Difference between revisions of "Netplay"

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(RetroArch)
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==RetroArch==
 
==RetroArch==
...Someone should really try this out already.
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[[RetroArch]] uses GGPO-like netcode (latency hiding rollback). It should be lag-free if everyone involved emulates at full speed, don't live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback it requires a fair amount of CPU power to run.
 
 
: RA uses GGPO-like netcode (latency hiding rollback). It should be lag-free if everyone involved emulates at fullspeed, don't live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback it requires a fair amount of CPU power to run.
 
  
 
==Dolphin==
 
==Dolphin==
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: If you don't have a very powerful CPU you may want to not even bother.
 
: If you don't have a very powerful CPU you may want to not even bother.
  
Note: The devs are working on integrating Nintendo Wifi Connection to connect emulators to Nintendo's own servers.
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Note: The developers are working on integrating Nintendo Wi-Fi Connection to connect emulators to Nintendo's own servers.
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== PCSX2==
 
== PCSX2==
[http://www.mediafire.com/?r3c1ejv5m85ekrv UnOfficial Netplay Build]
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[http://www.mediafire.com/?r3c1ejv5m85ekrv Unofficial Netplay Build]
  
: Netplay has never officially been added to PCSX2, but someone tried making their own branch a few years ago, only about 7 fighting games work and the project has been abandoned.
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: Netplay has never officially been added to [[PCSX2]], but someone tried making their own branch a few years ago, only about seven fighting games work and the project has been abandoned.
  
 
Note: You can connect to Sony's own servers though: [http://emulation-general.wikia.com/wiki/How_To_Play_PCSX2_Online How To Play PCSX2 Online] (See [http://emulation-general.wikia.com/wiki/Online_PS2_Games Online PS2 Games] for what games still have servers up)
 
Note: You can connect to Sony's own servers though: [http://emulation-general.wikia.com/wiki/How_To_Play_PCSX2_Online How To Play PCSX2 Online] (See [http://emulation-general.wikia.com/wiki/Online_PS2_Games Online PS2 Games] for what games still have servers up)

Revision as of 08:55, 21 May 2013

GGPO

Arcade emulator built around netplay.

RetroArch

RetroArch uses GGPO-like netcode (latency hiding rollback). It should be lag-free if everyone involved emulates at full speed, don't live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback it requires a fair amount of CPU power to run.

Dolphin

Official Netplay Guide

If you don't have a very powerful CPU you may want to not even bother.

Note: The developers are working on integrating Nintendo Wi-Fi Connection to connect emulators to Nintendo's own servers.

PCSX2

Unofficial Netplay Build

Netplay has never officially been added to PCSX2, but someone tried making their own branch a few years ago, only about seven fighting games work and the project has been abandoned.

Note: You can connect to Sony's own servers though: How To Play PCSX2 Online (See Online PS2 Games for what games still have servers up)