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Nintendo DS emulators

604 bytes added, 16:58, 1 July 2020
Updated to RSDuck's switch port.
|[[melonDS]]
|align=left|{{Icon|Windows|Linux}}
|[http://melonds.kuribo64.net/downloads.php {{MelonDSVer}}] [https://github.com/Arisotura/melonDS/actions <br/>Git CI Builds]
|{{✗}} ||{{✓}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} <small>(WIP)</small>
|-
|[[DeSmuME#Graphical_Enhancement|DeSmuME X432R]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://web.archive.org/web/20150920170430im_/http://shikaver01.webcrow.jp/desmume_x432r/index.html 2015-04-19]|{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}
|-
|[[GBE+]]
|-
|[[DraStic]]
|align=left|{{Icon|Android|LinuxPandora}}
|[https://play.google.com/store/apps/details?id=com.dsemu.drastic {{DraSticVer}}]
|{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[[melonDS]]<small> (unofficial)</small>
|align=left|{{Icon|Android}}
|[https://github.com/rafaelvcaetano/melonDS-android Git]
|{{✗}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}} (WIP)
|-
|[https://inds.nerd.net/ iNDS]<br/><small>(nds4ios derived)</small><br/><small>(DeSmuME based)</small>
|[http://nds4ios.angelxwind.net/i/?page/downloads SVN]
|{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}
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|Dsoid
|align=left|{{Icon|Android}}
|[http://www.emucr.com/search/label/Dsoid?&max-results=12 SVN]
|{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[http://jeffq.com/blog/nds4droid/ nds4droid]<br/><small>(DeSmuME based)</small>
|[[melonDS]]
|align=left|{{Icon|Switch}}
|[https://gbatemp.net/downloadthreads/melonds-for-switch.35201518300/ 0page-62#post-9077251 Latest Build]<br/>[https://github.8.3com/RSDuck/melonDS/tree/switch Git]
|{{✗}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|align=left|{{Icon|Windows|Linux}}
|{{MelonDSVer}}
|{{~}} ||{{~}} ||{{~}} ||{{}}<small>(Git)</small>
|-
|[[DeSmuME]]
===DS Download Play===
Players who both have a DS but only one copy of a game can use "Download Play" to play together without everyone needing a copy of the game. The player with the physical cartridge will host the game while the other players connects using a "downloaded" version received from the host. Normally they are either simple mini-games or , stripped down versions demos of the main game, so in or a limited version of multiplayer. In most cases it is 's better to use connect using multiple cartridges multi-cart instead. However, however there are some games, like ''Mario Party DS'', that requires Download Play in order to use its multiplayer.
Download Play isn't is supported by any emulator so farmelonDS. Like with local multiplayer, though [[Emulators on 3DS#Nintendo DS|NDS-bootstrap]] homebrew on it is very hit and miss but unlocking the Nintendo 3DS can boot some of themframerate helps. melonDS fails will often fail during the download process though , but some games actually go as far as booting, but never to the actual "and sometimes in-game"as well.
===Nintendo Wi-Fi Connection===
===DS/Wii Connectivity===
Uses the wireless communication on the DS to connect to the Wii. The idea is parallel to the GBA Link Cable for the GameCube, and just like the Link Cable, only a handful of games actually have this feature. Some notable examples are ''Final Fantasy Crystal Chronicles: Echoes of Time'' which is essentially the same as the DS port but can connect with other DS' with the game, ''Pokemon Battle Revolution'' in which players could transfer their Pokemon to the game and use the DS as a controller, ''Animal Crossing: City Folk'' in which data could be transferred between the DS version ''Animal Crossing: Wild World'', and the ''Nintendo Channel'' on the Wii where players could download demos of DS games to their console using Download Play (basically the same idea as the Download Station kiosk).
So far, no emulator has been able to emulate this feature, nor have attempted to, and considering that the GBA/GCN connectivity on Dolphin has yet to fully functionsachieve full functionality (and a lack of interesting titles that uses it), hints that this feature won't be emulated for a while. If this was ever going to be emulated, it would require work on both ends.
===GBA/DS Connectivity===
Inserting a GBA cartridge in the Slot-2 of the Nintendo DS while a game is running can unlock various gameplay features for [https://nintendo.fandom.com/wiki/List_of_Nintendo_DS_games_with_GBA_connectivity several DS games].  It's unknown if No$GBA supports this, but it can be done in DeSmuME by going to Config > Slot 2 (GBA Slot) and selecting GBA Cartridge. Select the GBA ROM file, make sure its <code>.sav</code> file is in the same folder. You may need to reset the game for it to take effect. DeSmuME, however, does not The latest git of melonDS added support for GBA games with hardware features like connectivity and even added support for the solar sensor from on GBA Boktai cartridges used in Boktai DS (Lunar Knight), something DeSmuME has yet to support. Either drag-and-drop the GBA ROM onto the program before starting or open the file before loading the NDS file.
==Nintendo DSi==
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