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Game engines

1,532 bytes removed, 16:56, 13 December 2021
Different types
{{Infobox emulator|title = NooDS|logo = NooDSGame engines.png|logowidth = 120|version = N/A|active = Yes|platform = [[Emulators on PC|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android OS|Android]]<br/>[[Emulators on Switch|Nintendo Switch]]<br/>[[Emulators on PSP|PlayStation Portable]]<small> (Unofficial port)</small><br/>[[Emulators on Vita|PlayStation Vita]]|target = [[Nintendo DS emulators|Nintendo DS]]|developer = [https://github.com/Hydr8gon Hydr8gon]|accuracy = Medium-Accurate|website = [http://hydr8gon.github.io hydr8gon.github.io]|support = [http://paypal.me/Hydr8gon Paypal]|prog-lang = C, C++|license = GNU GPLv3|source = [https://github.com/Hydr8gon/NooDS GitHub]}}
'''NooDS''' is a free == Different types ==* Game engines - These are original game engines that can be used to play different games. Examples are Mugen, OpenBOR and openAGS.* Game engine recreations - These are re-source [[Nintendo DS emulators|Nintendo DS]] emulator implementations of game engines, able to run games created for Windowsa different engine, Linuxexamples are OpenMW for Morrowind.* Source ports - Examples are GZDoom, macOSvkQuake, Android, Nintendo SwitchKex Engine* De-compilations - aka reverse engineering. Mario 64 PC port.* Collections - These collect different engine types, PlayStation Vita an example being ScummVM that contains many recreations and PlayStation Portable (Unofficial port)source ports.
==OverviewCollections ==* ScummVM
The goal of NooDS is to be a fast and portable Nintendo DS emulator== Game Engines ==* Mugen* OpenBOR* Adventure Game Studio* Godot* more. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards compatability!.
==UsageGame engine recreations =={{Main|Game engine recreations and source ports}}
NooDS doesn't provide high-level emulation of the BIOS yet, so you'll need to provide BIOS == Source ports =={{Main|Game engine recreations and firmware files dumped from your physical DS. The file paths can be configured in the settings. It also currently lacks automatic save type detection for DS games. If you load a new game and saving doesn't work, you'll have to manually change the save type. This information can be difficult to find, so it's easier if you have working save files already present.source ports}}
==Downloads=De-compilations ={| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac|APK|Vita|NX}}|'''[https://github.com/Hydr8gon/NooDS/releases Rolling Release]'''|-|align=center|{{IconMain|PSP}Game engine recreations and source ports}|'''[https://github.com/Xiro28/NooDS-PSP GitHub]'''<br/><small> (Unofficial PSP port)</small>|==External links== * [https://discord.gg/JbNz7y4 NooDS Discord] [[Category:Emulators]][[Category:Console emulators]][[Category:Handheld console emulators]][[Category:Windows emulation software]][[Category:Linux emulation software]][[Category:macOS emulation software]][[Category:Android emulation software]][[Category:Switch emulation software]][[Category:PlayStation Portable emulation software]][[Category:PlayStation Vita emulation software]][[Category:Nintendo DS emulators]]
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