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NTSC filters

4 bytes removed, 08:48, 26 July 2013
Non-blargg NTSC
Blargg's NTSC shaders are powerful, and well made, but they are very system specific. The standalone .fliter files work at resolutions typically found in NES and SNES games, and cause problems when used on systems that use other resolutions. For this reason, there have been attempts at making an NTSC shader that can work on many different consoles and resolutions.
===Maister has created an NTSC shader using the .cg format. Insert screenshots.===
<gallery position="center" captionalign="center">
Composite.png|Composite|link=http://images1.wikia.nocookie.net/emulation-general/images/2/2c/Composite.png
</gallery>
 
==Emulators==
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