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PCSX-Reloaded

8 bytes added, 12:37, 30 October 2018
Renamed OS X to macOS.
*[http://ngemu.com/threads/pcsxr-pgxp.186369/ PGXP fork]([https://github.com/iCatButler/pcsxr Source])
*[http://www.emucr.com/search/label/PCSX-Reloaded/ Windows Dev Builds]
*[http://consoleemu.com/emulator/pcsx-reloaded OS X macOS Dev Builds]
*[https://launchpad.net/~rebuntu16/+archive/pcsx-reloaded-svn+unofficial Launchpad Repo (Ubuntu)]
*Controller plugin support
*Compatibility with anti-jitter options in graphics plugins, such as '''GTE accuracy''' in the default Peops OpenGL plugin, or '''Improved coordinate accuracy''' in Edgbla gpuBladeSoft and it also supports Pete OpenGL2 plugin.
*Support for ECM files (currently only OSX macOS and Linux version)*Support for Libarchive (currently only OSX macOS and Linux version)*Save Rewind feature (currently only OSX macOS and Linux version)
* Snapshot feature (Currently only Windows version)
# Press F10 to close the Disc tray
===OS X macOS disc switching===
The process for switching discs on OS X is slightly different:
# Go to File → Eject…
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