Mugen

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Mugen
Developer(s) Elecbyte
Release
Latest version 1.1 beta 1
Active No
Platform(s) Multi-platform
Type Game engine
Programmed in C
License Freeware

Mugen (stylized as M.U.G.E.N) is a customizable 2D fighting game engine designed by Elecbyte. The engine allows for the creation and near-total customization of characters, stages, menus, music, and gameplay mechanics among other things. As a result, communities have formed to create ports of content from other fighting games as well as wholly original creations, ranging from individual characters to full standalone games.

Implementations

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Name Platform(s) Latest version License Active Recommended
M.U.G.E.N Windows Linux macOS MS-DOS 1.1 beta 1 Proprietary
Ikemen GO Windows Linux macOS Android v1.0.0
Nightly
MIT (Permissive)
Paintown Windows macOS Linux Android
Wii PlayStation 3
3.6.1 BSD-3-Clause (Permissive) ~
Ikemen Windows Linux macOS 2017-05 MIT (Permissive)

Comparisons

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Mugen
The original closed-source engine. Hasn't been updated since 2013.
Ikemen
An open-source implementation of M.U.G.E.N. Hasn't been updated since 2017, and the original site it was hosted on (OSDN) is now defunct. Notable for supporting online play.
Ikemen GO
A rewrite of the Ikemen engine in the Go programming language. Adds a wide variety of new features and improved online play, including experimental rollback netcode.
Paintown
An open-source beat-em-up engine that includes a M.U.G.E.N implementation, notable for being ported on Android, Wii and PS3. Compatibility is hit or miss.
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