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Nintendo Switch emulators

893 bytes added, 10:56, 18 September 2021
Emulators
|imagecaption = The Switch in its two forms, portable (above) and docked (below).
|developer = [[:Nintendo]]
|type = [[:Category:ConsolesHybrid consoles|Home Hybrid video game console]]
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]
|release = 2017
|predecessor = [[Wii U emulators|Wii U]]
|emulated = {{~}}
}}
 The '''[[wikipedia:Nintendo Switch|Nintendo Switch]]''' is an eighth-generation hybrid gaming console released by Nintendo on March 3, 2017 and retailed for {{Inflation|USD|299.99|2017}}. It has a Nvidia Tegra X1 SOC (System On a Chip) with 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs at 1.020 GHz with 4GB of RAM. It's GPU is a Nvidia GM20B. During its development, the Switch was known as the NX (short for NeXt or Nintendo "Cross") and was widely speculated up until its announcement. Aside from specialized components unique to the console, the hardware is more or less off-the-shelf, being built around a semi-custom variant of Nvidia's Tegra X1 system-on-a-chip which was also used on a number of [[Android emulators|Android devices]]. The Switch contains 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs running at 1.020 GHz with 4GB of RAM and a proprietary GPU codenamed GM20B.
While Nintendo intended to step up the security of the console, vulnerabilities were still found early on that allowed tons of system files to be dumped, including dumps of games in the form of romfs.istorage archives, an exefs folder, and license files. These game dumps eventually got shared online by scene groups except for their licenses but were missing important files to run and even if they had been completed, there were no custom homebrew apps let alone solutions to load unofficial game dumps for the system. A number of prominent hacking teams (starting with shuffle2 and fail0verflow in collaboration) all came across a new exploit independently of each other that allowed complete control over the system, later officially recognized by Nvidia as CVE-2018-6242.
A "debugging emulator" for the Nintendo Switch, CageTheUnicorn (now [https://github.com/reswitched/Mephisto Mephisto]), popped up not long after the first components were dumped. It was designed to emulate sysmodules with "no support for graphics, sound, input, or any kind of even remotely performant processing [...] by design". It was then revealed that A couple of months later, members of both the [[Citra]] and [[Dolphin]] teams were already working on announced the release of [[yuzu|their own emulatorwritten in c++]] in secret, followed by which was capable of booting some homebrew applications; within a couple of weeks yet another developer releasing an emulator named [[Ryujinx]], written in c# by developer gdkchan, was released showing successful booting of commercial Switch games Puyo Puyo Tetris and Sonic Mania.
==Emulators==
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="56"|PC / x86
|-
|[[yuzu]]
|align=left|{{Icon|Windows|Linux}}
|[https://yuzu-emu.org/downloadsNightly][https://github.com/ Nightlyyuzu-emu/yuzu git]|{{✓}}|{{✓}}
|{{✓}}
|{{~}}
|-
|[[Ryujinx]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://ryujinx.org/#/Build Nightly][https://github.com/Ryujinx/Ryujinx git]|{{✓}}|{{✓}}
|{{✓}}
|{{~}}
|-
|[https://github.com/RKX1209/nsemu NSEmu]
|align=left|{{Icon|Windows}}
|{{✗}} (WIP)[https://github.com/RKX1209/nsemu git]
|{{✓}}
|{{✗}}
|-
|[[SphiNX]]
|align=left|{{Icon|Windows}}
|{{✗}} (WIP)
|{{✓}}
|{{✗}}
|-
|Mephisto
|align=left|{{Icon|Linux|macOS}}
|[https://github.com/reswitched/Mephisto/releases v1.2.1], [https://github.com/reswitched/Mephisto Gitgit]
|{{✓}}
|{{✗}}
|{{✗}}
|-
|CageTheUnicorn
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/reswitched/CageTheUnicorn Gitgit]|{{✓}}
|{{✗}}
|{{✗}}
!colspan="10"|Mobile / ARM
|-
|[https://github.com/skyline-emu/skyline [Skyline]]
|align=left|{{Icon|Android}}
|[https://github.com/skyline-emu/skyline/releases 0git]|{{✓}}|{{✓}}|{{✗}}<small> (WIP)</small>|-|[https://eggns.wordpress.com Egg NS]|align=left|{{Icon|Android}}|[https://drive.google.com/file/d/1RygOcWDULuwoGSORDrtCXHHof1KoldKO/view 2.1.36 Beta 5]|{{✗}}
|{{✓}}
|{{✗}}
|}
 ;[[yuzu]]<small class="plainlinks" style="font-weight:An open-source cross-platform emulator made by the [[Citra]] team. yuzu has had an extremely fast development pace to the point that many games are now fully playable.<refnormal;">([https://yuzu-emu.org/game/ yuzu - Compatibility listcompatibility] )</refsmall> Originally only available with an OpenGL renderer, Vulkan support was added to yuzu in December 2019.<ref> [https://yuzuAn open-emusource emulator made by many of [[Citra]]'s developers.org/entry/yuzuAs it is a hard fork of Citra it shares many of its traits, namely cross-vulkan/ New Feature Release: platform support and the use of OpenGL (though unlike Citra it also supports Vulkan] </ref> ). Many 2D games now show correct render graphics properly and have at good speed. Many speeds; many 3D games are playable, and some are running at full speed. A lot of Nintendo Switch exclusive games are playable already but can't be considered perfect yet.<ref>This emulator currently offers early access builds to $5/month [https://twitter.com/yuzuemu/status/1057781359639490560 Yuzu - Super Mario Odyssey now playable] (Oct 31, 2018)</ref><ref>[https://twitter.com/yuzuemu/status/1063573285391294465 Yuzu - Pokémon Let's Go Ingame Emulators on release dayPatreon|Patreon]] (Nov 16, 2018)</ref>:The development team continually works subscribers which allows them to utilize new features prior to improve their eventual release on the emulator compatibility and [[Emulation Accuracy|accuracy]]mainline build. Note that top tier hardware One of yuzu's notable features is required its disk-based shader cache for OpenGL, negating the need to get decent speed in most games at compile shaders on the momentfly on every boot. The developers offer Early Access Resolution scaler was disabled some time ago due to new release for those who support them bugs, but in July 2021 work on Patreonreimplementing resolution scaler has started. ;[[Ryujinx]]<small class="plainlinks" style="font-weight:An open-source public domain emulator programmed in C#. Compared to its early days<refnormal;">([https://m.youtubegithub.com/watch?v=Z5rwaENaDLQ Ryujinx/Ryujinx - This Emulators Progress is INSANEGames-List/issues compatibility] (Jul 24, 2018)</refsmall>, it has now slower development than yuzu but seems to focus on full system accuracy:An open-source emulator that's programmed in C#. Most 2D games are now booting and running at comfortable speeds and some many 3D games are playable. Ryujinx It also supports resolution upscaling to 4Kand beyond; custom upscaling/downscaling ratios are supported. Ryujinx now has a disk-based shader cache. Unlike yuzu, Ryujinx does not offer packaged early access builds; however work-in-progress features can still be tested by using Appveyor builds or building locally from unmerged pull requests. Separately, though this requires Ryujinx has released a powerful computerclosed source LDN-enabled preview build supporting local wireless multiplayer across the internet, as well as LAN mode compatibility on local networks with Switch consoles on supported games. As of August 2021, Vulkan API support has been added. ;[[SphiNX]]Egg NS:A closed-source emulator Claimed the first spot in getting games running on Android. 81 titles are purported to work, and the work since late July/August 2018rest are either not working or assumed to fail. It can boot some homebrews as well as There is significant controversy surrounding this emulator for the following reasons: the current version lacks any onscreen buttons and instead requires users to purchase a specific controller; it expects to run on a high-end device within the title screen ballpark of one commercial gamea Qualcomm Snapdragon 855/855+/865/865+; it was discovered to have violated GPLv2 licensing requirements by using code from yuzu in a disallowed manner. This is more a one person project for personal training at Made by the momentChinese illegal market
;Skyline
:The first attempt at an An open-source [[Compatibility layers|compatibility layer]] for ARMv8 [[Android]] emulator by [https://githubdevices.com/Cyuubi/ Cyuubi]For the sake of convenience, a developer known for the 3DS team bills the app as an emulator , but it functionally works like [https://github.com/Cyuubi/LemonLime/ LemonLime[Wine]. Originally known as [https://gbatemp.net/threads/mononx-an-experimental-nintendo-switch-emulator-for-android.531427/ MonoNX] and previously called Lightswitch,Skyline replaced running almost all of the original code on bare metal except for what interfaces with the rest of the project due to Xamarin framework's limitationssystem. This new project is being written in C++ and Java using JNI. :This emulator actually displays no graphics at all making it useless for end-users at At the momentSkyline does not have any graphical output, but some games do boot with audio only==See also==* [[Emulators on Switch]]
==References==
<references />
 
{{Nintendo}}
[[Category:Consoles]]
[[Category:Handheld consoles]]
[[Category:Home consoles]]
[[Category:Hybrid consoles]]
[[Category:Eighth-generation video game consoles]]
[[Category:Very early emulation]]
[[Category:Nintendo consoles]]
[[Category:Nintendo Switch emulators|*]]
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