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Nintendo DS emulators

260 bytes added, 3 May
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Emulators
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!colspan="11"|PC / x86
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|[[DeSmuME]]
|align=left|{{Icon|Windows|Linux|macOS|Web}}
|[https://desmume.org/download/ {{DeSmuMEVer}}/Nightly]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
|{{✗}} ||{{~}} ||{{~}} ||? ||{{✓}} ||{{✓}} ||{{✓}}
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|[[melonDS]]
|{{✓}} ||{{~}} ||{{~}} ||[https://melonds.kuribo64.net/board/forum.php?id=3 ?] ||{{✓}} ||{{✓}} ||{{✓}}
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|[[BizHawkDeSmuME]]|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://desmume.org/download/ {{DeSmuMEVer}}/Nightly]<br/>[https://buildbot.libretro.com/nightly/ libretro core]|{{✗}} ||{{~}} ||{{~}} ||? ||{{✓}} ||{{~}}<abbr titleref group="Uses melonDS 0N name=active>[https://github.9com/libretro/desmume/tree/master Libretro core] is still active.5 core for nintendo DS and DSi emulation, mGBA or VBA</ref> ||{{✓}}|-Next cores for Game Boy Advance emulation"|[[BizHawk]]<br/>*<small>(melonDS)</abbrsmall>
|align=left|{{Icon|Windows|Linux}}
|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
|[[Delta]]
|align=left|{{Icon|iOS}}
|[https://apps.apple.com/us/app/delta-game-emulator/id1048524688 AppStore]<br/>[https://github.com/rileytestut/Delta git]
|{{✗}} ||{{?}} ||{{?}} ||? ||{{✓}} ||{{✓}} ||{{~}}
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;[[DraStic]]
:A (currently) closed-source emulator for [[Android emulators|Android]] devices that can run games at a decent speed even on potato phones. It's on par with (or in some cases better than) DeSmuME, and emulating it through BlueStacks on PC may actually be a viable and fast alternative aside from a slight input delay. Some rumors have spread around that the developers deliberately put in issues to mess with unofficial copies, though this is considered unsubstantiated. At the very least, you shouldn't expect any support from Exophase and company if you use a unofficial copy. It is available on the Raspberry Pi and Odroid via RetroPie, and runs relatively well[https://youtu.be/715kg1-hmxA]. As of March 5, 2024, due to Yuzu yuzu lawsuits mainly focused on the Zelda franchise, the creator made it free and plans on open sourcing the code.
;[[No$|No$GBA]]
:Focuses on speed, and has major compatibility issues and glitches as a result. Because it was initially a GBA emulator, the DS' 3D features are still very poorly handled. '''It's a good option for low-end machines, but don't expect a lot of games to run perfectly'''. A fan program, No$Zoomer, was released for version 2.6, which increases compatibility and options, as well as the titular zooming and resizing abilities. The biggest addition is noise cancellation which clears up static that No$GBA makes with its 3D rendering. It doesn't change accuracy though. No$Zoomer never rebased to newer No$GBA versions, and it looks like it was abandoned, so it likely never will. In v2.8, No$GBA became the first emulator to support DSi games, which has been their most notable feature. Only use No$GBA for DSi games that don't work on other emulators, debugging (if you've taken up ROM-hacking for DS games or homebrew development), if you value speed above everything, if you're using a potato PC, or just as a last resort.
 
;[[BizHawk]]
:Uses melonDS 0.9.5 core for nintendo DS and DSi emulation, mGBA or VBA-Next cores for Game Boy Advance emulation
;[[Delta]]
:An open-source application [[Multi-system_emulators|multi-system emulator]] for iOS with the ability to emulate many consoles and handhelds, including the DS. Since version 1.3, Delta Emulator allows you to emulate Nintendo DS with a DeSmuME or melonDS (0.9.1)[https://melonds.kuribo64.net/comments.php?id=199] core. You will need to have DS BIOS or DSi BIOS to play DS/DSi games in Delta using the melonDS core. It also allows you to boot into DS/DSi home screen and functions similarly to melonDS.
;[[mGBA#medusa|mGBA/medusa]]
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| Super-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS ] and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>
| colspan=7 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.<br/>Besides any GPU that can use DLSS can run these emulator at 4k native with ease anyway.</small>
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
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| Rewind
| {{N}}[https://melonds.kuribo64.net/board/thread.php?pid=5060 *]
| {{~Y}}<ref group=N3 name=lrRA></ref>| {{NY}}
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| [https://tasvideos.org/Movies Movie recording/playback]
| {{N}}[https://github.com/melonDS-emu/melonDS/issues/463 *]
|{{Y}}|{{Y}}
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[[Category:Seventh-generation video game consoles|!DS]]
[[Category:Nintendo DS emulators|*]]
[[Category:Consoles|!DSi]]
[[Category:Handheld consoles|!DSi]]
[[Category:Nintendo consoles|!DSi]]
[[Category:Seventh-generation video game consoles|!DSi]]
[[Category:Nintendo DSi emulators|*]]
[[Category:ARM-based|!DS]]
[[Category:Very early emulation (MAME)Driver Status: Preliminary|!DS]]
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