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Nintendo Switch emulators

253 bytes added, 17 April
Emulation issues
! scope="col"|[[Recommended Emulators|Recommended]]
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!colspan="9"|PC / x86
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|[[Ryujinx]]
|{{✗}}
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!colspan="9"|Mobile / ARM
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|[[Ryujinx]]
|align=left|{{Icon|LinuxARM|macOS}}
|[https://ryujinx.org/download Nightly]
|?{{~}}|?{{~}}|?[https://github.com/Ryujinx/Ryujinx-Games-List/issues 83%<br/><small>3554 out of 4284 reported titles</small>]|?{{✓}}
|{{✓}}
|{{✓}}
;Emulators
:;[[Ryujinx]]
::An open-source [[High/Low_level_emulation|hybrid approach]] emulator that's programmed in C#. Unlike yuzu, Ryujinx does not offer packaged early-access builds. However, work-in-progress features can still be tested by building locally from unmerged pull requests. Separately, Ryujinx has a closed source LDN-enabled build and there is a feature tracker for this [https://github.com/Ryujinx/Ryujinx/issues/4716 LDN build for upstreaming]. As of August 2022, Vulkan API support is available. While Ryujinx is notable for its focus on compatibility and accuracy, users often experience more shader stuttering compared to yuzu. Ryujinx also has support for ARM64 Linux and macOS[https://web.archive.org/web/20240324024125/https://blog.ryujinx.org/the-impossible-port-macos/][https://github.com/Ryujinx/Ryujinx/pull/6057] and it's uses an alternative approach to yuzu's NCE for improving performance when emulating on ARM systems.[https://blog.ryujinx.org/progress-report-january-2024/].
:;[[yuzu]]
* Ryujinx: [https://blog.ryujinx.org/ Blog], [https://discord.gg/ryujinx Discord]
* Yuzu: [https://web.archive.org/web/20240304180918/https://yuzu-emu.org/entry/ Blog], [https://discord.gg/yuzu-emu Discord]
* suyu: [https://discord.gg/2gQRBp44KT Discord]
* [https://switchbrew.org/wiki/Main_Page SwitchBrew]
* [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering dekuNukem - Nintendo Switch reverse engineering attempts]
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