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:''For other emulators that run on NEC PC-98000 hardware, see [[Emulators on PC9801|Emulators on PC-9800 series]].
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The '''[[wikipedia:PC-9800 series|NEC PC-9800]]''', also known as the '''PC-98''', were a family of computers made by [[wikipedia:Nec|NEC]] throughout 1982 to 2000. Despite using Intel x86 chips, MS-DOS and Windows 9x, and many other superficial similarities, the series is not IBM compatible. Some PC-98 software may work on an IBM or vice versa, but this is very <abbr title="Your mileage may vary">YMMV</abbr>.<ref>https://www.vogons.org/viewtopic.php?t=49934</ref> In fact, the introduction of a native Japanese version of standard MS-DOS in the early 90s and subsequent entry of cheaper foreign IBM clones in the Japanese market was the nail in the coffin for the PC-98. They were not released or marketed outside of Japan, besides few attempts such as [https://en.wikipedia.org/wiki/APC_series#APC_III APC-III] and PC-9801FC.
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The '''[[wikipedia:PC-9800 series|NEC PC-9800]]''', also known as the '''PC-98''', were a family of computers made by [[wikipedia:Nec|NEC]] throughout 1982 to 2000. Despite using Intel x86 chips, MS-DOS and Windows OS, and many other superficial similarities, the series is not IBM compatible. Some PC-98 software may work on an IBM or vice versa, but this is very YMMV<ref>https://www.vogons.org/viewtopic.php?t=49934</ref>. In fact, the introduction of a native Japanese version of standard MS-DOS in the early 90s and subsequent entry of cheaper foreign IBM clones in the Japanese market was the nail in the coffin for the PC-98. They were not released or marketed outside of Japan, besides few attempts such as [https://en.wikipedia.org/wiki/APC_series#APC_III APC-III] and PC-9801FC.
  
 
The PC-98 was made with office work in mind and corners had to be cut to make this machine more affordable, which was especially evident in the slow speed of its framebuffer. As a result there was no way to achieve 60fps especially in higher resolutions (which were seen often because it made Japanese characters more legible), so the PC-98 became a home of many slower-paced games, mainly visual novels, but also JRPGs and adventure games among other genres. The cult classic YU-NO debuted there. Many games for that computer were aimed for adult audiences. Faster-paced games were less popular, leaving that to Sharp X68000 and FM-Towns, but some of them have been made for this machine, including five first entries of the famous Touhou series, which were significantly different from later releases. It was later possible to run Windows on the PC-98 and install Windows-compatible fast SVGA graphics card, but games made specifically for PC-98 DOS couldn't take advantage of it.
 
The PC-98 was made with office work in mind and corners had to be cut to make this machine more affordable, which was especially evident in the slow speed of its framebuffer. As a result there was no way to achieve 60fps especially in higher resolutions (which were seen often because it made Japanese characters more legible), so the PC-98 became a home of many slower-paced games, mainly visual novels, but also JRPGs and adventure games among other genres. The cult classic YU-NO debuted there. Many games for that computer were aimed for adult audiences. Faster-paced games were less popular, leaving that to Sharp X68000 and FM-Towns, but some of them have been made for this machine, including five first entries of the famous Touhou series, which were significantly different from later releases. It was later possible to run Windows on the PC-98 and install Windows-compatible fast SVGA graphics card, but games made specifically for PC-98 DOS couldn't take advantage of it.

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