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Netplay

75 bytes removed, 17:59, 29 October 2018
Undo revision 20531 by 176.88.20.222 (talk) the purpose?
===Port forwarding===
You should note that some emulators and clients will require you to forward your ports. To do that, follow the [[Port Fowarding Guide For Netplay|Port Forwarding Guide For Netplay]].
==Local Multiplayer Netplay==
=====NES=====
* <span title="Check link for more information on netplay">[[RetroArch#Netplay|'''RetroArch''']] <sup>*</sup></span>: [http://wiki.libretro.com/index.php?title=FCEUmm FCEUmm], [http://wiki.libretro.com/index.php?title=QuickNES QuickNES], or [[Nestopia]][http://wiki.libretro.com/index.php?title=Nestopia] cores support netplay. Save states cannot be used during netplay, and bringing up the menu screen will cause disconnection.
* [['''[[Mesen]]''']]: Mesen has a netplay feature, available by going to Tools -> Netplay. Hamachi (and other methods) or a port forward is required.
* <span title="Check link for more information on netplay">[[VirtuaNES#NetPlay|'''VirtuaNES''']] <sup>*</sup></span>
* <span title="Check link for more information on netplay">[[Mednafen#NetPlay|'''Mednafen''']] <sup>*</sup></span>: FCEU core
=====Other=====
None of the existing emulators for the following Nintendo devices currently offer solutions for ''local multiplayer'' emulation through netplay. However, some of them have support for online gameplay modes that existed on the original console. Refer to the next section for more details.
* Nintendo DS
====Sega Consoles====
* <span title="Check link for more information on netplay">[[Kega FusionKegaFusion#NetPlay|Kega FusionKegaFusion]] <sup>*</sup></span>: Besides Retroarch, this is really the only one worthwhile option to netplay with. It emulates practically every single console and peripheral prior to the Saturn, all while allowing for some decent netplay capabilities on the side.
* <span title="Check link for more information on netplay">[[Gens#NetPlay|Gens]] <sup>*</sup></span>: An acceptable alternative. While it only emulates Genesis/Mega Drive, Sega CD and 32x, it uses Kaillera for online multiplayer, which is helpful in case you get consistent desyncs while using Kega Fusion.
* <span title="Check link for more information on netplay">[[Mednafen#NetPlay|Mednafen]] <sup>*</sup></span>: Genesis core is experimental but mostly functional; 2 players only. Also has a Master System core.
=====PlayStation 1=====
* <span title="Check link for more information on netplay">[[Mednafen#NetPlay|Mednafen]] <sup>*</sup></span>
* <span title="Check link for more information on netplay">[[ePSXeEPSXe#NetPlay|ePSXe 1.60]] <sup>*</sup></span>
=====PlayStation 2=====
* '''[[PCSX2]]''' ([http://www.mediafire.com/?r3c1ejv5m85ekrv unofficial netplay build]): Netplay has never officially been added to PCSX2, but someone tried making their own branch a few years ago to implement it. Only about seven fighting games work, and the project has since been abandoned.
=====PSP=====
The many platforms that conform to the term "arcade" have got to be considered the most extensively researched and emulated platforms in existence. Choosing the right emulator is quite a daunting task since there are so many different versions that accomplish the same thing in almost imperceptibly different ways. Branching off from a standard official emulator that, by itself, is commonly regarded to leave much to be desired.
* <span title="Check link for more information on netplay">[[MAME#NetPlay|MAME Mame 32 Plus Plus]] <sup>*</sup></span>
* <span title="Check link for more information on netplay">[[Kawaks#NetPlay|Kawaks 1.63]] <sup>*</sup></span>
* [http://www.kaillera.com/download.php Kaillera]
===Sony Consoles===
=====PlayStation 2=====
* '''[[PCSX2]]:''' Has an option to connect to Sony's own servers (or replacement servers) provided the game is still up. Relevant links: [[How To Play PCSX2 Online]] (See [[Online PS2 games]] for what games still have servers up)
===Nintendo Consoles===
=====Wii U=====
* [[Cemu]] CEMU supports online play pretty well, however custom servers are still not up so you'll have to risk your own Wii U's network certification files to use this feature.
=====Nintendo DS=====
Main version 0.9.7 used to include an option to connect to Nintendo's own servers, and later, the custom servers. It works pretty well. However, since the project maintainers had ''creative differences'' and decided further development on it is to stop, it was never developed any further and as such existed for a long while as unofficial forks requiring an Ethernet connection (though further workarounds were found to enable any kind of connection). Very recently, it was added back in that state to the main builds.
[[melonDS]]MelonDS, a newer DS emulator by the developer who used to work on that feature, is planning online support.
===Other===
* GB Online Adapter (GBC/GBA): WIP.
* Phantasy Star Online (DC/GC/PC): Custom servers already up, emulation WIP.
* [[Android emulators|Android]]: Emulators can already connect online.
Inactive online feature development:
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