Changes

Jump to navigation Jump to search

Nintendo Switch emulators

7,305 bytes added, 17 April
Emulation issues
==Emulators==
<div style="maxoverflow-x:auto;width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="9"|PC / x86
|-
|[[Ryujinx]]
|{{~}}
|{{~}}
|[https://github.com/Ryujinx/Ryujinx-Games-List/issues 83%<br/><small>3543 3554 out of 4273 4284 reported titles</small>]
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[yuzu]]Sudachi
|align=left|{{Icon|Windows|Linux}}
|[https://github.com/pineappleEA/pineapple-src/releases Pineapple EA builds]<br/>[https://yuzusudachi-emu.org/ Former website (Offline)]<brsudachi/>[https://web.archive.org/web/20240304212345/https://yuzu-emu.org/ Former website (Last Archived Version)]<ref group=N>Official [[Yuzu]releases {{SudachiVer}}] downloads have been taken down due to the [[History_of_emulation#Lawsuits|Nintendo Lawsuit]]</ref>{{✓}}
|{{~}}
|{{?}}
|{{✓}}
|{{✓}}
|{{~}}
|''-|[http://web.archive.org/web/20240130155829/https://yuzu-emu.org/game/ 54%<br/><small>1457 out of 2699 reported titles</small>[suyu]]''<ref group|align=N>Obsolete list, there was a left|{{Icon|Windows|Linux|macOS}}|[httphttps://webgit.archivesuyu.orgdev/websuyu/20240211051434suyu/https://github.com/yuzu-emu/yuzu/pull/11171 ongoing rewritereleases {{SuyuVer}}] project, but project is dead anyway.</ref>
|{{✓}}
|{{~}}[[History_of_emulation#Lawsuits|*]]{{?}}|{{✓}}|{{~}}
|{{~}}
|-
|[[Suyuyuzu]]
|align=left|{{Icon|Windows|Linux}}
|[https://gitlabgithub.com/suyupineappleEA/pineapple-src/releases Pineapple EA builds]<br/>[https://yuzu-emu.org/ Former website (Offline)]<br/>[https://web.archive.org/web/20240304212345/https://yuzu-emu.org/suyuFormer website (Last Archived Version)]<ref group=N>Official [[yuzu]] downloads have been taken down due to the [[Yuzu#downloads gitLawsuit|Nintendo Lawsuit]]</ref>
|{{✓}}
|{{~}}
|?''[[Yuzu_Game_Compatibility_List|54%<br/><small>1457 out of 2699 reported titles</small>]]''<ref group=N>Obsolete list, there was a [http://web.archive.org/web/20240211051434/https://github.com/yuzu-emu/yuzu/pull/11171 ongoing rewrite] project, but yuzu is dead anyway.</ref>
|{{✓}}
|{{}}|WIP{{✗}}
|-
|NSEmu
|{{✗}}
|-
!colspan="9"|Mobile / ARM
|-
|[[yuzuRyujinx]]|align=left|{{Icon|AndroidLinuxARM|macOS}}|[https://playryujinx.google.com/store/apps/details?id=org.yuzu.yuzu_emu.ea EA] ($)<br/>[https://play.google.com/store/apps/details?id=org.yuzu.yuzu_emu Mainline (Google Play)]<br/>[https://github.com/yuzu-emu/yuzu-android/releases Mainline (GitHub)download Nightly]
|{{~}}
|{{~}}
|?[https://old.redditgithub.com/r/yuzuRyujinx/commentsRyujinx-Games-List/13xuovhissues 83%<br/current_compatibility_list_for_android><small>3554 out of 4284 reported titles</ *small>]
|{{✓}}
|{{✗}}[[History_of_emulation#Lawsuits|*]]
|{{~}}
|-
|[[Strato]]
|align=left|{{Icon|Android}}
|[https://github.com/strato-emu/strato git]
|{{?}}
|{{?}}
|[https://github.com/strato-emu/compat-list/issues 4%<br/><small>58 out of 1426 reported titles</small>]
|{{✓}}
|{{✓}}
|{{~}}
|-
|Sudachi
|align=left|{{Icon|iOS|Android}}|[https://github.com/emuPlace/Sudachi/releases 0.0.1.7.6] (ipa)<br/>[https://github.com/sudachi-emu/sudachi/releases git] (apk)|{{?}}|{{?~}}
|{{?}}
|{{✓}}
|{{~}}
|-
|[[Suyusuyu]]
|align=left|{{Icon|Android}}
|WIP[https://git.suyu.dev/suyu/suyu/releases {{SuyuVer}}]
|{{✓}}
|{{~}}
|?
|{{✓}}
|{{}}|WIP{{✗}}
|-
|[[Ryujinxyuzu]]|align=left|{{Icon|Android|iOS}}|[https://play.google.com/store/apps/details?id=org.yuzu.yuzu_emu.ea EA] ($)<br/>[https://play.google.com/store/apps/details?id=org.yuzu.yuzu_emu Mainline (Google Play)]<br/>[https://github.com/Ryujinx/Ryujinxyuzu-emu/pullyuzu-android/6057 Unreleasedreleases Mainline (GitHub)]|?|?|?|?
|{{✓}}
|WIP|-|[[Skyline]]|align=left|{{Icon|Android~}}|?[https://cdnold.discordappreddit.com/attachmentsr/546097900329893911yuzu/1104463310256091197comments/edge-69.apk Edge 6913xuovh/current_compatibility_list_for_android/ *]|{{?}}|{{?}}|{{?}}
|{{✓}}
|{{✗}}[https://www.nintendolife.com/news/2023/05/switch-android-emulator-skyline-halts-development-due-to-potential-legal-risks *]
|{{✗}}
|-
|{{✗}}
|[https://eggns.wordpress.com/2020/08/29/game-compatibility-list/ 78%<br/><small>172 out of 220 reported titles</small>]
|{{✗}}<br/><small>(stolen yuzucode)</small>
|{{✓}}
|{{✗}}
|{{✗}}
|{{✗}}
|}
 
==Compatibility layers [[Compatibility layers|(...)]]==
<div style="overflow-x:auto;width:100%">
{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|[[#Hardware_features_and_peripherals|Hardware features<br/>and peripherals]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="9"|ARM
|-
|[[Strato]]
|align=left|{{Icon|Android}}
|[https://github.com/strato-emu/strato git]
|{{?}}
|{{?}}
|[https://github.com/strato-emu/compat-list/issues 4%<br/><small>58 out of 1426 reported titles</small>]
|{{✓}}
|{{✓}}
|{{~}}
|-
|[[Skyline]]
|align=left|{{Icon|Android}}
|[https://cdn.discordapp.com/attachments/546097900329893911/1104463310256091197/edge-69.apk Edge 69]
|{{?}}
|{{?}}
|{{?}}
|{{✓}}
|{{✗}}[https://www.nintendolife.com/news/2023/05/switch-android-emulator-skyline-halts-development-due-to-potential-legal-risks *]
|{{✗}}
|}
 
==Emulation focused Linux distros [[Recommended_Linux_distros#Emulation_focused|(...)]]==
<div style="overflow-x:auto;width:100%">
{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|[[#Hardware_features_and_peripherals|Hardware features<br/>and peripherals]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="9"|ARM
|-
|Horizon Linux
|{{✗}}
|}
==Comparisons==;Emulators:;[[Ryujinx]]::An open-source [[High/Low_level_emulation|hybrid approach]] emulator that's programmed in C#. Unlike yuzu, Ryujinx does not offer packaged early-access builds. However, work-in-progress features can still be tested by building locally from unmerged pull requests. Separately, Ryujinx has a closed source LDN-enabled build and there is a feature tracker for this [https://github.com/Ryujinx/Ryujinx/issues/4716 LDN build for upstreaming]. As of August 2022, Vulkan API support is available. While Ryujinx is notable for its focus on compatibility and accuracy, users often experience more shader stuttering compared to yuzu. Ryujinx also has support for ARM64 Linux and macOS[https://web.archive.org/web/20240324024125/https://blog.ryujinx.org/the-impossible-port-macos/][https://github.com/Ryujinx/Ryujinx/pull/6057] and it's uses an alternative approach to yuzu's NCE for improving performance when emulating on ARM systems.[https://blog.ryujinx.org/progress-report-january-2024/].
:;[[yuzu]]::An open-source [[High/Low_level_emulation|HLE approach]] emulator made by many of [[Citra]]'s developers. As it's was a hard fork of Citra, it shares shared many of its traits, namely cross-platform support and the use of OpenGL and Vulkan. Yuzu offers offered early access pre-compiled builds to its $5/month [[Emulators on Patreon|Patreon]] supporters, allowing them to try out new features before they're available in the main build. HoweverBecause of this, many people assumed the emulator was strictly closed and paywalled, however, the source code for many of these new features is was always publicly available and can could even be compiled by anyone. Because of this, with some users went as far as to publicly sharing share their own unofficial "early access " builds. One of yuzu's notable features is was its decreased shader stuttering compared to Ryujinx, making it ideal for weaker PCs. Yuzu also has had both a free and paid version on Android versions which have greatly improved recently later saw greater improvements thanks to their implementation of [https://web.archive.org/web/20240227234130/https://github.com/yuzu-emu/yuzu/pull/12074 Native Code Execution (NCE)] and other improvementsfixes. Recent Their [https://web.archive.org/web/20240229040019/https://github.com/yuzu-emu/yuzu/pull/12579 Device Mapping & SMMU] implementations implementation also further have helped reduce yuzu's memory footprint, allowing and allow possible future optimizations and more. There are were even more optimizations exclusive to the Linux-x86 and Android platforms thanks to "[http://web.archive.org/web/20240111173833/https://yuzu-emu.org/entry/yuzu-progress-report-dec-2023/#android-adventures-and-kernels-with-benefits MADV_REMOVE]" , but despite all the optimizations and improvements, only high-end devices are recommended for Android platform. YuzuIn yuzu's last [https://web.archive.org/web/20240304205731/https://yuzu-emu.org/entry/yuzu-progress-report-jan-2024/ progress report for January 2024 progress report] highlights , they highlighted ongoing work on "multiprocess" and "services". This progress , which is crucial for progress towards emulating applets and enabling emulating system functions like some of the [[#Hardware_features_and_peripherals|QLaunch HOME Menuhardware features]], but further . Further development is would have been required before these features are it could be considered fully implemented.
:As of :On March 4th 2024, the a [[History_of_emulationYuzu#LawsuitsLawsuit|lawsuit was filed by Nintendo]] against Tropic Haze LLC has (aka yuzu) which unfortunately led to their unfortunate decision to cease all development and official distribution of Yuzu yuzu and Citra. Fortunately, it is easy to find an archive of the latest version, and they are its work is likely to be continued by other peopledevelopers. According to suyu developers: The Switch SDK has been used illegally within the previous Yuzu developer team, which effectively makes the whole code radioactive[https://pastebin.com/6FYdz9Sr].
::;[[Sudachi]]:::An experimental port of Yuzu yuzu to iOS/iPadOS by Jarrod Norwell, a newer graphical user interface and versions for Android, Linux and macOS are in the plans. [https://github.com/sudachi-emu/sudachi/commit/82ab497ccf277780290b579d1b6f3e719bde179c Rebased on latest EA-4176] and it has a separate repository for Windows and Android builds. Requires a paid Apple Developer Account or TrollStore in order to use the <code>com.apple.developer.kernel.increased-memory-limit</code> entitlement.Their discord server is shut down (see "2024 - Yuzu (Switch) vs. Nintendo" section of the [[Legal Status of Emulation]] page)
::;[[Suyusuyu]]:::A fork of Yuzu yuzu continues from where that project left off ([https://gitlab.com/suyu-emu/suyu/-/blob/dev/README.md?ref_type=heads based on latest EA-4176]) on GitLab instead of Github suggested by the community due to potential takedown attempt. However, GitLab still took down the suyu repository due to the use of raw yuzu code. As a result, the Suyu team is now using their own repository. This decision, along with various precautions[https://githubold.reddit.com/Crimson-Hawkr/emulation/comments/1bck011/heres_how_the_makers_of_the_suyu_switch_emulator/suyu?tab=readme-ov-file], suggests a desire to avoid [[Legal_Status_of_Emulation#moved-Nintendo|legal claims similar to-httpsgitlabcomsuyu2suyuthose faced by yuzu]]. Currently , the team is recruiting programmers to start studying the code. Thus, there's an adaptation period needed to see some serious advancements. In response to concerns about the project's financial motivations, the Suyu suyu team has emphasized a strict policy against accepting donations. They assure users that there is no intention to profit from the emulator. There have been inexperienced coding criticisms from some in the community directed at the current developers' work.
;:::Messages from Suyu developers about leaving the project: [https://pastebin.com/6FYdz9Sr kksowo's message on Paste.bin], [Skylinehttps://www.reddit.com/r/suyu/comments/1c1hs3l/the_death_of_suyu/ The Death of Suyu by u/AMA2581 on r/suyu]. The founder, however, states [https://www.reddit.com/r/suyu/comments/1c1tnh5/founder_speaking_future/ they will still maintain the project]:Skyline as best they can. Their discord server is shut down (see "2024 - Yuzu (formerly MonoNX and LightswitchSwitch) is a free vs. Nintendo" section of the [[compatibility layerLegal Status of Emulation]] for page), the Nintendo Switch that runs on Android and is written in C++ and Kotlin. Unfortunately, development of Skyline ceased in May 2023project could be considered dead.
:;[[StratoEgg NS]]::A fork of Skyline that continues from where that project left off. ItSimilar to DamonPS2, it's an opena closed-source [[Compatibility layers|compatibility layer]] , payware/malware emulator only for ARMv8 [[Android]] devices. For '''It is NOT recommended to use this emulator''' because there is significant controversy surrounding this emulator for the sake of convenience, the team bills the app as following reasons: touch controls require an emulatorexpensive monthly membership to use, but it functionally works like [[Wine]], running almost all the entire original code expects to run on bare metal except for what interfaces with a high-end/flagship device within the rest ballpark of the system. Some titles can go ingame with poor framerate a Qualcomm Snapdragon 8xx and minor glitches, but the Skyline team has done great work making 3D games, such as ''The Legend of Zelda: Breath of the Wild''8 Gen 1, and it was discovered to have graphical output, boosting FPS in many titles, violated GPLv2 licensing requirements by illegally stealing code from yuzu and fixing bugs Skyline. Happy Chick is also a code-stolen emulator by this company. Its icon is edited from Happy Chick with Adobe Photoshop. Its real headquarters location is in gamesmainland China.
:;[[Egg NSDamonSwitch]]:Similar to :Developed by [[DamonPS2, it's a closed]] team. Closed-source, payware/malware emulator only for Androidonly, known to steal code from other emulators. Even worse compatibility than Egg NS, it can barely run anything. '''It is NOT recommended to use this emulator''' because there is significant controversy surrounding this emulator for . Damon company''' edited the following reasons: touch controls require an expensive monthly membership to use, it expects to run on a high-end/flagship device within the ballpark of a Qualcomm Snapdragon 8xx and 8 Gen 1, and it was discovered to have violated GPLv2 licensing requirements by illegally stealing code from [[yuzu and Skyline. Happy Chick is also a code-stolen emulator by this company. Its ]] icon is edited from Happy Chick with Adobe Photoshopfor its own use. Its real headquarters location is in mainland China.
:;[[DamonSwitch]https://gbatemp.net/threads/sphinx-nintendo-switch-emulator.517276/ SphiNX]:Developed by [[DamonPS2]] team. Closed:SphiNX is a inactive closed-sourceSwitch emulator, payware/malware The emulator for Android only, known to steal code from other emulators. Even worse compatibility than Egg NSwas a work in progress project but as of now, it can barely run anything. '''It is NOT recommended to use this emulatorthere'''. Damon company''' edited the [[yuzu]] icon with Adobe Photoshop for its own use. Its real headquarters location is in mainland Chinas no public releases.
;Compatibility layers:;[[Skyline]]::Skyline (formerly MonoNX and Lightswitch) is a free [[compatibility layer]] for the Nintendo Switch that runs on Android and is written in C++ and Kotlin. Unfortunately, development of Skyline ceased in May 2023. ::;[[Strato]]:::A fork of Skyline that continues from where that project left off. It's an open-source [[Compatibility layers|compatibility layer]] for ARMv8 [[Android]] devices. For the sake of convenience, the team bills the app as an emulator, but it functionally works like [[Wine]], running almost all the entire original code on bare metal except for what interfaces with the rest of the system. Some titles can go ingame with poor framerate and minor glitches, but the Skyline team has done great work making 3D games, such as ''The Legend of Zelda: Breath of the Wild'', have graphical output, boosting FPS in many titles, and fixing bugs in games. In March 2024, lead developer "Lynx" announced departure from the project and decided to step away from console emulation development[https://old.reddit.com/r/EmulationOnAndroid/comments/1bb6ru8/lynx_lead_strato_dev_leaves_the_emulation_scene/]. The project was then handed over to the other developers. ;Emulation focused Linux distros:; Horizon Linux::Horizon Linux is an open-source ARM64 Linux modified to run Nintendo Switch applications with hypervised CPU & IO, but still mostly relying on yuzu code in its Mizu shim to emulate functions such as the GPU. ''Puyo Puyo Tetris'' is semi-playable with audio output, and the emulator can also run several homebrew applications.
==Hardware features and peripherals==
<div style="maxoverflow-x:auto;width:100%; overflow:auto;">{| class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! Ryujinx
! Suyu/Sudachi! yuzu
! Strato
|-
| colspan=2 | [https://en-americas-support.nintendo.com/app/answers/detail/a_id/22308/~/home-menu-overview Switch HOME Menu]
|{{✗}}[https://github.com/Ryujinx/Ryujinx/issues/1381 *]|{{✓}}[https://github.com/sudachi-emu/sudachi/releases/tag/v0e54fcf][https://github.com/jarrodnorwell/Sudachi/pull/1]|{{~}}[http://web.archive.org/web/20240304205731/https://yuzu-emu.org/entry/yuzu-progress-report-jan-2024/#future-projects][https://youtu.be/MyGytIMpJ0I]
|{{✗}}
|-
| colspan=2 | [https://en-americas-support.nintendo.com/app/answers/detail/a_id/22378/~/how-to-create-a-mii-on-nintendo-switch Mii Editor]
|{{✓}}
|{{✓}}
|{{✓}}[https://web.archive.org/web/20240228000716/https://github.com/yuzu-emu/yuzu/pull/11569 *]
|-
| colspan=2 | [[#NSO_emulators|NSO emulators]]
|{{✓}}
|{{✓}}
|{{✓}}
|?
|-
| colspan=2 | [[Amiibo]]
|{{✓}}[https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#amiibo-emulation *]
|{{✓}}
|{{✓}}
|{{✗}}
|-
| colspan=2 | [[Wikipedia:Nintendo_Labo|Nintendo Labo]]
|{{~}}[https://github.com/Ryujinx/Ryujinx-Games-List/issues?q=is%3Aissue+is%3Aopen+Nintendo+Labo+Toy-Con][https://github.com/Ryujinx/Ryujinx/issues/2500][https://github.com/Ryujinx/Ryujinx/pull/4007]
|{{?}}
|{{?}}
|{{?}}
|-
| rowspan=3 | [[#Connectivity|Connectivity]]
|Nintendo Switch Online
|{{✗}}
|{{✗}}
|{{✗}}
|-
|Local Wireless Play / LDN
|{{~}}
|{{~}}
|{{~}}
|-
|LAN Play
|{{✓}}
|{{✓}}
|{{✓}}
|{{✗}}
|-
| rowspan=3 | Controllers<ref group=N2N>Also see See [https://www.pcgamingwiki.com/wiki/Controller:Joy-Con PCGamingWiki: Joy-Con] page for more information about Joy-Con and PC connectivity/compatibility.</ref>
| Native Dual Joy-Con Support
|{{~}}[https://github.com/Ryujinx/Ryujinx/issues/3293 <abbr title="Only possible with 'BetterJoy' at the moment.">*</abbr>]
|{{Y}}
|{{Y}}[https://web.archive.org/web/20220408213257/https://twitter.com/yuzuemu/status/1392967822402277376 *]
|?
| [https://switchbrew.org/wiki/Ring-Con Ring-Con]
|{{N}}[https://github.com/Ryujinx/Ryujinx/issues/1713 *]
|{{Y}}
|{{Y}}[http://web.archive.org/web/20230726233204/https://github.com/yuzu-emu/yuzu/issues/8489 *]
|?
| [https://www.destructoid.com/which-switch-games-have-mouse-and-keyboard-support-list/ Keyboard & Mouse]
|{{~}}[https://github.com/Ryujinx/Ryujinx/issues/3156 *]
|{{Y}}|{{Y}}<abbr title="Turn on Keyboard and Mouse settings in options from yuzu GUI->Configuration->Controls->Advanced, shouldn't be confused with Mouse Panning.">*</abbr>
|?
|-
| rowspan=4 | Inputs
| [https://www.nintendo.co.uk/Support/Nintendo-Switch/How-to-Check-the-IR-Motion-Camera-Functionality-1547323.html IR Motion Camera]
|{{N}}[https://github.com/Ryujinx/Ryujinx-Games-List/issues/4798 *]|{{Y}}
|{{Y}}[https://web.archive.org/web/20240229133559/https://yuzu-emu.org/entry/yuzu-progress-report-jul-2022/#input-improvements *]
|{{N}}
| [https://en-americas-support.nintendo.com/app/answers/detail/a_id/22721/~/how-to-activate%2Fdeactivate-hd-rumble HD Rumble]
|{{N}}[https://github.com/Ryujinx/Ryujinx/issues/1659 *]
|{{N~}}|{{~}}[https://web.archive.org/web/20230330125729/https://github.com/yuzu-emu/yuzu/issues/4958#issuecomment-1235894977 *]
|?
|-
| Motion Controls (Gyro)
| {{Y}}[https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#motion-controls *]|{{Y}}| {{Y}}[https://web.archive.org/web/20220408213257/https://twitter.com/yuzuemu/status/1392967822402277376 *]
|?
|-
| Touchscreen
|{{Y}}[https://github.com/Ryujinx/Ryujinx/issues/4574 *]
|{{Y}}
|{{Y}}[https://github.com/yuzu-emu/yuzu/issues/10065 *]
|?
|-
| colspan=2 | [[Amiibo]]
|{{✓}}
|{{✓}}
|{{✗}}
|-
| colspan=2 | [[Wikipedia:Nintendo_Labo|Nintendo Labo]]
|{{?}}[https://github.com/Ryujinx/Ryujinx/issues/2500][https://github.com/Ryujinx/Ryujinx/pull/4007]
|{{?}}
|{{?}}
|}
</div>
==Enhancements==
<div style="maxoverflow-x:auto;width:100%; overflow:auto;">{|class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! Ryujinx
! Suyu/Sudachi! yuzu
! Strato
|-
| rowspan=7 | Graphics
| [[Resolution|Resizable Internal Resolution]]
| {{Y}}[https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#graphics-enhancements *]
| {{Y}}
| {{Y}}
|-
| [[Widescreen_hacks#Nintendo_Switch|Ultrawide hack]]<br/><small>Widescreen already supported on Nintendo Switch system.<br/> But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>
| {{Y}}
| {{Y}}
| {{Y}}
| [[Texture_packs#Nintendo_Switch|Texture Replacement]]
| {{~}}<ref group=N2>According to a [https://blog.ryujinx.org/progress-report-april-2023/ Progress Report from April 2023], texture replacement, along with all of the Patreon goal features that have been previously met will be finished and delivered. [https://github.com/Ryujinx/Ryujinx/pull/5632 Implement texture replacement support for Ryujinx].</ref>
| {{~}}
| {{~}}[https://web.archive.org/web/20240304194925/https://yuzu-emu.org/help/feature/game-modding/ *]
| {{N}}
|-
| Ray-tracing<br/><small>([https://devblogs.microsoft.com/directx/announcing-microsoft-directx-raytracing/ DXR], [https://www.khronos.org/blog/ray-tracing-in-vulkan VRT] and [https://developer.apple.com/documentation/metal/metal_sample_code_library/accelerating_ray_tracing_using_metal MRT])</small>| colspan=3 5 | <small>Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[Shaders_and_filters#Notable_ReShade_shaders|Screen-Space Ray Traced Global Illumination]]" shader using ReShade.<br/>[https://www.youtube.com/watch?v=-xsAzWZYkO0 (Demonstration)]</small>
|-
| [[Wikipedia:Category:Anti-aliasing_algorithms|Pre-rendering AA]]<br/><small>(MSAA, SSAA)</small>
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|-
| Super-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS ] and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>| colspan=3 5 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.<br/>[https://github.com/yuzu-emu/yuzu/issues/8061 Enhancement request for yuzu].</small>
|-
| [https://github.com/NVIDIAGameWorks/rtx-remix/wiki RTX Remix]
| colspan=9 5 | <small>Implementing RTX Remix technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>Besides, yuzu and Ryujinx already supports some of RTX Remix features.<br/>On top of that you can use ReShade for post-processing.</small>
|-
| rowspan=5 | Performance
| [[30/60_FPS_cheat_codes#Nintendo_Switch|Internal Framerate Hack]]
| {{Y}}
| {{Y}}
| {{Y}}
|-
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
| colspan=4 5 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''[https://youtu.be/DlZpEuU6IUg AFMF]''' or '''[https://youtu.be/vbbdP9ls2GY?t=375 LSFG]''' can be used with yuzu or Ryujinx, please be aware that some visual glitches and artifacts may occur at this time.
|-
| [[Overclocking|Overclock]]
| {{N}}
| {{N}}
| {{N}}
| {{N}}
|-
| Preload [[Wikipedia:Template:Disk_imagesROM_image|optical disc ROM image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>| {{N}}<ref group=N>There is no Preload image to RAM implementation for Ryujinx but it has a kinda similar enhancement called "Profiled Persistent Translation Cache"[https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#profiled-persistent-translation-cache][https://blog.ryujinx.org/introducing-profiled-persistent-translation-cache/].</ref>
| {{N}}
| {{N}}
|-
| Rendering latency reduction technologies<br/><small>([https://github.com/ishitatsuyuki/LatencyFleX LatencyFleX], [https://developer.nvidia.com/performance-rendering-tools/reflex Reflex] and [https://www.amd.com/en/products/software/adrenalin/radeon-software-anti-lag.html Anti-Lag'''+'''])
| colspan=4 5 | <small>While most emulators offer frame pacing or framebuffer latency control options, implementing rendering latency reduction technologies like NVIDIA's Reflex SDK isn't currently feasible. This is due to a combination of factors, including potential licensing issues[https://github.com/yuzu-emu/yuzu/issues/8060] and '''likely''' doesn't offer enough benefit to justify the development effort.</small>
|-
| rowspan=4 6 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{Y}}
| {{Y}}
| {{Y}}
| {{?}}
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>| {{Y}}
| {{Y}}
| {{Y}}
| {{?}}
|-
| [[Shaders_and_filters|Filters]]<br/><small>[[Shaders_and_filters#NTSC_Filters|NTSC filters]], [[Shaders_and_filters#Tonemapping|HDR tonemapping]] etc.</small>
| {{N}}
| {{N}}
| {{N}}
| {{N}}
|-
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{?}}
| {{Y}}
| {{Y}}[https://youtu.be/JYXrKnsP44s *]
| {{?}}
|-
| [[Shader_Presets|Shader Chain]]
| {{N}}
| {{N}}
| {{N}}
|-
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
| {{?}}
| {{Y}}
| {{Y}}[https://youtu.be/JYXrKnsP44s *]
| {{?}}
|-
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
| {{N}}
| {{Y}}
| {{Y}}[https://web.archive.org/web/20240304195247/https://yuzu-emu.org/help/feature/tas/ *]
| {{N}}
|-
| Rewind
| {{N}}
| {{N}}
| {{N}}
|-
| Fast-Forward/Turbo Speed
| {{~}}[https://github.com/Ryujinx/Ryujinx/pull/6456 *]
| {{N}}
| {{N}}
|-
| Savestates
| {{N}}
| {{N}}
| {{N}}[https://web.archive.org/web/20221109060249/https://github.com/yuzu-emu/yuzu/issues/5049 *]
|-
| [https://tasvideos.org/Movies Movie recording/playback]
| {{N}}
| {{N}}
| {{N}}
| {{N}}
|-
| rowspan=8 9 | Quality of life
| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
| {{Y}}[https://github.com/Ryujinx/Ryujinx/pull/4390 *]
| {{~}}<ref group=Nname=PropertiesAddOns>yuzu or suyu has no dedicated interface like Ryujinx. All of cheats, updates, DLCs and mods in the Title Properties->Add-Ons column. See [https://github.com/yuzu-emu/yuzu/issues/10202 feature request] for this.</ref>| {{~}}<ref group=N name=PropertiesAddOns></ref>
| {{N}}
|-
| Built-in [[Cheats_and_patches|Cheat Manager]]
| {{Y}}
| {{~}}<ref group=Nname=PropertiesAddOns></ref>| {{~}}[https://github.com/yuzu-emu/yuzu/issues<ref group=N name=PropertiesAddOns></10202 *]ref>
| {{N}}
|-
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=7 5 | N/A<br/><small>Eighth gen home consoles and beyond only have digital video output anyway.</small>
|-
| [[Save_disk_space_for_ISOs#Switch|Streamable compression format]]
| {{~}}<ref group=N name=Format>There is a [https://github.com/Ryujinx/Ryujinx/pull/6045 pull request] for adding trimming XCI files feature to Ryujinx. It's notable that Ryujinx allows loading .NSP files for both updates and DLCs directly, without installing them to the NAND. In contrast, [https://github.com/yuzu-emu/yuzu/issues/9963 yuzu requires installation of these files to the NAND]. See overview of formats [https://web.archive.org/web/20240301105606/https://yuzu-emu.org/wiki/overview-of-switch-game-formats/ here].</ref>| {{N}}<ref group=N name=Format></ref>| {{N}}<ref group=N name=Format></ref>
| {{N}}
|-
| Per-Game Profiles
| {{Y}}[https://old.reddit.com/r/Ryujinx/comments/mx6x61/custom_user_profiles_is_now_in_the_latest/jkcdyi5/ *]
| {{Y}}
| {{Y}}[https://web.archive.org/web/20240302185515/https://yuzu-emu.org/entry/yuzu-progress-report-dec-2023/#android-specific-ui-and-miscellaneous-changes *]
| {{?}}
| Command Line Options
| {{Y}}[https://github.com/Ryujinx/Ryujinx/issues/4981#issuecomment-1550751066 *]
| {{Y}}[https://github.com/sudachi-emu/sudachi/blob/main/src/sudachi/main.cpp#L507 *]
| {{Y}}[https://web.archive.org/web/20240229152519/https://github.com/yuzu-emu/yuzu/pull/5229 *]
| {{?}}
|-
| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>
| {{N}}
| {{N}}
| {{N}}[https://web.archive.org/web/20230604180727/https://github.com/yuzu-emu/yuzu/issues/6812 *]
| {{?}}
|-
| [[Wikipedia:Variable_refresh_rate|Variable Refresh Rate compatible]]
| {{Y}}
| {{Y}}
| {{Y}}
| {{?}}
|-
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
| {{N}}[https://github.com/Ryujinx/Ryujinx/issues/3725 *]
| {{N}}
| {{N}}
| {{?}}
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
| {{~}}<abbr title="Currently requires Cheat Engine to work.">[https://gamebanana.com/scripts/11752 *]</abbr>
| {{N}}
| {{N}}
| {{N}}
|-
| [[Input_lag|Input lag-mitigating technique]]
| {{N}}
| {{N}}
| {{N}}
| {{N}}
|-
| rowspan=3 4 | Misc
| [https://retroachievements.org/game/8988 RetroAchievements]
| {{N}}
| {{N}}
| {{N}}
| {{N}}
|-
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
| colspan=5 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores]. So there is no support at the moment.
|-
| Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
| {{~}}<ref group=N2 name=freelook>Have to be done on a per game basis as the yuzu or Ryujinx didn't have a "Camera" feature like the Dolphin emulator at the moment, so look for game mods like [https://gamebanana.com/mods/480138 TOTK-UltraCam].</ref>
| {{~}}<ref group=N2 name=freelook></ref>
| {{~}}<ref group=N2 name=freelook></ref>
| {{?}}
| [[Wikipedia:Category:Debugging|Debug Features]]
| {{N}}[https://github.com/Ryujinx/Ryujinx/issues/5486 *]
| {{N}}
| {{N}}
| {{N}}
* Ryujinx: [https://blog.ryujinx.org/ Blog], [https://discord.gg/ryujinx Discord]
* Yuzu: [https://web.archive.org/web/20240304180918/https://yuzu-emu.org/entry/ Blog], [https://discord.gg/yuzu-emu Discord]
* Suyu: [https://discord.gg/2gQRBp44KT Discord]
* [https://switchbrew.org/wiki/Main_Page SwitchBrew]
* [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering dekuNukem - Nintendo Switch reverse engineering attempts]
10,861
edits

Navigation menu