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PCSX-Reloaded

2,654 bytes added, 23:51, 29 April 2019
PlayStation Classic: grammar
|target = [[PlayStation emulators|PlayStation]]
|website = [https://pcsxr.codeplex.com/ CodePlex.com]
|source = [https://pcsxr.codeplexgithub.com/SourceControliCatButler/pcsxr GitHub] <small>(Active)</small><br />[https://latest CodePlexgithub.com/pcsxr/PCSX-Reloaded/tree/master/pcsxr GitHub]<small>(Old mirror)</small>
}}
'''[[wikipedia:PCSX-Reloaded|PCSX-Reloaded]]''', also known as '''PCSX-R''' or '''PCSXR''', is an open-source, plugin-based [[PlayStation emulators|PlayStation emulator]].
==Downloads==
* [https://launchpad.net/~rebuntu16/+archive/pcsx-reloaded-svn+unofficial Launchpad Repo (Ubuntu)]
* [https://wiki.archlinux.org/index.php/PCSX-Reloaded Arch Linux builds] (Several different types of builds)
 
'''Mobile devices:'''
* [https://github.com/notaz/pcsx_rearmed PCSX-ReARMed] (For ARM devices - see [[libretro]]. Source code only.)
* [http://repo.openpandora.org/?page=detail&app=package.pcsx_rearmed.notaz PCSX-ReARMed] (For Pandora handheld PC's made between 2010-2013)
==Overview==
PCSX-R Reloaded is a plugin-based PlayStation emulator created in mid-2009. It was based on PCSX-df 1.9, with, in its early times, support for Windows, GNU/Linux and Mac OS X (at the time) as well as many bugfixes and improvements. The old PCSX-df branch is a fork of the PCSX PlayStation emulator designed specifically for GNU/Linux (and probably other similar systems). It has a completely reworked and modernized GTK2/Glade GUI, integrated plugins, an improved system for classic PSEmu plugins, better configuration tools, support for translation, easy installation, and support for AMD64. The initial base of the current emulator, PCSX, was first released for the PC on August 31, 2000. Official development ceased on September 17, 2003, and development shifted to the new PlayStation 2 emulator, [[PCSX2]]. Coder linuzappz<ref name="linuzappz">{{cite web|url=http://www.emulation64.com/spotlights/1/|title=Spotlight on linuzappz|publisher=Emulation64|accessdate=2018-12-07|date=February 04, 2004, article from January 24, 2003}}</ref> from Argentina worked on both PCSX & PCSX2 and co-founded at least the latter one with another team member named Shadow<ref name="Shadow">{{cite web|url=http://www.emulation64.com/spotlights/8/|title=Spotlight on Shadow|publisher=Emulation64|accessdate=2018-12-07|date=February 11, 2004}}</ref> from Greece.* [http://pcsx-df.sourceforge.net/ Official PCSX-df website]* [https://sourceforge.net/projects/pcsx-df/ PCSX-df's SourceForge] PCSX-Reloaded is the best choice if you want to play 3D games at higher resolutions. If you encounter glitches or you're emulating a 2D game, use [[Mednafen]] instead.
Check [[Recommended PS1 Plugins]] for plugin configurations.
===PGXP Fork=== The PGXP fork<ref name="RetroCollect">{{cite web|url=http://www.retrocollect.com/News/perspective-correction-comes-to-sony-playstation-emulation-via-pcsxr-pgxp.html|title=Perspective Correction Comes To Sony PlayStation Emulation Via PCSXR-PGXP|publisher=RetroCollect|accessdate=2018-08-10|date=2016-05-17}}</ref> adds texture perspective correction, reduced polygon culling, and reduced polygon jitter (more so than mainline PCSX-RReloaded's GTE hack). Mainline has a major issue where a hack written for WipeOut causes slowdowns in many games. This is fixed by making the hack an option (in CPU settings; off by default), and also adds an option for CPU overclocking. It is recommended to '''use this fork until mainline fixes this issue'''.
===Features===
*Support for Libarchive (currently only macOS and Linux version)
*Save Rewind feature (currently only macOS and Linux version)
* Snapshot feature (Currently only Windows version) ===PlayStation Classic===To commemorate the 24th anniversary of the original PlayStation (and to capitalize on the recent trend of [[Emulation Boxes|classic consoles produced by Nintendo for their consoles]]), Sony released the [[wikipedia:PlayStation_Classic|PlayStation Classic]] on December 3rd, 2018. However, unlike Nintendo's "Classic Edition" consoles, which run their own in-house developed emulators [[Kachikachi]] and [[Canoe]], the PlayStation Classic uses PCSX-ReARMed due to its performance on lower-end devices and open-source license. The fact that it was commercializing an already free emulator, combined with a poor selection of games, ultimately lead to an unsuccessful launch week for Sony.
==Keybinds==
===Default plugin on Windows===
The default GPU plugin that comes with PCSX-R Reloaded mostly doesn't work on Windows. Check [[Recommended PS1 Plugins]] for plugin configurations.
===Changing discs===
Some games (like Final Fantasy) allow you to save in the "Disc Change screen". For games that don't allow that (like Metal Gear Solid), disc switching can be a bit tricky:
# Press F9 to open Disc tray
# Press Esc to go to PCSX-R Reloaded menu
# Emulator → Switch ISO...
# Emulator → Run
## The physical CD will eject.
## Replace the CD that was ejected.
## Close the drive: PCSX-R Reloaded will wait for a new CD to be inserted and resume when a new one is available. '''NOTE:''' The current release version ''does not wait'' for a new CD. An SVN build will work better.
# For ISOs:
## A file selection window will come up.
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