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Netplay

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* <span title="Check link for more information on netplay">[[RetroArch#NetPlay|RetroArch]] <sup>*</sup></span>: [[Snes9x]] or [[Higan|bsnes]] cores.
* [[Snes9x#Netplay|Snes9k]]
* <span title="Check link for more information on netplay">[[Mednafen#Netplay|Mednafen]] <sup>*</sup></span>: [[Higan|bsnes]] corecore
* <span title="Check link for more information on netplay">[[ZSNES#Netplay|ZSNES]] <sup>*</sup></span>
* '''[[Mesen S]]''': Mesen S has a netplay feature, available by going to Tools -> Netplay. Hamachi (and other methods) or a port forward is required.
* [[GGPO]]: [[Arcade emulators|Arcade emulator]] built around netplay. Pioneered rollback netplay, widely considered to have the best multiplayer netcode available. It's so great that its used in some more recent commercial games. The only disadvantage is that you need to open ports to use it, and it's severely limited to games that were made or modified specifically to use this technology. Originally built on the same emulator as FightCade, [[FinalBurn Alpha]].
* [https://github.com/RossenX/NullDC-BEAR NullDC BEAR]: A Serverless, self-contained package for online Retro Games, Supports: Naomi, Dreamcast, Atomiswave via custom build of [[NullDC]]. NES, SNES, PSX, Sega Saturn, Sega Megadrive, Gameboy Advance, Gameboy Color, Neo-Geo Pocket via [[Mednafen]].
* [https://github.com/MisterTea/MAMEHub MameHUB]: Said to have a comparable netcode to [[GGPO]], it's also capable of emulating console games through MESS. However, using MameHUB requires registration, and the frontend, is coded in Java, is an absolute resource-hog which heavily impairs your gaming experience if you're using a low-end computer. You can join a game that's already in session.  Newer Newer versions of MAMEHub use much fewer resources.
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