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Nintendo (Miscellaneous)

10,696 bytes removed, 23:03, 11 August 2022
Arcade
{{WIP}}
This page covers everything that Nintendo made that isn't related to their main console business.
==Arcade==
<div style= Arcade ="max-width:100%; overflow:auto;">
{|class="wikitable sortable mw-collapsible mw-collapsed
|+ style="background: #ECECEC;"|
! ROMs
! Emulators / Description
|- id="#"
| colspan="6" style="background: #ECECEC;"| '''#''' <small>{{IndexComp}}</small>
|-
|16mm / Film Games
|1973 - 1978
|Nintendo
|style="background:Black;"|
|No
|Nintendo's first attempts at making games were all light gun games that used pre-recorded films.<br />all of these games are considered lost and can't emulated / simulated
|- id="A"
| colspan="6" style="background: #ECECEC;"| '''A''' <small>{{IndexComp}}</small>
|
|}
</div>
= Game & Watch =The '''[[wikipedia:Game & Watch|Game & Watch]]''' is a series of self-contained handheld LCD games by Nintendo where the first one was released on April 28, 1980, and which are often seen as the precursor to the [[Game Boy/Game Boy Color emulators|Game Boy/Color]], although new ==Placeholder text (Game & Watch games were still released as late as 1991. Backstory Goes here)
Despite their simplicity, Game & Watch handhelds were completely unemulated for a very long time due to a lack of information about their hardware and difficulties with dumping ROMs and accurately recreating graphics. After an [http:==16mm //forums.bannister.org//ubbthreads.php?ubbFilm Electromechanical Games=showflat&Number=97003#Post97003 extensive reverseElectromechanical games that used pre-engineering effort by several MAME developers], MAME became recorded film were the general public's first emulator taste of video games, more then a few companies tried there hand at making these Proto Video Games including Nintendo. from 1973 to support many retro handheld electronic 1978, Nintendo made eight of them, they were all light gun games. Unfortunately most of these games are lost with only three of the films have being partially found, including Game & Watch systemsthe rest are considered lost. These games can't emulated / simulated until at least one complete copy is made available to the public.
==Emulators=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-! colspan="7"|PC / x86|-|[[MAME]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://www.mamedev.org/release.html {{MAMEVer}}]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[DSP]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/leniad/dsp-emulator {{DSPVer}}]|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}|} ;'''[[MAME]]''':It was officially the 1st Game & Watch emulatorDedicated Consoles, with support for almost all games. It started to comprehensively cover the Game & Watch games from around just before mid-2017 (e.g. [https://wiki.mamedev.org/index.php/MAME_0.185 0.185] in May 2017) and emulated its first game in [https://wiki.mamedev.org/index.php/MAME_0.186 0.186]. Since July 9, 2020, MAME supports at least one version of each Game & Watch model.:* See [https://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_sm510.cpp MAME driver] which covers all of the Game & Watch series of games and those of a similar ilk from other companies running on the LCD game handhelds with Sharp SM5xx family of CPUs (SM5A/SM510/SM511/SM512) (Other companies that released similar games included Konami, Elektronika, [[Tiger_LCD_Handhelds|Tiger Electronics]], Tronica and VTech).:* [http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=hh_sm510.cppGames &arcade_only=0&current_version=0 Arcade Italia's database] of compatibility records for games on MAME. ;'''DSP''':It was officially the 2nd Game & Watch emulator. Just before mid-June 2017, it also started to emulate a few notable Game & Watch "Thanks to MAME for the ROMs and the info." (as stated in the [https://github.com/leniad/dsp-emulator readme]).  ===Emulation issues===Although Game & Watch emulation has recently become possible, it took quite a while to achieve due to the [http://www.romhacking.net/forum/index.php?topic=17884.msg259362#msg259362 lack of information] about the microcontrollers driving them and the high difficulty of dumping the ROM from a system. (To dump a game's ROM, the microcontroller often must be decapped, which is not only very costly and complicated but highly destructive to the system.) The lack of information on the Game & Watch's hardware leads to the false belief that it does not contain a CPU or ROM and therefore could not be emulated. Even though this was disproven after reverse engineering efforts of several MAME developers which led to support for all of the games. Emulation of the games had been progressing slowly due to the high amount of time and patience it takes to dump their ROMs and recreate their graphics. ===Graphics===Even when a Game & Watch game's ROM had been dumped, one of the biggest challenges with accurately emulating it was with how the Game & Watch displayed graphics. Rather than by sending output to an LCD display like most cartridge-based handhelds do, Game & Watch games (as well as most other handheld electronic games from the same time) displayed graphics by lighting up pre-drawn LCD segments, like a calculator. To recreate this as accurately as possible, MAME uses .SVG files traced from high-quality scans of the LCD screen, allowing graphics in supported Game & Watch games to be displayed crisply at any resolution without the loss of any detail. While this is the most accurate way to recreate the LCD graphics outside of obtaining the original art from Nintendo, it is a difficult and time-consuming process as not only does the LCD need to be scanned at a high resolution with all segments lit up to capture all of the graphics but the scans must be traced very carefully to faithfully recreate the original artwork. ===MAME Support=Electronic Toys==
{|class="wikitable sortable mw-collapsible mw-collapsed
! Model
! Year
! Series / Developer
! [[MAME]] support
! ROMs
! Emulators / Description
|-
|Ball|2010|Club Nintendo|style="background:gainsboro;"|None|No||-|Ball / Toss-Up|1980|Silver| style="background: LightGreen;"|Good|No||-|Balloon Fight|1986|Crystal Screen| style="background: LightGreen;"|Good|No||-|Balloon Fight|1988|New Wide Screen| style="background: LightGreen;"|Good|No||-|Black Jack|1985|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Bomb Sweeper|1987|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Chef|1981|Wide Screen| style="background: LightGreen;"|Good|No||-|Climber|1986|Crystal Screen| style="background: LightGreen;"|Good|No||-|Climber|1988|New Wide Screen| style="background: LightGreen;"|Good|No||-|Crab Grab|1984|Super Color| style="background: LightGreen;"|Good|No||-|Donkey Kong|1982|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Donkey Kong|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Donkey Kong II|1983|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Donkey Kong 3|1984|Micro Vs.| style="background: LightGreen;"|Good|No||-|Donkey Kong CircusBassmate Computer
|1984
|Panorama
| style="background: LightGreen;"|Good
|No
|
|-
|Donkey Kong Jr.
|1982
|New Wide Screen
| style="background: LightGreen;"|Good
|No
||-|Donkey Kong Jr. |1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Donkey Kong Jr. |1983|Panorama| style="background: LightGreen;"|Good|No||-|Donkey Kong Jr. |1983|Table Top|style="background:gainsboro;"|None|No||-|Donkey Kong Hockey|1984|Micro Vs.| style="background: LightGreen;"|Good|No||-|Egg|1981|Wide Screen| style="background: LightGreen;"|Good|No||-|Fire|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Fire|1981|Wide Screen| style="background: LightGreen;"|Good|No||-|Fire Attack|1982|Wide Screen| style="background: LightGreen;"|Good|No||-|Fireman / Fire|1980|Silver| style="background: LightGreen;"|Good|No||-|Flagman|1980|Silver| style="background: LightGreen;"|Good|No||-|Gold Cliff|1988|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Green House|1982|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Headache / Helmet|1981|Gold| style="background: LightGreen;"|Good|No||-|Judge|1980|Silver| style="background: LightGreen;"|Good|No||-|Lifeboat|1983|Horizontal Multi Screen| style="background: LightGreen;"|Good|No||-|Lion|1981|Gold| style="background: LightGreen;"|Good|No||-|Manhole|1981|Gold| style="background: LightGreen;"|Good|No||-|Manhole|1983|New Wide Screen| style="background: LightGreen;"|Good|No||-|Mario's Bombs Away|1983|Panorama| style="background: LightGreen;"|Good|No||-|Mario's Cement Factory|1983|New Wide Screen| style="background: LightGreen;"|Good|No||-|Mario's Cement Factory|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Mario's Cement Factory|1983|Table Top| style="background: LightGreen;"|Good|No||-|Mario Bros.|1983|Horizontal Multi Screen| style="background: LightGreen;"|Good|No||-|Mario The Juggler|1991|New Wide Screen| style="background: LightGreen;"|Good|No||-|Mickey & Donald|1982|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Mickey Mouse|1984|Panorama| style="background: LightGreen;"|Good|No||-|Mickey Mouse|1981|Wide Screen| style="background: LightGreen;"|Good|No||-|Mysteries of the Deep / Sea / Octopus|1981|Wide Screen| style="background: LightGreen;"|Good|No||Telko Bassmate Computer (model BM-|Octopus|1998|<u>501) was produced for Telko by Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Oil Panic|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Oil Panic|1982|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Parachute|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Parachute|1981|Wide Screen| style="background: LightGreen;"|Good|No||-|Pinball|1983|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Popeye|1983|Panorama| style="background: LightGreen;"|Good|No||-|Popeye|1983|Table Top|style="background:gainsboro;"|None|No||-|Popeye|1981|Wide Screen| style="background: LightGreen;"|Good|No||-|Punch Out / Boxing|1984|Micro Vsas an OEM product and sold under different brands, i.| style="background: LightGreen;"|Good|No||-|Rain Shower|1983|Horizontal Multi Screen| style="background: LightGreen;"|Good|No||-|Safebuster|1988|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Snoopy|1983|Panorama| style="background: LightGreen;"|Good|No||-|Snoopy|1983|Table Top|style="background:gainsboro;"|None|No||-|Snoopy Tennis|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Snoopy Tennis|1982|Wide Screen| style="background: LightGreen;"|Good|No||-|Spitball Sparky|1984|Super Color| style="background: LightGreen;"|Good|No||-|Squish |1986|Vertical Multi Screen| style="background: LightGreen;"|Good|No||-|Super Mario Brose.|1986|Crystal Screen| style="background: LightGreen;"|Good|No||-|Super Mario Bros.|1988|New Wide Screen| style="background: LightGreen;"|Good|No||-|Super Mario Bros.|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Super Mario BrosTelko, KMV, and Probe 2000. 35th Anniversary Edition|2020|Color Screen|style="background:gainsboro;"|None|No||-|The Exterminator / Vermin|1980|Silver| style="background: LightGreen;"|Good|No||-|The Legend of Zelda 35th Anniversary Edition|2021|Color Screen|style="background:gainsboro;"|None|No||-|Ball / Toss-Up|1980|Silver| style="background: LightGreen;"|Good|No||-|Tropical Fish|1985|New Wide Screen| style="background: LightGreen;"|Good|No||-|Turtle Bridge|1982|Wide Screen| style="background: LightGreen;"|Good|No||-|Zelda|1998|<u>Nintendo Mini Classics<u>|style="background:gainsboro;"|None|No||-|Zelda|1989|Vertical Multi Screen| style="background: LightGreen;"|Good|No||} Note: underlined text = devices that are re-releases of G&W games that are technically not apart of the Game & Watch Series =Dedicated Consoles, LCD Games & Electronic Toys= {|class="wikitable sortable mw-collapsible mw-collapsed|+ style="background: #ECECEC;"|! Model! Year! Series / Developer ! [[MAME]] support! ROMs! Emulators / Description
|-
|Carrera
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