ref> games compatibility and [[Preservation projects|preservation]].|-! colspan=1 |3Dfx Voodoo 4/5|-|It's quite possible to run early [[Windows_2000/XP/Vista_emulators|XP]] 3D games thanks to it's performance and also compatibility with D3D7<ref>https://www.pcgamingwiki.com/wiki/List_of_Direct3D_2-7_games</ref><ref>https://en.wikipedia.org/wiki/Direct3D#Direct3D_7.0</ref> (pushing T&L to CPU via driver).<ref>https://www.vogons.org/viewtopic.php?t=61580</ref><ref>https://youtu.be/uu8uE2KRDGM</ref>|-! colspan=1 |Diamond Edge 3D |-|NV1 emulation is crucial for NV1 3D accelerated games<ref>https://www.vogons.org/viewtopic.php?f=46&t=30017</ref> compatibility and [[Preservation projects|preservation]].|} ==Sound Cards===
{|class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
|}
===Network Cards===;Using [[Preservation_projects#Proxy_Projects_for_Retro_Web_Browsing|proxy projects for retro web browsing]] experience is recommended. 
{|class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
|}
===Mainboards===
{|class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
|}
===Gamepads===
{|class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
| {{Unknown}}
|}
 
==Floppy & CD-ROM drives==
* See [https://86box.readthedocs.io/en/latest/settings/floppycdrom.html this documentation] for 86Box. There is no optical drive passthrough support for 86Box at the moment[https://github.com/86Box/86Box/issues/730], so your only choice is using disc images.
* See [[Copy protection#Emulation]] section for middleware or disc-check emulation software tools.
==References==
<references group=N3"N"/>====Reference Links===={{reflist}}
----
{{NEL}}
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