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Nintendo 3DS emulators

21,231 bytes added, 18 April
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Hardware features: fixed this section because i made a few mistakes when i worked on it last
|title = Nintendo 3DS
|logo = 3ds.png
|imagecaption=Nintendo 3DS XL
|developer = [[:Nintendo]]
|type = [[:Category:ConsolesHandheld consoles|Handheld game console]]
|generation = [[:Category:Eighth-generation video game consoles|Eighth generation]]
|release = 2011(3DS)<br/>2014 (new 3DS)|discontinued =2017 (new 3DS)<br/>2020 (3DS)|predecessor = [[Nintendo DS emulators|DS(i)]]|successor=[[Nintendo DSSwitch emulators|Switch]]|emulated = {{~}}
}}
 {{for|other emulators that run on 3DS hardware|Emulators on 3DS}}  The '''[[wikipedia:Nintendo 3DS|Nintendo 3DS ]]''' is the latest an eighth-generation handheld game console by Nintendo, released in on March 27, 2011, for {{inflation|USD|249|2011}}. The original model and the 2DS had a dual-core ARM11 MPCore at 268 MHz and a single-core ARM9, 128 MBs of RAM and 6 MBs of VRAM, and a DMP PICA200 GPU. The New 3DS and New 2DS XL models upgrade this to an 804 MHz quad-core ARM11 and 256 MBs of RAM, along with an extra pair of shoulder buttons and a right analog stick. The most notable feature of this console is the use of [https[wikipedia://en.wikipedia.org/wiki/Autostereoscopy |autostereoscopic]] (i.e. without glasses-free) 3D, which can be configured using a slider. This was omitted on the cost-reduced 2DS and New 2DS XL models, which were released due to eye health concerns with children ages 6 and under whom Nintendo advised not to use the 3DS' stereoscopic mode (though it is speculated that said advisories were more for liability reasons in case of a health-related lawsuit). ;Remember, [[Wikipedia:Category:New_Nintendo_3DS_games|certain titles are exclusive to the New 3DS, New 3DS XL and New 2DS XL]]. Make sure your chosen emulator supports these variations if you want to play them.
__TOC__
==Emulators==
<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|New 3DS
! scope="col"|[[#Hardware_features|Hardware features]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="10"|PC / x86|-|[[Citra(PabloMK7 fork)]]|align=left|{{Icon|Windows, |Linux, |macOS}}|[https://github.com/PabloMK7/citra/releases/latest git]|{{✓}}|{{~}}|{{?}}|{{?}}|{{✓}} |{{✓}}|{{✓}}|-|[https://github.com/Lime3DS Lime3DS]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/Lime3DS/Lime3DS/releases {{Lime3DSVer}}]|{{✓}}|{{?}}|{{?}}|{{?}}|{{✓}}|{{✓}}|{{✓}}|-|[[Panda3DS]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/wheremyfoodat/Panda3DS {{Panda3DSVer}}]|{{✓}}|{{~}}|{{~}}|[https://github.com/Panda3DS-emu/Panda3DS-Games-List/issues 34%<br/><small>46 out of 135 reported titles</small>]|{{✓}}|{{✓}}|{{~}}|-|[[Mikage]] (御影)|align=left|{{Icon|Windows|Linux}}|{{na}} <small>(WIP)</small>|{{~}}|{{~}}|{{~}}|N/A|{{~}} <ref name=mikageopen>[https://mikage.orgapp/faq/#willmikagebeopensource FAQ: Will Mikage be open-source?]</ref>|{{✓}}|{{TBD}} <small>(WIP)</small>|-|[https://github.com/Gamer64ytb/Lemonade Lemonade]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/Lemonade-emu/downloadLemonade/ Nightlyreleases {{LemonadeVer}}]
|{{✓}}
|{{?}}
|{{?}}
|{{?}}
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[[Citra]]<small><br/>[https://docs.libretro.com/library/citra/ citra_libretro]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://git.libretro.com/libretro/citra ''libretro cores'']<ref group=N name=Citralibretro>Similar to Dolphin, PPSSPP and melonDS libretro cores, the standalone version of Citra is highly recommended over the libretro core as the libretro core version is outdated and can be slow and unstable.</ref><br/>[https://citra-emu.org/ Former website] ‡
|{{✓}}
|{{~}}
|{{~}}
|[http://web.archive.org/web/20240301112349/https://citra-emu.org/game/ 63%<br/><small>327 out of 519 reported titles</small>]
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[[3dmoo]]Corgi3DS|align=left|{{Icon|Windows, |Linux|macOS}}|[https://github.com/plutoooPSI-Rockin/3dmoo/ GitCorgi3DS git]|{{✗}}|{{✗}}
|{{✗}}
|{{?}}
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[[TronDS]]|align=left|{{Icon|Windows, |Linux}}
|[http://trondsemu.byethost15.com/downloads.html 1.0.0.5]
|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}
|{{✗}}
|{{✗}}
|{{✗}}
|-
|[[3dmoo]]
|align=left|{{Icon|Windows|Linux}}
|[https://github.com/plutooo/3dmoo git]
|{{✗}}
|{{✗}}
|{{✗}}
|{{?}}
|{{✓}}
|{{✗}}
|{{✗}}
|-
|LemonLime
|align=left|{{Icon|Windows, |Linux, |macOS}}|[https://github.com/CyuubiItsKaitlyn03/LemonLime/ Gitgit]|{{✗}}|{{✗}}|{{✗}}|{{?}}|{{✓}}|{{✗}}|{{✗}}|-|VVCTRE|align=left|{{Icon|Windows}}|[https://archive.org/details/vvctre-bestbuild archive]
|{{✓}}
|{{✗}}
|{{✗}}
|{{?}}
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="10"|Mobile / ARM
|-
|[[Citra (PabloMK7 fork)]]
|align=left|{{Icon|Android}}
|[https://github.com/PabloMK7/citra/releases git]
|{{✓}}
|{{~}}
|{{?}}
|{{?}}
|{{✓}}
|{{✓}}
|{{✓}}
|-
!colspan|[https://github.com/Lime3DS Lime3DS]|align="9"left|{{Icon|Android}}|[https://github.com/Lime3DS/Lime3DS/releases {{Lime3DSVer}}]|{{✓}}|{{?}}|{{?}}|{{?}}|{{✓}}|{{✓}}|Mobile{{✓}}
|-
|[[CitraMMJ]] <small>(Unofficial)<|align=left|{{Icon|Android}}|[https:/small>/github.com/weihuoya/citra/releases git]|{{✓}}|{{~}}|{{~}}|{{?}}|{{~}}|{{✓}}|{{~}}|-|[[Android emulatorsPanda3DS]]|align=left|{{Icon|Android]]}}|[https://github.com/SachinVinwheremyfoodat/citra_android FrontendPanda3DS 1.0] <small>(WIP)</small>|{{~}}|{{~}}|{{~}}|?|{{✓}}
|{{✓}}
|{{~}}
|-
|[https://github.com/emuPlace/Limon/ Limón]
|align=left|{{Icon|iOS}}
|[https://github.com/emuPlace/Limon/releases/tag/v1.0.8.5.1 1.0.8.5.1]
|{{✓}}
|{{✗}}
|{{✗}}
|{{?}}
|{{✓}}
|Discontinued, Use [https://folium.emuplace.app/ Folium]
|{{~}}
|-
|[[Mikage]] (御影)
|align=left|{{Icon|Android}}
|{{na}} <small>(WIP)</small>
|{{~}}
|{{~}}
|{{~}}
|N/A
|{{~}} <ref name=mikageopen></ref>
|{{✓}}
|{{TBD}} <small>(WIP)</small>
|-
|[https://github.com/Gamer64ytb/Lemonade Lemonade]
|align=left|{{Icon|Android}}
|[https://github.com/Lemonade-emu/Lemonade/releases Alpha 2] ‡
|{{✓}}
|{{?}}
|{{?}}
|{{?}}
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[[Citra]]
|align=left|{{Icon|Android}}{{Icon|iOS}}<ref group=N>iOS support only available with rinsuki builds.</ref>
|[https://buildbot.libretro.com/nightly/android/latest/arm64-v8a/ ''libretro core'']<ref group=N name=Citralibretro></ref><br/>[https://citra-emu.org/ Former website] ‡<br/>[https://github.com/rinsuki/citra rinsuki builds for iOS] ‡
|{{✓}}
|{{~}}
|{{~}}
|[http://web.archive.org/web/20240301112349/https://citra-emu.org/game/ 63%<br/><small>327 out of 519 reported titles</small>]
|{{✓}}
|{{✗}}
|{{✗}}
|}
</div>
<references group=N />
===Comparisons===
;[[Citra]]
: An open-source Nintendo 3DS emulator made by experienced emulator developers. The devs insist that it's still experimental, but as of mid-2019, around half of all games are fully playable with minor or no issues, on top of that its supports lots of [[#Hardware_features|hardware features]] and [[#Enhancements|enhancements]]. An official Android version was [https://web.archive.org/web/20240229131511/https://citra-emu.org/entry/announcing-citra-android/ released in May 2020], also there is a VR project for this emulator called "[[Virtual_reality#Emulators_with_VR_support|CitraVR]]". As of March 4th 2024, the [[Yuzu#Lawsuit|lawsuit filed by Nintendo]] against the management of the yuzu emulator has led to the unfortunate decision to cease official distribution of yuzu and Citra.
 
:;[[Citra (PabloMK7 fork)]]: A fork of Citra that was initially created to add online play[https://twitter.com/Pablomf6/status/1719705943028449372], but continues to receive new updates and other new features following the end of support for upstream Citra. PabloMK7 was a contributor of Citra. The repository has also seen work from GPUCode, who was one of the most active contributors for Citra before the repository was deleted.
 
:;[[Citra MMJ]]: An unofficial Nintendo 3DS emulator for Android written by weihuoya and forked from Citra. Offers less stuttering and greater performance than mainline Citra on Android, along with additional features.
 
:;Limón: Port of Citra to iOS/iPadOS devices, developed by Jarrod Norwell. Previously known as emuThreeDS. Now continued as a [[Multi-system_emulators|multi emulator]], Folium.
 
:;Lime3DS: Fork of Citra. The main goal of the project is to act as a revival of Citra<ref>https://github.com/Lime3DS#lime3ds-is-a-project-which-aims-to-revive-citra-the-most-popular-open-source-nintendo-3ds-emulator</ref>.
===Comparisons===:;Lemonade: Fork of Citra. Previously known as Citra-Enhanced. Development ceased temporarily in March, 2024[https://old.reddit.com/r/EmulationOnAndroid/comments/1bbos29/citraenhanced_is_going_to_be_continued_and/] due to the [[Yuzu#Lawsuit|stoppage of Citra development]]. After which, the project changed its focus to the Android platform and planned to add new [[#Hardware_features|features]] and [[#Enhancements|enhancements]]. However, due to critique stemming from Lemonade's developers stealing code from other forks, violating Citra's GPL license, and berating developers of other forks<ref>https://web.archive.org/web/20240411140255/https://twitter.com/Pablomf6/status/1778376166098825515</ref>, the team has since abandoned the project[https://github.com/Lemonade-emu/Lemonade/pull/2/files#diff-b335630551682c19a781afebcf4d07bf978fb1f8ac04c6bf87428ed5106870f5R16]. ;[[CitraMikage]]:An emulator developed by Tony Wasserka, a.k.a. ''neobrain'', which focuses on optimization and stability on Android and PC, willing to fill the gap left by Citra. It is closed-source, but the developers have stated that they will release the source code bit-by-bit after the app's official release.<ref name=mikageopen></ref> [https://mikage.app/faq/ Mikage is in an early in stage of development open-source Nintendo ], but according to its developers it already supports some [[#Hardware_features|hardware features]] and several commercial games. ;[[Panda3DS]]: A [[High/Low_level_emulation|HLE approach]] 3DS emulator made founded by experienced emulator developers. It is considered experimentalAlber and wheremyfoodat (Peach), and it runs homebrew applications with a decent degree currently developed by an array of compatibilitydevelopers. Though it It can play most commercial run many games to , even including some extentNintendo 3DS applets. ;Corgi3DS: A unique 3DS emulator designed for macOS systems. Its GitHub activity started on [https://github.com/PSI-Rockin/Corgi3DS/commit/1b81c7e00c9a7a73f2da12d07ec3a9e4bc69c6ac May 5, the emulator 2019]. The main programmer is a self-proclaimed dog-lover and has various graphical previously created CorgiDS and sound issues with some gamesDobieStation, and requires a very powerful CPU for most games though the former seems to be playablehave been abandoned. Citra Corgi3DS is being regularly mainly indigenous, but the preliminary [https://github.com/PSI-Rockin/Corgi3DS/commit/a60b06683495e4e8fd0c170ec4ca8c453ce31609 Wi-Fi code] was ported from [[melonDS]]' code. The main programmer said that they "''haven't worked onit in several months, and progress in it 's basically a hobby project of mine that I touch when I feel the urge''". Thus, the project is faster than expected for most emulatorson an indefinite hiatus. However ;[[TronDS]]: A closed-source Nintendo 3DS emulator, there's still no telling how long presumably made by the iDeaS author. Little is known about it other than that it will can run simple homebrew. It cannot be before it is suitable used for playing games to completion. ;[[3dmoo]]:Another An open-source Nintendo 3DS emulator, made by experienced developers in the DS hacking scene. It was released shortly after Citra and received similar progress for a few months, but was eventually aborted by its authors after a while. ==Hardware features==<div style="overflow-x:auto;width:100%">{|class="wikitable" style="text-align:center;vertical-align:middle;TronDSwidth:100%"|- ! colspan=2 | Name ! Citra ! Citra (PabloMK7 fork) ! Citra MMJ ! Mikage ! Panda3DS|- | rowspan=1 | [[Wikipedia:Nintendo_3DS_system_software|3DS system software]] | [[Wikipedia:Nintendo_3DS_system_software#Home_menu|HOME Menu]] | {{✓}}[https://web.archive.org/web/20240229150223/https://citra-emu.org/entry/citra-progress-report-2023-q2/#home-menu *] | {{✓}} | {{✗}} | {{✓}}[https://www.youtube.com/@MikageEmu/videos *] | {{✓}}[https://github.com/wheremyfoodat/Panda3DS#compatibility *]|- | colspan=2 | [[#DS Mode|DS Mode]] | {{✗}} | {{✗}} | {{✗}} | {{TBD}} | {{✗}}|- | colspan=2 | [[Virtual_Console|Virtual Console]] | {{✓}} | {{✓}} | {{?}} | {{TBD}} | {{?}}|- | colspan=2 | [[Virtual_reality#Emulators_with_VR_support|3D Screen]] | {{✓}}<ref group=N>Citra supports Stereoscopic 3D mode (Side by Side, Anaglyph, Interlaced, Reverse Interlaced).</ref> | {{✓}}<ref group=N>Supports Stereoscopic 3D mode (Side by Side, Anaglyph, Interlaced, Reverse Interlaced).</ref> | {{?}} | {{TBD}} | {{?}}|- | colspan=2 | [[Amiibo]] | {{✓}} | {{✓}} | {{✓}} | {{TBD}} | {{~}}[https://github.com/wheremyfoodat/Panda3DS#compatibility *]|- | rowspan=6 | Inputs | Circle Pad Pro/C-Stick | {{✓}} | {{✓}} | {{✓}} | {{TBD}} | {{?}}|- | Motion Control (Gyroscope/Accelerometer) | {{✓}}<ref group=N>Citra supports motion control in Mouse (Right click), CemuhookUDP and SDL modes.</ref> | {{✓}}<ref group=N>Citra supports motion control in Mouse (Right click), CemuhookUDP and SDL modes.</ref> | {{TBD}} | {{TBD}} | {{?}}|- | [[Wikipedia:Nintendo_3DS_system_software#Nintendo_3DS_Camera|Camera]] | {{✓}}<ref group=N>Citra supports Front and Rear cameras in single (2D) and double (3D) modes. The camera can be a still image or system camera.</ref> | {{✓}}<ref group=N>Supports Front and Rear cameras in single (2D) and double (3D) modes. The camera can be a still image or system camera.</ref> | {{✗}} | {{TBD}} | {{?}}|- | Microphone | {{✓}}<ref group=N>Citra supports microphone as Static noise and Real device.</ref> | {{✓}}<ref group=N>Supports microphone as Static noise and Real device.</ref> | {{✗}} | {{TBD}} | {{?}}|- | [https://github.com/libretro/RetroArch/pull/13743 Head-tracking] | {{?}} | {{?}} | {{✗}} | {{TBD}} | {{?}}|- | Touch-screen | {{✓}}<ref group=N>Citra supports touch-screen in Emulator Window and CemuhookUDP modes. It's possible to use button mapping.</ref> | {{✓}}<ref group=N>Supports touch-screen in Emulator Window and CemuhookUDP modes. It's possible to use button mapping.</ref> | {{✓}} | {{✓}} | {{?}}|- | rowspan=6 | Connectivity | [[Wikipedia:SpotPass_and_StreetPass#Nintendo_3DS|SpotPass/StreetPass]] | {{✗}}[https://web.archive.org/web/20240118041239/https://github.com/citra-emu/citra/issues/4928 *] | {{✓}} | {{~}}[https://www.youtube.com/watch?v=nvSlRyWH32c *] | {{TBD}} | {{?}}|- | NFC Reader/Writer | {{✗}}[https://web.archive.org/web/20201217073356/https://github.com/citra-emu/citra/issues/4797 *] | {{✗}} | {{✗}} | {{TBD}} | {{?}}|- | [[Nintendo_Network|Nintendo Network]] | {{✗}}[https://pretendo.network/progress#juxtaposition-(miiverse) *] | {{✓}} | {{✗}} | {{TBD}} | {{?}}|- | [[Wikipedia:Nintendo_3DS#Download_Play|Download Play]] | {{✓}} | {{✓}} | {{TBD}} | {{TBD}} | {{?}}|- | DS(i) Connectivity | {{✗}} | {{✗}} | {{✗}} | {{TBD}} | {{?}}|- | Wii U Connectivity | {{✗}} | {{✗}} | {{✗}} | {{TBD}} | {{?}}|}</div><references group=N />===DS Mode===:[[Wikipedia:A closedNintendo_3DS#Backward_compatibility|Wikipedia -source Nintendo 3DS emulatorbackwards compatibility]]In addition to its own software, presumably made by the iDeaS authorNintendo 3DS is backward compatible with all Nintendo DS and Nintendo DSi software. Little Like the DSi and DSi XL, the Nintendo 3DS is known about it other than incompatible with DS software that it can run simple homebrewrequires use of the Game Boy Advance port. It Nintendo DS and DSi software cannot be used played with 3D visuals on the 3DS.*None of the 3DS emulators support this feature. There was a [https://web.archive.org/web/20240301010422/https://community.citra-emu.org/t/ds-game-support/33133 feature request] for playing gamesimplementing this feature to Citra emulator.
==Emulation issuesEnhancements==<div style="overflow-x:auto;width:100%">{|class="wikitable" style="text-align:center;vertical-align:middle;width:100%"|- style="font-weight:bold;"! colspan=2 | Name'''The Nintendo ! Citra! Panda3DS! Mikage|-| rowspan=6 | Graphics| [[Resolution|Resizable Internal Resolution]]| {{Y}}| {{?}}| {{?}}|-| [[Widescreen_hacks#Nintendo_3DS|Ultrawide hack]]<br/><small>Widescreen already supported on 3DS currently has system.<br/>However for DS backwards compatibility titles you need to use patches to play in widescreen mode.<br/>There is no emulators that play all support by system for render games with all features intactin other ratios such as ultrawide 21:9 and 32:9.</small>| {{N}}| {{N}}| {{?}}|-| [[Texture_packs#Nintendo_3DS_.28Citra.29|Texture Replacement]]| {{~}}[https://web.archive.org/web/20240304211606/https://citra-emu.org/help/feature/custom-textures/ *]| {{N}}| {{?}}|-| Ray-tracing<br/><small>([https://devblogs.microsoft.com/directx/announcing-microsoft-directx-raytracing/ DXR], [https://www.khronos.org/blog/ray-tracing-in-vulkan VRT] and [https://developer.apple.''' This com/documentation/metal/metal_sample_code_library/accelerating_ray_tracing_using_metal MRT])</small>| colspan=3 | <small>Implementing ray-tracing in an emulator is mainly because for a long time unfortunately quite challenging and unlikely to be feasible in the hardware was documented only sparinglynear future.<br/>However you can try "[[Shaders_and_filters#Notable_ReShade_shaders|Screen-Space Ray Traced Global Illumination]]" shader using ReShade.[https://reshade.me/forum/general-discussion/5442-release-misc-emulators-with-depth-buffer-access#34388][https://reshade.me/forum/general-discussion/5442-release-misc-emulators-with-depth-buffer-access?start=60#46417]</small>|-| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>| {{?}}| {{?}}| {{?}}|-| Super-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], [https://github.com/intel/xess/?tab=readme-ov-file XeSS] and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 2+]])</small>| colspan=3 | <small>Requires access to the depth buffer and homebrew code execution was hard temporal data like motion-vectors so it's quite challenging and unlikely to achievebe feasible in the near future.<br/>Besides any GPU that can use DLSS can run these emulators at 4k native with ease anyway. Nowadays</small>|-| rowspan=4 | Performance| [[Overclocking|Overclock]]| {{Y}}[https://web.archive.org/web/20220428210656/https://github.com/citra-emu/citra/issues/5975 *]| {{N}}| {{?}}|-| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]| {{?}}| {{?}}| {{?}}|-| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], the hardware [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>| colspan=3 | <small>Implementing frame generation technology in an emulator is better known unfortunately quite challenging and homebrew unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is being developedquite possible. Many games boot now[[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''AFMF''' or '''LSFG''' could be used with Citra?, please be aware that some visual glitches and artifacts may occur at this time.|-| Preload [[Wikipedia:ROM_image|ROM image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when images reside on a few even having no noticeable graphical issuesnetwork drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity. However</small>| {{N}}| {{?}}| {{?}}|-| rowspan=6 | Post-Processing| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, sound has not fully been implementedTXAA and MLAA/SMAA)</small>| {{N}}[https://web.archive. Thisorg/web/20201217074552/https://github.com/citra-emu/citra/issues/3623 *]| {{?}}| {{?}}|-| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, along with other various Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>| {{Y}}| {{?}}| {{?}}|-| [[Shaders_and_filters|Filters]]| {{N}}| {{?}}| {{?}}|-|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>| {{?}}| {{?}}| {{?}}|-| [[Shader_Presets|Shader Chain]]| {{~}}<ref group=N2 name=lrExclusive>Exclusive to libretro core.</ref>| {{?}}| {{?}}|-|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]| {{?}}| {{?}}| {{?}}|-| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]| {{?}}| {{Y}}| {{?}}|-| Rewind| {{N}}[https://github.com/citra-emu/citra/issues/5859 *]| {{?}}| {{?}}|-| Fast-Forward/Turbo Speed| {{Y}}[https://github.com/citra-emu/citra/pull/3353 *]| {{?}}| {{?}}|-| Savestates| {{Y}}| {{?}}| {{?}}|-| [https://tasvideos.org/Movies Movie recording/playback]| {{Y}}[https://web.archive.org/web/20201217052538/https://github.com/citra-emu/citra/pull/3500 *]| {{N}}| {{?}}|-| rowspan=2 | Controls| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]| {{N}}| {{N}}| {{?}}|-| [[Input_lag|Input lag-mitigating technique]]| {{N}}| {{N}}| {{?}}|-| rowspan=6 | Quality of life| Built-in [[Mods, exist that make 3DS emulation not ready for prime time just yet_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]| {{✗}}| {{✗}}| {{?}}|-| Built-in [[Cheats_and_patches|Cheat Manager]]| {{Y}}| {{Y}}[https://github.com/wheremyfoodat/Panda3DS#compatibility *]| {{?}}|-| [[Save_disk_space_for_ISOs|Streamable compression format]]| {{N}}| {{N}}| {{?}}|-| Per-Game Profiles| {{?}}| {{?}}| {{?}}|-| Command Line Options| {{?}}| {{?}}| {{?}}|-| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]| {{N}}| {{?}}| {{?}}|-| rowspan=3 | Misc| [https://retroachievements.org/gameList.php?c=62 RetroAchievements]| {{N}}| {{N}}| {{?}}|-| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=3 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.|-| [[Wikipedia:Category:Debugging|Debug Features]]| {{?}}| {{?}}| {{?}}|}</div><references group=N2/>
==Game Imagesimages==
===3DS vs. CIA===
<!--this section is pretty inaccurate-->There are two big types of 3DS game images currently:;NCSD-type: Includes '''.CCIcci''' (Citra CTR Cart Image), aka '''.3DS3ds''' - data on physical carts, can be executed right off the bat, not used much since no one bothered to develop a CFW solution to load them yet (besides converting them to CIA) and only overpriced flashcarts (Gateway/Sky3DS) can load them.;NCCH-type: Includes '''.CIAcia''' (Citra CTR Importable Archive) and '''.CXIcxi''' - installers that unpack game data to the SD card or the 3DS NAND memory (if you have a ticket proving ownership of that game, but tickets can be shared and even fool Nintendo's servers into letting you download the game, using tools like FreeShop or Wii U USB Helper if on a PC). Some homebrew apps (FBI, DevMenu) can install CIA files on 3DS systems with CFW installed. Digital only games will use this format internallyare often distributed as CIAs.
*Note that CTR (Citrus, Citra or CTR ) is the internal code name for the 3DS.
Due to one format being so far restricted to overpriced flashcarts and the very slow Citra development (meaning playing on a real an actual 3DS is still the preferred way to go), the CIA format is preferred in many sharing websites, downloader tools and even tools to dump your own games.
However, converting a CIA image to 3DS format (and vice-versa) is still possible with no loss of content. Read the Encryption section below for a guide.
Some outdated dumping utilities intended for use with Citra (like braindump) produce damaged decrypted 3DS images that can't be easily converted back. No known solution exists so far to fix those dumps.
===Encryption===
Most dumps online are also encrypted. This encryption poses no problem for playing game images on a real an actual 3DS since it can deal with that encryption with internal keys included in the bootrom, but becomes a problem when trying to emulate them on PC. '''Citra cannot requires additional encryption keys to play encrypted games, only decrypted games will work.''' A solution to load encrypted images is for the moment on the back burner and there's not much developer interest for it. If you want to play encrypted games on Citrawithout these keys, you'll have to convert your game images to that the decrypted format.
Formerly, decrypting those ROMs used to require real 3DS hardware (bafflingly enough, Citra devs still ask users to do this even nowadays). It required files generated by a real 3DS called '''xorpads''' unique to that game version, using the encryption engine within the 3DS. After this part, these xorpads (which are big) can be used with PC tools (or other 3DS-based homebrew) to produce the decrypted game image. After that, some 3DS homebrew (Decrypt9, GodMode9) included tools to directly convert encrypted images to decrypted images with a single button press, but those still require a real 3DS.
The game changer was the sighax exploit, allowing to dump which allowed for the dumping of the 3DS bootrom , which includes these encryption keys. This file can be downloaded from the [[Emulator Files#Nintendo 3DS|Emulator Files]] page. You can then use a program like '''[https://gbatemp.net/threads/tutorial-extract-decrypt-games-nand-backups-and-sd-contents-with-fuse-3ds.499994/ fuse-3ds]''' to decrypt games using this file. Simply place boot9.bin in the same folder, run the program, mount the encrypted .cia CIA or .3ds3DS, and find the '''decrypted.cxi''' file inside (usually in the first folder). Citra should be able to load this file without issues. Due to these keys being available, Citra can now play encrypted games (3DS or CIA) without decrypting them. Read [https://web.archive.org/web/20240229064914/https://citra-emu.org/wiki/aes-keys this page]. Then, go to this Reddit page and copy the code from the [https://www.reddit.com/r/CemuPiracy/comments/gpo2ey/aes_key_nintendo_3ds_title_keys_for_citra second comment] (credit floppydoppy2). Copy it and make a new TXT file named '''aes_keys.txt'''. Place this TXT file in the sysdata folder of Citra's user directory. This key file is already included in the 3DS Shared Data download in the [[Emulator files#Nintendo_3DS|Emulator Files]] page.
==Emulation issues==
For more information about Nintendo 3DS hardware and reverse engineering;
* MVG: [https://www.youtube.com/watch?v=YAKujG8SXKY The most important Nintendo 3DS Game Ever Made], [https://www.youtube.com/watch?v=jjFGxIfDX70 Homebrew on a $100 New Nintendo 3DS LL], [https://www.youtube.com/watch?v=-guh8hXo1bc The Nintendo 3DS eShop Is Going Offline Forever. How to Play All Games After 2023],
* Citra: [https://web.archive.org/web/20240304201632/https://citra-emu.org/tags/progress-report/ Blog], [https://discord.gg/FAXfZV9 Discord]
* Panda3DS: [https://discord.gg/UyepRMm Discord]
* [https://www.3dbrew.org/wiki/Main_Page 3dbrew]
* [https://wiki.gbatemp.net/wiki/3DS_Homebrew_Development GBATemp - 3DS Homebrew Development]
* [https://3ds.hacks.guide/ 3DS Hacks Guide]
* [https://fosdem.org/2024/schedule/event/fosdem-2024-1726-panda3ds-climbing-the-tree-of-3ds-emulation/ FOSDEM '24: Panda3DS - Climbing the tree of 3DS emulation]
{{Nintendo}}
[[Category:Consoles|!3DS]][[Category:Handheld consoles|!3DS]][[Category:Nintendo consoles|!3DS]][[Category:Eighth-generation video game consoles|!3DS]][[Category:Very early emulationNintendo 3DS emulators|*]][[Category:Nintendo ARM-based|!3DS emulators]]
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