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Nintendo DS emulators

4,667 bytes added, 02:15, 15 April 2022
Emulators
{{Infobox console|title = Nintendo DS|logo = DSlitewhite.png|developer = [[File:Nintendo_ds.jpgNintendo]]|type = [[:Category:Handheld consoles|Handheld game console]]|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]|release = 2004|discontinued = 2013|predecessor = [[Game Boy Advance emulators|thumbGame Boy Advance]]|successor = [[Nintendo DSi emulators|The Nintendo DS handheld consoleDSi]]|emulated = {{✓}}}} The '''[[gametechwikipedia:Nintendo DS|Nintendo DS]]''' (NDS) is a handheld console produced by Nintendo in on November 21, 2004/2005, and had 2 ARM CPUs (ARM9 and ARM7) with 4MB of RAM. The main selling point was the use of dual screens for gameplay, with one being a touchscreen. It is the only console to have come close to the [[PlayStation 2 emulators|PlayStation 2]] in lifetime sales(154.02 million units), as a result of attracting a large amount number of casual players, and even non-gamers, into the gaming community.
==Emulators==
{| class="wikitable"|style="text-align:center;"
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|[[Game Boy Advance emulators|GBA]]! scope="col"|NDS! scope="col"[[Nintendo DSi emulators|DSi]]
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulatorsEmulators|Recommended]]|-!colspan="9"|PC / x86|-|[[DeSmuME]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://desmume.org/download/ {{DeSmuMEVer}}]|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[melonDS]]|align=left|{{Icon|Windows|Linux|macOS}}|[http://melonds.kuribo64.net/downloads.php {{MelonDSVer}}] [https://github.com/Arisotura/melonDS/actions <br/>Dev Builds]|{{✗}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[DeSmuME#DeSmuME X432R|DeSmuME X432R]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://web.archive.org/web/20150920170430im_/http://shikaver01.webcrow.jp/desmume_x432r/index.html 2015-04-19]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}|-|[[GBE+]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/shonumi/gbe-plus/releases {{GBEVer}}]|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|-|[[mGBA#medusa|medusa]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://mgba.io/downloads.html alpha 2]|{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} || {{✗}}<ref name="medusa suspended"/>||{{✗}}|-|[https://corgids.wordpress.com/ CorgiDS]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/PSI-Rockin/CorgiDS/releases git]<br />[http://www.emucr.com/search/label/CorgiDS SVN]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}<ref>https://corgids.wordpress.com/2018/02/12/extended-break/</ref> ||{{✗}}|-|ndsemu|align=left|{{Icon|Windows}}|[https://github.com/rasky/ndsemu git]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
!colspan|[[No$|No$GBA]]|align="8"left|{{Icon|Windows|DOS}}|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]|{{✓}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✓}} ||PC{{✗}}
|-
|style="text-align[https://web.archive.org/web/20110225190819/http:center;"|[[DeSmuME]//neonds.com/ NeonDS]|stylealign="text-align:center;"left|{{Icon|Multi-platformWindows}}|style="text-align[https:center;"|[//web.archive.org/web/20100925152735/http://desmumeneonds.orgcom/system/downloadfiles/ SVNNeonDS_0.2.1.zip 0.2.1]|style="text-align:center;"{{✗}} ||{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{✗}}
|-
|style="text-align:center;"|[https://github.com/StapleButter/melonDS MelonDS]dasShiny|stylealign="text-align:center;"left|{{Icon|Windows/|Linux}}|style="text-align:center;"|[httphttps://melondsgithub.kuribo64.netcom/boardCydrak/thread.php?id=2 0.1dasShiny git]|style="text-align:center;"|{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}} ||{{✗}} |style="text-align:center;"|{{(WIP)}}
|-
|style="text[http://ds-align:center;"|[[mGBA|Medusa]duos.blogspot.com/ DuoS]|stylealign="text-align:center;"left|{{Icon|Windows/Linux}}|style="text-align:center;"|[httpshttp://mgbawww.emulator-zone.iocom/downloadsdownload.html alpha 1php/emulators/nds/duos/DuoS.zip 8/25/2012 Beta]|style="text-align:center;"{{✗}} ||{{✗}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{(WIP)}}
|-
|style="text-align:center;"|ndsemu[[Ensata]]|stylealign="text-align:center;"left|{{Icon|Windows}}|style="text-align:center;"|[httpshttp://githubwww.mediafire.com/raskyfile/ndsemu GitHubx0odmalrndt9m7a/Ensata+v1.4d.rar 1.4d]|style="text-align:center;"{{✗}} ||{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}}
|-
|style="text-align[https://web.archive.org/web/20111130005614/http:center;"|DeSmuME X432R//ideasemu.biz/ iDeaS]|stylealign="text-align:center;"left|{{Icon|Windows|Multi-platformLinux}}|style="text-align:center;"|[http://shikaver01www.webcrowemulator-zone.jpcom/files/emulators/nds/ideas/ Buildideas1040.7z 1.0.4.0]|style="text-align:center;"{{✓}} ||{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{✗}}
|-
|style="text-align:center;"|[[No$GBANooDS]]|stylealign="text-align:center;"left|{{Icon|Windows, DOS|Linux|macOS}}|style="text-align:center;"|[httphttps://problemkaputtgithub.decom/Hydr8gon/NooDS/gba.htm 2.8ereleases git]|style="text-align:center;"{{✓}} ||{{✗}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{✓}} |style="text-align:center;"|{{}}
|-
|style="text-align:center;"|dasShiny|style="text-align:center;"|Windows, Linux|style!colspan="text-align:center;9"|[https:Mobile //github.com/Cydrak/dasShiny Git]|style="text-align:center;"|✗|style="text-align:center;"|✓|style="text-align:center;"|✗|style="text-align:center;"|✗|style="text-align:center;"|✗ARM
|-
|style[[DraStic]]|align="text-align:center;"left|{{Icon|DuoSAndroid|style="text-align:center;"Pandora|WindowsPyra}}|style[https://forum.mobilism.org/viewtopic.php?f=422&t="text-align:center;"|3629008 {{DraSticVer}}]<br>[httphttps://www.sendspacepyra-handheld.com/filerepo/ezoear 8apps/25/2012 Beta32 0.1 Pyra]|style="text-align:center;"{{✗}} ||{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{✓}} |style="text-align:center;"|{{✓}}
|-
|style="text-align:center;"|[[EnsatamelonDS]]<small>(unofficial)</small>|stylealign="text-align:center;"left|{{Icon|WindowsAndroid}}|style="text[https://github.com/rafaelvcaetano/melonDS-align:center;"|android git][httphttps://wwwplay.mediafiregoogle.com/downloadstore/dr3gooki74kboioapps/Ensata_v1details?id=me.4dmagnum.rar melonds 1.4d7.0]|style="text-align:center;"{{~}} ||{{~}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{✓}} |style="text-align:center;"|{{✓}} |style="text-align:center;"|{{~}}
|-
|style="text-align[https:center;"|iDeaS//inds.nerd.net/ iNDS]<br/><small>(nds4ios derived)</small><br/><small>(DeSmuME based)</small>|stylealign="text-align:center;"left|{{Icon|Windows, LinuxiOS}}|style="text-align:center;"|[httphttps://ciacin.site90github.com/ideas.php 1.0.4.0iNDS-Team/iNDS/releases git]|style="text-align:center;"{{✗}} ||{{✗}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{✓}}
|-
!colspan|nds4ios|align="8"left|{{Icon|iOS}}|[http://nds4ios.angelxwind.net/i/?page/downloads SVN]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||Mobile{{✓}}
|-
|style="text-align[http:center;"|[[DraStic]//jeffq.com/blog/nds4droid/ nds4droid]<br/><small>(DeSmuME based)</small>|stylealign="text-align:center;"left|{{Icon|Android}}|style="text-align:center;"|[https://www.googlegithub.com/search?q=drastic+emulator+site:forum.mobilism.org&tbs=qdr:0,sbd:1 r2.5.0.3ajquesnelle/nds4droid git]|style="text-align:center;"{{✗}} ||{{✗}} ||{{}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{}} |style="text-align:center;"|{{|style="text-align:center;"|✓}}
|-
|style="text-align:center;"|Dsoid[[NooDS]]|stylealign="text-align:center;"left|{{Icon|Android}}|style="text-align:center;"|[httphttps://www.emucrgithub.com/searchHydr8gon/label/Dsoid?&max-results=12 SVNNooDS git]|style="text-align:center;"{{✓}} ||{{}} |style="text-align:center;"|{{✗}} |style="text-align:center;"|{{✓}} |style="text-align:center;"|{{✓}} |style="text-align:center;"|{{}}
|-
|style="text-align:center;"|nds4droid|style="text-align:center;"|Android|style="text-align:center;"|[http://www.emucr.com/search/label/nds4droid?&max-results=12 SVN]|style="text-align:center;"|✗|style="text-align:center;"|✓|style="text-align:center;"|✗|style="text-align:center;"|✗|style!colspan="text-align:center;9"|Console
|-
|style[[Virtual Console]]|align="textleft|{{Icon|WiiU}}||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}|-|[[DeSmuME PSP]]|align:center;"=left|{{Icon|nds4iosPSP}}|style="text[https://cdn.discordapp.com/attachments/590011753849421846/870274164748079104/desmume_psp_4.zip V4][https://github.com/Xiro28/DeSmuME-alignPSP git][https:center;"//github.com/Xiro28/desmume_psp_experimental Exp.]|iOS{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}|style="text-|DesmumeX|align:center;"=left|{{Icon|Xbox}}|[httphttps://nds4ioswww.angelxwind1emulation.netcom/iforums/?pagetopic/downloads SVN35774-desmumex-v087-new-update 0.87]|style="text-align:center;"{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{~}}|style="text-|[[melonDS]]|align=left|{{Icon|Switch}}|[https:center;"//github.com/rsduck/melonDS/releases git]|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{}} ||{{~}}|style="text-|[[NooDS]]|align=left|{{Icon|Switch|Vita}}|[https://github.com/Hydr8gon/NooDS git]<small> (Switch/Vita)</small><br/>[https:center;"//github.com/Xiro28/NooDS-PSP git] <small>(PSP port)</small>|{{✓}} ||{{}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}|style="text-|[[DeSmuME PSP|DSonPSP]]|align=left|{{Icon|PSP}}|[https:center;"//wololo.net/downloads/index.php/download/1235 0.7]|{{✗}} ||{{✗}} ||{{✗}} ||? ||{{}} <small>(POC)</small> |style="text-align:center;"|{{✗}}
|}
===Comparisons===
* ;[[DeSmuMEmelonDS]] is one : Unlike DeSmuME, melonDS can use wifi, and has some DSi support. In terms of the most developed emulators for regular being user-friendly, options in melonDS are more simplified. Has similar DS game compatibility as DeSmuME. Both can run gamesat a higher internal resolution (sharper 3D objects) and can open roms inside an archive (zip, but works best with higher end computersrar, 7z). This emulator aims for accuracy over speed but you Both can tinker with display the vast amount two screens in a variety of setting to get some extra FPS ways, but melonDS has a hybrid mode. [https://i.imgur.com/S73Eb4m.jpg (see [[Common Problems and SolutionsExample)]] for tips). If you're still having a hard time running anything without While the output playing like syrup try developers of No$GBAhad documented the Wi-Fi capabilities first, or Drastic emulated through Bluestacks. DeSmuME melonDS is generally recommended regardless the first and only emulator that's gotten as far as it has and it has been found to work reasonably well with a handful of your PC powergames. However it's melonDS does not perfect have custom file paths yet (all saves will be created where the rom is). Switching to OpenGL in core options may give a performance boost.;[[DeSmuME]]: DeSmuME has had significant improvements since 2018, though new features are still in development and still very unoptimizedare only available through either nightly/dev builds. DeSmuME won't cover It now uses less CPU/GPU resources, and Wi-Fi is also underway. The latest "Stable" build is no longer recommended as it's over 5 years old and lacks any new features (outside of an online play . [[OpenEmu]] uses a shallow fork) or DSi emulation either because of some aspects of its unique development philosophythe stable build and should be avoided as well. If you do run into issues on the dev builds, so you'll have then try switching back to look the last stable build (see [[Common Problems and Solutions]] for other alternatives for thosetips).* ;[[DraStic]] is a : A payware, closed -source payware emulator for [[Android emulators|Android]] devices that can run games at a decent speed even on potato phones, there's unsubstantiated rumors that the devs deliberately put in issues to mess with the pirated version though. It's on par with (or in some cases better than DeSmuMe) DeSmuME, and emulating it through Bluestacks BlueStacks on PC is may actually be a viable and fast alternative aside from a slight input delay. Some rumors have spread around that the developers deliberately put in issues to mess with pirated copies, though this is considered unsubstantiated. At the very least, you shouldn't expect any support from Exophase and company if you use a pirated copy, though it is available for free on the Raspberry Pi and Odroid via RetroPie.* ;[[No$|No$GBA]] focuses : Focuses on speed, and has major compatibility issues and glitchesas a result. As this Because it was first originally a GBA emulator, the DS's 3D added by the DS is features are still very poorly handled. However, it might be an 's a good option for a very low -end machine machines but don't expect a lot of games to run perfectly, or at all. A fan program, No$Zoomer, was released for version 2.6 which increases compatibility and more settingoptions, as well as the titular zooming optionand resizing abilities. The biggest boost addition is noise cancellation which will clear clears up the static that No$GBA makes with 3d its 3D rendering. Version 2.7a isnIt doesn't compatible with change accuracy though. No$Zoomer yet but does add resizing windows options but any increase of emulating skills is not noticeablenever rebased to newer no$gba versions, and looks like it's abandoned so likely never will. As of In v2.8 it , No$GBA became the first emulator to supports DSi games, and is currently the only emulator that doeswhich has been their most notable feature. Only use No$GBA for DSi gamesthat don't work on other emulators, its debugging features (if you do translate/romhack 've taken up romhacking for DS/GBA gamesor homebrew development), if you value emulation speed above everything, if you're using a potato PC, or just as a last resort.* ;[[mGBA#medusa|medusa]]: [[melonDSmGBA]] developer endrift is also creating a recent DS emulator by ex-DeSmuMe devs who want to make a better optimized emulator eventually including features the existing emulators either don't have or have , but are marred with other problems. Itit's still very early much a work-in the works -progress and doesnisn't have 3D implemented yetnearly as far as melonDS in terms of the capabilities it's covered. As of March 2018, medusa's development is "suspended until further notice".<ref name="medusa suspended">https://mgba.io/2018/03/09/holy-grail-bugs-revisited/#postscript-a-several-month-late-explanation</ref>;iDeaS: An abandoned and experimental DS emulator that uses a plug-in system, it's very slow and buggy but can boot has partially gotten some games. A couple other new emulators are also under developmentfeatures working like the camera and slide accessories.* ;[[ensataEnsata]] is a leaked : Nintendo's official DS emulator by Nintendothat was leaked to the public. It's not very usable or compatible, but does it can run a few games. '''Comparisons of several Nintendo DS emulators:'''* [https://emucross.com/the-next-generation-of-ds-emulators/ Looking Toward the Next Generation of DS Emulators] (By [iDeaS[Dolphin]] is a dead experimental DS emulator with a plugtester, [https://dolphin-in systememu.org/blog/authors/JMC47/ JMC47], AKA Justin M. Chadwick. 5 June 2017. Tested emulators: melonDS (0. It's very slow 2 and buggy0.3), but some features like medusa (Alpha 2) & GBE+ (1.1) compared to the camera and the slide accessory were only emulated partially by iDeaS. Not recommendedmature DeSmuME.)
===High Resolutionresolution===* ;melonDS: Has an OpenGL renderer with upscaling as of version 0.8.<ref name="melondsopengl">http://melonds.kuribo64.net/comments.php?id=90</ref> The renderer is much faster than DeSmuME's and supports increasing the internal resolution up to 16x native resolution. More features such as texture filtering are planned.;DeSmuME X432R is a :A fork of DeSmuME, that has many more graphical enhancement such as an option to increase internal resolution and use MSAA. The devs of DeSmuME have now included an option for increased internal resolution (see below), making X432R outdated. See the [[DeSmuME]] page for more details. Check out ;DeSmuME <small>([http[libretro]])</small>://www.geocities.jp/gponys/desmume_aa.html this site] to see what you're missing out on.*libretro port of DeSmuME also Also has an option to increase internal resolution since [https://github.com/libretro/desmume/commit/5e430dfbc22f9d54c77f291304a38352ee1e5a63 August 8, 2015 git commit]. It requires a very high-end CPU to run at a reasonable framerate.*;DraStic has :Has released a beta version supporting double the original resolution.*The ;Virtual Console <small>(Wii U's DS Virtual Console have )</small>:Has a configuration file with support for x2 internal resolution without any significant performance hit (as well as a brightness setting). However, there's no legit way to enable it without a homebrew-enabled console.
==Connectivity==
===Local Multiplayer, Wi-Fi Connection, and Wii/The DS Connection===offers five types of connections:* '''Local Multiplayer is not supported by any emulator. No$GBA can emulate it but the connection fails somewhere during establishing the actual connection wireless communications''' - ''(despite the names from the other DS showing just fineMultiple cartridges).''* '''DS Download Play isn't supported by any emulator so far, though NDS'' -bootstrap homebrew on the Nintendo 3DS can boot some of them.''(Single cartridge)''* Nintendo WFC '''Wi-Fi Connection''' - ''(Online Multiplayer) was successfully emulated with third-party DeSmuME forks, but has quite a bit of requirements (Ethernet cable, though this can be circumvented with external software). After service shutdown, there was a version compatible with the fan servers (restoring all DLC data but sadly most multiplayer games had their content lost forever).''* '''DS/Wii connection isnconnectivity't emulated in any capacity. ''Pokémon Battle Revolution* '''GBA/DS connectivity''' playability is very limited this way.
These features are not supported by the mainline {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|Local! scope="col"|Download Play! scope="col"|Wi-Fi! scope="col"|GBA/DS|-|[[melonDS|melonDS]]|align=left|{{Icon|Windows|Linux}}|[http://melonds.kuribo64.net/downloads.php {{MelonDSVer}}] <br> [https://github.com/Arisotura/melonDS/actions Dev Bulids]|{{~}} ||{{~}} ||{{✓}} ||{{✓}}|-|[[DeSmuME project in particular due to ]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://desmume.org/download/ {{DeSmuMEVer}}]|{{✗}} ||{{✗}} ||{{~}} ||{{✓}}|-|[[No$|No$GBA]]|align=left|{{Icon|Windows|DOS}}|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}|} The major challenge with emulating multiplayer functionalities is timing inaccuracies and ''creative differences'', and it's highly unlikely they will ever be included in which have made many projects, such as DeSmuME, not want to implement them. So far, the futureonly emulator to actually make any progress is melonDS, but even that is still under development. If you ===Local wireless communication===Players who have a copy of the same game can link together using the DS're interested in these features, follow other projects and refrain from contacting wireless signals (given that the developers about them as per their wishes in their "official stance" on Wi-Fi features in generalgame offers this feature).
===GBA/DS Connectivity===Inserting a GBA card in Slot-2 in a Nintendo DS unit (thatmelonDS supports wireless communication with several games, including ''s not a DSi) while a DS game is running could unlock various gameplay features in some DS gamesNew Super Mario Bros. DeSmuME can emulate this: while playing the DS ROM'' and ''Pokemon'', go but you need to "Confighave either multiple instances opened, which can slow down overall performance, Slot 2 (or connect multiple computers via LAN. No$GBA Slot)" and select "GBA Cartridge". Now select can connect but fails before the GBA ROM file, and make sure its sav file actual connection is in the same folder. You may need to reset the game sometimes to see the effect in-gamefinished.
Features like ===DS Download Play===This feature allows players with a DS device, and only one copy of a game, to play together. This way, everyone doesn't need to have a copy of the game. The player with the physical cartridge will host the game while the solar sensor in Boktai DS (Lunar Knight) other players connects using a "downloaded" version received from the host. Normally they are either simple mini-games, stripped-down demos of the GBA Boktai cartridges in Slotmain game, or a limited version of multiplayer. In most cases it's better to use multi-2 cart instead, however, there are not emulated yet on the other handsome games, like ''Mario Party DS'', that require Download Play to use its multiplayer.
==DSi==Nintendo released the DSi in 2009Download Play is supported by melonDS. Like with local multiplayer, doing away with Slot-2 (used by GBA cartridges it is very hit and Guitar Hero games) miss but also adding new lighting effects, a camera, more RAM, and downloadable titles called DSiWare though those were capped to 16MB because they were installed to unlocking the very small internal NAND memoryframerate helps. DSiWare releases were also region lockedmelonDS will often fail during the download process, and the system language couldn't be changed. The Nintendo 3DS is also compatible with those but some games actually go as far as booting and offers a way to back them up to an SD cardsometimes in-game as well.
There===Nintendo Wi-Fi Connection=== Nintendo's three types of games using DSi hardware enhancements:online service that was available for the Wii and DS and was free to use. It was shut down on May 20, 2014, due to the company GameSpy, the ones who were managing these servers, shutting down its multiplayer services after being bought out. A popular game that used this feature was ''Mario Kart DS''.
* '''DSiThere was a third-enhanced retail cartridges:''' Regular DS retail cartridges party DeSmuME fork that successfully emulated WFC but has quite a bit of requirement (Ethernet cable, though this can be circumvented with external software). After the service shutdown, there was a version compatible with the older DS models, fan servers (restoring all DLC data but unlocking more RAM and features when used on the DSi, similar to some late GBC sadly most multiplayer games on the GBAhad their content lost forever). A couple melonDS is one of dozen games from Japan and US/EUR relied on this method. Those games will still boot on DS the only emulators but without the DSi enhancementsto offer Wi-Fi capabilities.* It'''DSis still a work-exclusive retail cartridges:''' Retail cartridges relying heavily on the DSi hardware features. A bootin-up error screen will show when attempting to load those on regular DS models (and by extensionprogress, emulators for those). Only five games were released this way, either launch games or because they were too big to fit in 16MB.* '''DSiWare:''' Downloadable titles downloaded only through the DSi eShop (discontinued), or the Nintendo 3DS eShop (though but it uses a different file packaging format). They have a 16MB size limitation and there's lots of interesting exclusives for the system released that wayworks relatively well.
Nintendo 3DS users can still buy (or install .cia dumps from elsewhere) DSiWare titles specifically. So far, no emulator (save for NO$GBA, more ===DS/Wii connectivity===Uses wireless communication on that later) can play dumps from the first two types in DSi modeDS to connect to the Wii. The only flashcard able idea is parallel to play the first two types (GBA Link Cable for the GameCube, and not just like the third) on real DSi/3DS hardware Link Cable, only a handful of games actually have this feature. Some notable examples are ''Final Fantasy Crystal Chronicles: Echoes of Time'' which is essentially the same as the (discontinued DS port but can connect with other DS' with the game, ''Pokemon Battle Revolution'' in which players could transfer their Pokemon to the game and now expensive) CycloDS iEvolution flashcard. To use said flashcard on the DS as a 3DScontroller, since it's otherwise blocked'Animal Crossing: City Folk'' in which data could be transferred between the DS version ''Animal Crossing: Wild World'', youand the ''Nintendo Channel'll need custom firmware allowing you ' on the Wii where players could download demos of DS games to do sotheir console using Download Play (basically the same idea as the Download Station kiosk).
DSi used an encryption system for the game dumps that went on So far, no emulator has been able to emulate this feature, nor have attempted to. If this was ever going to be enhanced and used for the 3DS. This encryption is checked at start-upemulated, hence why DS emulators don't even manage to boot DSiWare dumpsit would require work on both ends.
That aside, compared to regular ===GBA/DS games, DSi games had some additional header information that wasn't even correctly dumped connectivity===Inserting a GBA cartridge in the earlier broken dumpsSlot-2 of the Nintendo DS while a game is running can unlock various gameplay features for [https://nintendo. The 2017 set has updated many of those, though it's still severely lacking in DSiWare exclusivesfandom. DSiWare dumps exist in both NDS format, or CIA format (for the ones who want to boot in on their 3DS)com/wiki/List_of_Nintendo_DS_games_with_GBA_connectivity several DS games].
It's unknown if No$GBA added support for DSi games starting with version supports this, but it can be done in DeSmuME by going to Config > Slot 2(GBA Slot) and selecting GBA Cartridge.8Select the GBA ROM file, although some games wont boot and others have graphical glitchesmake sure it's <code>.sav</code> file is in the same folder. You'll may need to enable "DSi/retail" under reset the settingsgame for it to take effect. DSi emulation requires a copy As of version 0.9, melonDS supports GBA connectivity and even added support for the lower 32K-halves of the ARM7/ARM9 BIOSes solar sensor on GBA Boktai cartridges used in Boktai DS (BIOSDSI7Lunar Knight), something DeSmuME has yet to support.ROM Either drag and BIOSDSI9.drop the GBA ROM), which are different from onto the regular DS BIOS files and needed for program before starting or open the decryption, though nobody on file before loading the internet bothered to upload those from their old useless permanently-offline DSi (they contain system specific info)NDS file.
Emulation is very iffy due to a so-so DS emulation foundation in NO$GBA, and the camera is just spoofed as a static image, meaning games that use it may boot but it won't be very playable. It's very unlikely DSiWare emulation is ever going to be implemented in Desmume due to various factors unique to that project.==Nintendo DSi=={{Main|Nintendo DSi emulators}}
==Special Hardwarehardware==* ''';Guitar Hero Padpad:''' Used in the "Guitar Hero: On Tour" series (required) and Band Hero DS. Supported by DeSmuME (Slot 2).* ''';Piano for Easy Piano:''' Supported by DeSmuME (Slot 2).* ''';Taito Paddle Controllerpaddle controller:''' Compatible with Arkanoid, Space Invaders Extreme, Space Invaders Extreme 2 , and Space Bust-a-Move. Supported by DeSmuME (Slot 2).* ''';Tilt Sensorsensor:''' Used in "Tony Hawk's Motion/Hue's Pixel Painter." No emulators support this add-on yet.(Slot 2)* ''';Rumble Packpack:''' Supported by DeSmuME (Slot 2). Requires compatible Joystick.* ''';Slide Controllercontroller:''' Required by "Slide Adventure Mag Kid". Yasu made a shoddy [http://home.usay.jp/pc/etc/nds/iDeaS_slide.zip plug-in] for iDeaS (the recommended version was 1.0.2.9.) to try to emulate it. No emulators support this add-on at the moment.* ''';Pokémon Keyboardkeyboard:''' Bundled with the Pokémon Typing game (JP/UK/FR). The game refuses to boot without a keyboard, but it can be run on emulators with an anti-piracy fix and another DeSmuME-specific save bug fix. There is also [http://pokemonlog.com/pokemon-fuligin-download-rom/ a pre-patched ROM.] While it's playable using the on-screen keyboard on the lower screen, the keyboard wasnisn't actually emulated. There is a [httphttps://pokemon-projectgithub.com/noticiasAnimeCommander/778Learn.With.Pokemon-1Typing-Adventure.lua/blob/master/%C2%A1Juega-a-Pok%C3%A9mon-Typing-DS-con-tu-teclado patched version of DesMuMe with %20Typing%20DS%20Keyboard%20Script.lua a Lua script] (Download by clicking on "Descargar".) that permits using the actual keyboard by mapping presses of the actual keyboard to taps of the virtual Touch Screen. However, you are going to need to blank out all the way control/hotkey bindings of DeSmuME if you are going to play this game because some of the Lua script was coded mapped keyboard keys also activate some controls; otherwise, pressing the virtual numbers to Q key would also pause the actual number padgame, presumably because given one example. A recommendation would be to have a separate copy of 32-bit DeSMuMe which purpose is playing *only* the actual number keys are mapped to hotkeysPokémon typing games. HoweverIn that copy, you can blank place the hotkeys and modify patched ROM, the Lua script, and a 32-bit version of [https://sourceforge. net/projects/luabinaries/files/5.1.5/Windows%20Libraries/Dynamic/ lua51.dll.] (The platform used in building the <code>.dll</code> should not matter.) Even then, not only is the emulated workaround a little slow, but saving is still broken. Use savestates, instead.* ''';DS Cameracamera:''' Accessory bundled with the Japan-only Face Training (an a European localization for Christmas 2007 was cancelledcanceled, and it was released as a retail DSi game in 2010 using the internal camera rather than the original accessory). Not to be confused with the built-in DSi camera. No emulators exist for it at all.;Bayer DIDGIT: A glucose meter for diabetic children with a game called ''Knock 'Em Downs: World's Fair'' that rewards them for checking their blood sugar levels regularly. The game has been dumped but no support for the glucose meter peripheral exists as of the time of this writing; it may, however, be possible to add reward points through Action Replay codes, not to mention that the game will still function without the glucose meter attachment anyway (albeit with reduced functionality, of course).
===iQue DS Region Lockregion lock===iQue is Nintendo 's Chinese subsidiary (previously a partnership between them and Wei Yen until 2013), so when they released their Nintendo DS in China under the name iQue DS, along with a few localized games. Much like they did with , their ROMs had special flags set in them to check if the hardware that ran the GBA toocartridge was iQue's or Nintendo's as a sort of region lock. Except Nintendo's own hardware would fail this check, throwing an "Only for one thingiQue DS" error in white text on a black background. While the Chinese No other DS ROMs are perfectly normal DS ROMs, besides the tiny fact they games have this mechanism; not even for Korean releases. This region locking implemented, preventing them from running on any DS system that's not lock is bypassed by the Chinese iQue DS model (but any 3DS from any region will run for these Chinese DS games, despite the 3DSs even though 3DS games being have their own region-lockedlock. Go figure.) No other DS games - not even Korean releases - do thisIt's weird.
If you try Emulators differ in their behavior to emulate those ROMs with this region lock. No$GBA, it just crashes. DeSmuME will at least bootcan load them. However, for melonDS, but always show the message that shows on real (non-iQue) DS hardware - you need a glowing message on a black background saying "Only for [[Emulator Files|Firmware Dump]] from an iQue DS" (in English) and just loop endlessly on that same screen, otherwise, it will replicate the region lock. In the event you're desperate to emulate those releases, you'll want to change  The only way the ROM will accept other hardware (and thus emulators) is with a hack, involving a simple byte change. Use a hex editor) - specifically to change the byte located at <code>0x1D must be changed </code> from value <code>80 </code> to <code>00</code>.
===Other issues===
Certain games, such as American Girl titles (e.g. ''Julie Finds a Way'' and ''Kit Mystery Challenge'') suffer from severe flickering issues which keep those games from being playable on most emulators; so far . [[DraStic]] is was the only first emulator able to run the two games properly, and while Desmume DeSmuME r5043 had an initial fix that worked around the flickering issuesglitch, it was removed in later revisions as it broke compatibility with ''Pokemon SoulSilver '' among others; this has since been patched on r5531 once the true nature of the [https://sourceforge.net/p/desmume/bugs/1134/ bug] was better understood.The fix would be later incorporated in other emulators. ''Ultimate Mortal Kombat'' suffers from flickering and slowdown due to the way it loads sprites, though it isn't as serious in DraStic. ''Star Wars: The Clone Wars – Jedi Alliance'' is an even more egregious example, crashing due to timing differences between actual hardware and an emulated system. ==References==<references /> {{Nintendo}}
[[Category:Consoles]]
[[Category:Handheld consoles]]
[[Category:Nintendo consoles]]
[[Category:Seventh-generation video game consoles]]
[[Category:Nintendo DS emulators|*]]
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