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→Connectivity
The major challenge with emulating multiplayer functionalities is timing inaccuracies, which have made many projects, such as DeSmuME, not want to implement them. So far, the only emulator to actually make any progress is melonDS, but even that is still under development.
{| class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
! Name
! melonDS
! DeSmuME
! No$GBA
|-
| [[#GBA/DS connectivity|GBA/DS connectivity]]
| {{✓}}
| {{✓}}
| {{~}}
|-
| [[#Nintendo Wi-Fi Connection|Nintendo Wi-Fi Connection]]
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[#Local wireless communication|Local wireless communication]]
| {{~}}
| {{✗}}
| {{✗}}
|-
| [[#DS Download Play|DS Download Play]]
| {{~}}
| {{✗}}
| {{✗}}
|-
| [[#DS/Wii connectivity|DS/Wii connectivity]]
| {{✗}}
| {{✗}}
| {{✗}}
|}
===Local wireless communication===