Difference between revisions of "MicroM8"

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|version      = Continuously deployed
 
|version      = Continuously deployed
 
|active        = Yes
 
|active        = Yes
|platform      = Windows, Linux, macOS
+
|platform      = [[Emulators on PC|Windows]], [[Emulators on Linux|Linux]], [[Emulators on macOS|macOS]]
|target        = [[Apple II emulators|Apple II]]
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|target        = [[Apple II Line|Apple II]]
 
|prog-lang    = Go
 
|prog-lang    = Go
 
}}
 
}}
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[[Category:Emulators]]
 
[[Category:Emulators]]
 +
[[Category:Computers' emulators]]
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[[Category:Apple II emulators]]
 +
[[Category:Windows emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:macOS emulation software]]
 
[[Category:macOS emulation software]]
[[Category:Windows emulation software]]
 

Revision as of 04:05, 6 September 2021

microM8
Developer(s) Melody and April Ayres-Griffiths (as Paleotronic)
Latest version Continuously deployed
Active Yes
Platform(s) Windows, Linux, macOS
Emulates Apple II
Programmed in Go

microM8 is a cross-platform Apple II emulator written in Go.

Download

Windows Linux macOS Latest releases

Overview

microM8 is unusual amongst Apple II emulators in that in can render Apple II video output as voxels, creating a 3D effect. It provides various options to offset pixels by color, remap colors, add overlays and backdrops, background music and so forth. Users can also run 'control programs' that interact with the emulated game or application. microM8 also has recording and rewind support.

microM8 also contains Applesoft and Integer BASIC interpreters with additional commands and access to 3D video modes, and a vectorised version of Apple Logo.

Because it is written in Go, it is multi-threaded, with various emulated components operating independently rather than having a central loop.